Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
With an adventurer's precision, our hero takes the rival knight on G5.
Slug falls to our hero's mate. The legend grows.
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The battle, move by move
A clean strike: our hero's pawn topples the bishop on C3.
From the dark, Slug pushes the pawn to B2. From C1 to B2, our hero's bishop swallows Slug's pawn.
Slug answers by moving the knight from F6 to H7; then our hero slides the pawn across the board, from F2 to F3. With dungeon cunning, Slug brings the pawn to F5.
With a steady hand, our hero brings the pawn to H3, and slug's knight advances from H7 to G5. our hero advances the pawn from D2 to D4.
Slug advances to F3 and claims our pawn.
From G2 to F3, our hero's pawn swallows Slug's pawn.
Slug moves the pawn from G4 to H3 and topples our hero's pawn.
our hero's king takes F1, leaving E1 behind. Slug answers by moving the king from E8 to D7, and right after that our hero slides the king across the board, from F1 to G1.
With dungeon cunning, Slug brings the king to C6. With a steady hand, our hero brings the pawn to F4, while slug's king advances from C6 to D7.
From F4 to G5, our hero's pawn swallows Slug's knight.
Slug sets the pawn on D5, watching every square. A clean strike: our hero's pawn topples the pawn on C5.
From the dark, Slug pushes the king to C7. By taking the pawn on B6, our hero drives Slug into check.
Slug answers by moving the king from C7 to B7; then our hero slides the pawn across the board, from C3 to C4. Slug advances to C4 and claims our pawn.
With a steady hand, our hero brings the pawn to G6. Slug gives check with the pawn on H2.
A clean strike: our hero's king topples the pawn on H2.
Slug sets the king on A8, watching every square, and right after that without hurry or fear, our hero places the pawn on G7. From the dark, Slug pushes the king to B7.
Promotion: on G8, our hero turns a pawn into a queen.
Slug advances to B6 and claims our pawn.
Check: our hero tightens the net by bringing the queen to B8.
With dungeon cunning, Slug brings the king to C5. our hero gives check with the bishop on A3.
Slug's king advances from C5 to C6. our hero advances the pawn from E2 to E3, and slug sets the pawn on D4, watching every square.
A clean strike: our hero's pawn topples the pawn on D4.
From the dark, Slug pushes the king to D7. our hero gives check with the queen on B7.
Slug answers by moving the king from D7 to E8; then our hero slides the bishop across the board, from A3 to D6. With dungeon cunning, Slug brings the pawn to F4.
our hero delivers the final mate from E7.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 47 s
- Moves
- 47
- How it ended
- checkmate
- Captures (hero / opponent)
- 8 / 4
- Material captured (hero / opponent)
- 12 / 4
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (47 moves) lasted longer than 30% of the games on this floor.