Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

our hero's pawn lands on B4 and defeats Slug's bishop!

Checkmate! our hero topples Slug and claims victory.

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The battle, move by move

A clean strike: our hero's pawn topples the knight on G3.

Slug's bishop advances from D6 to B4. our hero advances the pawn from A2 to A3, and slug sets the pawn on D5, watching every square.

A clean strike: our hero's pawn topples the bishop on B4.

From the dark, Slug pushes the pawn to C2, and right after that our hero's king takes D2, leaving E1 behind. Slug answers by moving the pawn from E5 to E4.

A clean strike: our hero's king topples the pawn on C2.

With dungeon cunning, Slug brings the pawn to E3. With a steady hand, our hero brings the king to D3, and slug's king advances from E8 to D7.

A clean strike: our hero's king topples the pawn on E3.

Slug sets the king on D6, watching every square, and right after that without hurry or fear, our hero places the bishop on A3. From the dark, Slug pushes the pawn to H5.

From B5, our hero's pawn forces Slug to defend.

Slug answers by moving the king from D6 to D7, and right after that our hero slides the pawn across the board, from B5 to B6. With dungeon cunning, Slug brings the king to C8.

A clean strike: our hero's bishop topples the pawn on E7.

Slug's pawn advances from H7 to H6. our hero advances the bishop from E7 to D6, and slug sets the king on B7, watching every square.

Without hurry or fear, our hero places the bishop on C5. From the dark, Slug pushes the king to A8, and right after that our hero's king takes F4, leaving E3 behind.

Slug answers by moving the pawn from D5 to D4; then our hero slides the king across the board, from F4 to E4. With dungeon cunning, Slug brings the king to B8.

From C5 to D4, our hero's bishop swallows Slug's pawn.

Slug's king advances from B8 to C8. our hero advances the king from E4 to E5, while slug sets the king on B7, watching every square.

From E5 to E6, our hero's king swallows Slug's pawn.

From the dark, Slug pushes the king to C6; then our hero's king takes F6, leaving E6 behind. Slug answers by moving the king from C6 to D5, and right after that our hero slides the bishop across the board, from D4 to E3.

With dungeon cunning, Slug brings the king to C6. A clean strike: our hero's bishop topples the pawn on H6.

Slug's king advances from C6 to D6. our hero advances the pawn from B6 to B7, and slug sets the king on C6, watching every square.

Promotion: on B8, our hero turns a pawn into a queen.

From the dark, Slug pushes the king to D5. From D8, our hero's queen forces Slug to defend.

Slug answers by moving the king from D5 to E4; then our hero slides the queen across the board, from D8 to D6. With dungeon cunning, Slug brings the king to F3.

our hero gives check with the queen on D5.

Slug's king advances from F3 to E2. our hero advances the bishop from H6 to F4, while slug sets the pawn on H4, watching every square.

From G3 to H4, our hero's pawn swallows Slug's pawn.

From the dark, Slug pushes the king to F1. our hero gives check with the queen on C4.

Slug answers by moving the king from F1 to G2, and right after that our hero slides the bishop across the board, from F4 to E3. With dungeon cunning, Slug brings the king to H2.

Check: our hero tightens the net by bringing the bishop to F4.

Slug's king advances from H2 to G2. our hero gives check with the queen on E2.

Slug sets the king on H1, watching every square. Mate. our hero's queen on H2 leaves Slug with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 9 s
Moves
65
How it ended
checkmate
Captures (hero / opponent)
9 / 0
Material captured (hero / opponent)
13 / 0
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1568 finished games (625 wins, 279 losses, 664 draws). Average length: 61 moves. Average game time: 2 min 27 s. Most common ending: checkmate.

This game (65 moves) lasted longer than 59% of the games on this floor.

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