Battle chronicle
In the depths of Sewers, our hero faces Slug.
Slug advances its bishop to B8 and claims our rook.
Draw. The dungeon keeps the names of our hero and Slug.
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The battle, move by move
From F2 to G3, our hero's pawn swallows Slug's knight.
From the dark, Slug pushes the bishop to C7. A clean strike: our hero's pawn topples the pawn on C3.
Slug answers by moving the pawn from E5 to E4, and right after that our hero slides the rook across the board, from A1 to B1. With dungeon cunning, Slug brings the bishop to E5.
With a steady hand, our hero brings the rook to B5. Slug captures the pawn on G3 and puts our hero in check.
our hero advances the king from E1 to F1, and slug sets the bishop on C7, watching every square. Without hurry or fear, our hero places the pawn on E3.
From the dark, Slug pushes the bishop to D6, and right after that our hero's pawn takes G3, leaving G2 behind. Slug answers by moving the pawn from E6 to E5.
From B8, our hero's rook forces Slug to defend.
Slug advances to B8 and claims our rook.
With a steady hand, our hero brings the pawn to C4, and slug's bishop advances from B8 to D6. our hero advances the pawn from C4 to C5, while slug sets the bishop on C7, watching every square.
Without hurry or fear, our hero places the pawn on C6. Slug moves the pawn from D7 to C6 and topples our hero's pawn.
our hero's bishop takes A3, leaving C1 behind. Slug answers by moving the king from E8 to F7, and right after that our hero slides the bishop across the board, from A3 to B4.
With dungeon cunning, Slug brings the bishop to D6. A clean strike: our hero's bishop topples the bishop on D6.
Slug's pawn advances from H6 to H5. From D6 to E7, our hero's bishop swallows Slug's pawn.
Slug sets the pawn on C5, watching every square. A clean strike: our hero's bishop topples the pawn on C5.
From the dark, Slug pushes the king to G8, and right after that our hero's king takes F2, leaving F1 behind. Slug answers by moving the king from G8 to F7; then our hero slides the bishop across the board, from C5 to D4.
With dungeon cunning, Slug brings the king to F8. From D4 to E5, our hero's bishop swallows Slug's pawn.
Slug's king advances from F8 to E8. our hero advances the bishop from E5 to F4, while slug sets the king on E7, watching every square.
Without hurry or fear, our hero places the bishop on B8. From the dark, Slug pushes the king to D7; then our hero's pawn takes A3, leaving A2 behind.
Slug answers by moving the king from D7 to C8, and right after that our hero slides the bishop across the board, from B8 to F4. With dungeon cunning, Slug brings the king to B7.
With a steady hand, our hero brings the pawn to A4, while slug's king advances from B7 to B6. our hero advances the bishop from F4 to D6, and slug sets the king on A5, watching every square.
From C7, our hero's bishop forces Slug to defend.
Slug advances to A4 and claims our pawn.
our hero's king takes G2, leaving F2 behind. Slug answers by moving the king from A4 to B5; then our hero slides the king across the board, from G2 to F2.
With dungeon cunning, Slug brings the king to C4. With a steady hand, our hero brings the king to E2, and slug's king advances from C4 to C5.
our hero advances the king from E2 to D2, while slug sets the king on C6, watching every square. Without hurry or fear, our hero places the king on C3.
Slug moves the king from C6 to C7 and topples our hero's bishop.
our hero's king takes D4, leaving C3 behind. Slug answers by moving the pawn from H5 to H4. From D4 to E4, our hero's king swallows Slug's pawn.
With dungeon cunning, Slug brings the king to D6. A clean strike: our hero's pawn topples the pawn on H4.
Slug's king advances from D6 to E6. our hero advances the king from E4 to F4, and slug sets the king on E7, watching every square.
A clean strike: our hero's king topples the pawn on G4.
From the dark, Slug pushes the king to E8, and right after that our hero's king takes G5, leaving G4 behind. Slug answers by moving the king from E8 to D7; then our hero slides the pawn across the board, from H4 to H5.
