Battle chronicle
The duel begins: our hero against Rat on floor 1.
A cruel blow: Rat's king captures our hero's queen on G8.
Checkmate! our hero topples Rat and claims victory.
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The battle, move by move
our hero captures the enemy pawn: the pawn leaps from B2 to A3.
Rat answers by moving the pawn from G4 to G3. our hero claims the enemy pawn by landing on G3.
With dungeon cunning, Rat brings the pawn to A4. With a steady hand, our hero brings the pawn to G4; then rat's king advances from E8 to D8.
our hero advances the king from E1 to D1, and right after that rat sets the pawn on C4, watching every square. Without hurry or fear, our hero places the king on C1.
From the dark, Rat pushes the pawn to C3. our hero claims the enemy pawn by landing on C3.
Rat answers by moving the knight from D7 to B8, and our hero slides the king across the board, from C1 to B2. With dungeon cunning, Rat brings the pawn to C5.
With a steady hand, our hero brings the pawn to C4, and right after that rat's king advances from D8 to E8. our hero advances the pawn from H2 to H3; then rat sets the king on F8, watching every square.
Without hurry or fear, our hero places the pawn on H4. From the dark, Rat pushes the knight to D7, and our hero's pawn takes H5, leaving H4 behind.
Rat answers by moving the king from F8 to G8. our hero claims the enemy pawn by landing on G6.
With dungeon cunning, Rat brings the king to H8. Check: our hero tightens the net by bringing the pawn to G7.
Rat's king advances from H8 to H7. our hero's pawn crowns on G8 and becomes a queen.
Rat's king falls on G8 and tears the queen from our hero.
Without hurry or fear, our hero places the pawn on G5. From the dark, Rat pushes the king to F8, while our hero's pawn takes G6, leaving G5 behind.
Rat answers by moving the knight from D7 to E5. our hero gives check with the pawn on G7.
With dungeon cunning, Rat brings the king to F7. With a steady hand, our hero brings the pawn to C3, and right after that rat's knight advances from E5 to F3.
our hero captures the enemy knight: the pawn leaps from G2 to F3.
Rat sets the king on G6, watching every square. our hero's pawn crowns on G8 and becomes a queen.
From the dark, Rat pushes the king to H5, and our hero's queen takes G1, leaving G8 behind. Rat answers by moving the king from H5 to H6.
Check: our hero tightens the net by bringing the queen to H1.
With dungeon cunning, Rat brings the king to G7. our hero gives check with the queen on G1.
Rat's king advances from G7 to H7. From H1, our hero's queen forces Rat to defend.
Rat sets the king on G7, watching every square. Check: our hero tightens the net by bringing the queen to G1.
From the dark, Rat pushes the king to F7, while our hero's queen takes G5, leaving G1 behind. Rat answers by moving the pawn from E7 to E6.
our hero captures the enemy pawn: the queen leaps from G5 to C5.
With dungeon cunning, Rat brings the king to G6. our hero claims the enemy pawn by landing on C7.
Rat's king advances from G6 to F5. our hero advances the queen from C7 to C6; then rat sets the king on G5, watching every square.
our hero claims the enemy pawn by landing on A4.
From the dark, Rat pushes the pawn to E5, and our hero's queen takes B5, leaving A4 behind. Rat answers by moving the king from G5 to F6, while our hero slides the pawn across the board, from F3 to F4.
Rat's pawn falls on F4 and tears the pawn from our hero.
With a steady hand, our hero brings the queen to D5; then rat's king advances from F6 to E7. our hero advances the queen from D5 to D1, and right after that rat sets the king on E8, watching every square.
Without hurry or fear, our hero places the queen on F1. From the dark, Rat pushes the king to F8, while our hero's pawn takes C5, leaving C4 behind.
Rat answers by moving the king from F8 to F7, and our hero slides the pawn across the board, from C5 to C6. With dungeon cunning, Rat brings the king to G6.
With a steady hand, our hero brings the pawn to C7, and right after that rat's king advances from G6 to H7. our hero's pawn crowns on C8 and becomes a queen.
Rat sets the pawn on F3, watching every square, while without hurry or fear, our hero places the pawn on A4. From the dark, Rat pushes the pawn to F2.
our hero captures the enemy pawn: the queen leaps from F1 to F2.
Rat answers by moving the king from H7 to G6, while our hero slides the pawn across the board, from A4 to A5. With dungeon cunning, Rat brings the king to H6.
With a steady hand, our hero brings the pawn to A6; then rat's king advances from H6 to G5. our hero advances the pawn from A6 to A7, and right after that rat sets the king on G6, watching every square.
our hero's pawn crowns on A8 and becomes a queen.
From the dark, Rat pushes the king to H6, while our hero's pawn takes A3, leaving A2 behind. Rat answers by moving the king from H6 to H7, and our hero slides the pawn across the board, from A3 to A4.
With dungeon cunning, Rat brings the king to H6. With a steady hand, our hero brings the pawn to A5, and right after that rat's king advances from H6 to H7.
our hero advances the pawn from A5 to A6; then rat sets the king on G7, watching every square. Without hurry or fear, our hero places the pawn on A7.
From the dark, Rat pushes the king to H6, and our hero's queen takes B8, leaving A8 behind. Rat answers by moving the king from H6 to H7.
our hero's pawn crowns on A8 and becomes a queen.
With dungeon cunning, Rat brings the king to G6. With a steady hand, our hero brings the queen to B7; then rat's king advances from G6 to H6.
our hero advances the pawn from C3 to C4, and right after that rat sets the king on G6, watching every square. Without hurry or fear, our hero places the pawn on C5.
From the dark, Rat pushes the king to H6, while our hero's pawn takes C6, leaving C5 behind. Rat answers by moving the king from H6 to G6, and our hero slides the pawn across the board, from C6 to C7.
With dungeon cunning, Rat brings the king to H6. our hero's pawn crowns on C8 and becomes a queen.
Rat's king advances from H6 to G6. our hero advances the pawn from E2 to E3; then rat sets the king on H6, watching every square.
Without hurry or fear, our hero places the pawn on E4. From the dark, Rat pushes the king to G5, and our hero's pawn takes E5, leaving E4 behind.
Rat answers by moving the king from G5 to G6, while our hero slides the pawn across the board, from E5 to E6. With dungeon cunning, Rat brings the king to H5.
With a steady hand, our hero brings the pawn to E7; then rat's king advances from H5 to G6. our hero's pawn crowns on E8 and becomes a queen.
Rat sets the king on H6, watching every square. our hero gives check with the queen on C6.
From the dark, Rat pushes the king to H7, while our hero's queen takes E1, leaving E8 behind. Rat answers by moving the king from H7 to G7.
our hero delivers the final mate from E7.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 4 min 1 s
- Moves
- 133
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 2
- Material captured (hero / opponent)
- 11 / 10
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 42% of 2659 finished games (1129 wins, 429 losses, 1101 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.
This game (133 moves) lasted longer than 92% of the games on this floor.