With dungeon cunning, Slug brings the king to E7. With a steady hand, our hero brings the king to H6, and slug's king advances from E7 to D6.
our hero advances the king from H6 to G7, while slug sets the pawn on H6, watching every square. From G7 to H6, our hero's king swallows Slug's pawn.
From the dark, Slug pushes the king to C7; then our hero's king takes G7, leaving H6 behind. Slug answers by moving the king from C7 to D8, and right after that our hero slides the pawn across the board, from H5 to H6.
With dungeon cunning, Slug brings the king to E7. With a steady hand, our hero brings the pawn to E4, while slug's king advances from E7 to D7.
our hero advances the pawn from H6 to H7, and slug sets the king on E7, watching every square. Without hurry or fear, our hero places the pawn on E5.
From the dark, Slug pushes the king to E6. Promotion: on H8, our hero turns a pawn into a queen.
Slug moves the king from E6 to E5 and topples our hero's pawn.
Check: our hero tightens the net by bringing the queen to E8.
With dungeon cunning, Slug brings the king to D6. With a steady hand, our hero brings the king to G6, and slug's king advances from D6 to D5.
From D8, our hero's queen forces Slug to defend.
Slug sets the king on E5, watching every square, and right after that without hurry or fear, our hero places the king on G5. From the dark, Slug pushes the king to E6.
our hero gives check with the queen on E8.
Slug answers by moving the king from E6 to D6. From D8, our hero's queen forces Slug to defend.
With dungeon cunning, Slug brings the king to E5. Check: our hero tightens the net by bringing the queen to E8.
Slug's king advances from E5 to D5. our hero advances the queen from E8 to C8, and slug sets the king on E4, watching every square.
Without hurry or fear, our hero places the queen on H8. From the dark, Slug pushes the king to D5. Check: our hero tightens the net by bringing the queen to G8.
Slug answers by moving the king from D5 to C6. our hero gives check with the queen on E8.
With dungeon cunning, Slug brings the king to D6. From D8, our hero's queen forces Slug to defend.
Slug's king advances from D6 to C6. Check: our hero tightens the net by bringing the queen to A8.
Slug sets the king on D7, watching every square. our hero gives check with the queen on A4.
From the dark, Slug pushes the king to E6. From E4, our hero's queen forces Slug to defend.
Slug answers by moving the king from E6 to D6. Check: our hero tightens the net by bringing the queen to G6.
With dungeon cunning, Slug brings the king to D5. With a steady hand, our hero brings the queen to E8, while slug's king advances from D5 to C4.
From C8, our hero's queen forces Slug to defend.
Slug sets the king on B5, watching every square; then without hurry or fear, our hero places the queen on A8. From the dark, Slug pushes the king to C4.
our hero gives check with the queen on C8.
Slug answers by moving the king from C4 to D5. From D7, our hero's queen forces Slug to defend.
With dungeon cunning, Slug brings the king to C4. Check: our hero tightens the net by bringing the queen to C7.
Slug's king advances from C4 to D3. our hero gives check with the queen on D7.
Slug sets the king on E3, watching every square. From E7, our hero's queen forces Slug to defend.
From the dark, Slug pushes the king to D3. Check: our hero tightens the net by bringing the queen to D7.
Slug answers by moving the king from D3 to E3. our hero gives check with the queen on E7.
With dungeon cunning, Slug brings the king to D4. From D7, our hero's queen forces Slug to defend.
Slug's king advances from D4 to C3. Check: our hero tightens the net by bringing the queen to C7.
Slug sets the king on D4, watching every square; then without hurry or fear, our hero places the queen on C1. From the dark, Slug pushes the king to D3.
From D1, our hero's queen forces Slug to defend.
Slug answers by moving the king from D3 to E4; then our hero slides the queen across the board, from D1 to D8. With dungeon cunning, Slug brings the king to E3.
our hero gives check with the queen on E7.
Neither our hero nor Slug claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 30 s
- Moves
- 157
- How it ended
- draw
- Captures (hero / opponent)
- 10 / 6
- Material captured (hero / opponent)
- 14 / 12
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1568 finished games (625 wins, 279 losses, 664 draws). Average length: 61 moves. Average game time: 2 min 27 s. Most common ending: checkmate.
This game (157 moves) lasted longer than 99% of the games on this floor.