Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
With an adventurer's precision, our hero takes the rival pawn on F5.
Draw. The dungeon keeps the names of our hero and Slug.
Loading…
The battle, move by move
our hero claims the enemy pawn by landing on B3.
Slug's pawn advances from F7 to F6. our hero captures the enemy pawn: the pawn leaps from D2 to C3.
Slug sets the king on D8, watching every square, while without hurry or fear, our hero places the pawn on E3. From the dark, Slug pushes the pawn to F5, and our hero's knight takes H3, leaving G1 behind.
Slug answers by moving the king from D8 to C7, while our hero slides the knight across the board, from H3 to G5. With dungeon cunning, Slug brings the pawn to D5.
Check: our hero tightens the net by bringing the knight to E6.
Slug's king advances from C7 to B8. our hero advances the knight from E6 to D8, and right after that slug sets the king on C8, watching every square.
Without hurry or fear, our hero places the knight on C6. From the dark, Slug pushes the king to D7. Check: our hero tightens the net by bringing the knight to E5.
Slug answers by moving the king from D7 to E7, and our hero slides the pawn across the board, from F2 to F4. With dungeon cunning, Slug brings the king to E6.
With a steady hand, our hero brings the knight to G6, and right after that slug's king advances from E6 to F7. Check: our hero tightens the net by bringing the knight to E5.
Slug sets the king on E8, watching every square, while without hurry or fear, our hero places the knight on C6. From the dark, Slug pushes the king to D7, and our hero's knight takes A7, leaving C6 behind.
Slug answers by moving the king from D7 to E8. our hero claims the enemy pawn by landing on B5.
With dungeon cunning, Slug brings the pawn to C4. our hero captures the enemy pawn: the pawn leaps from B3 to C4.
Slug's king advances from E8 to D7. our hero advances the knight from B5 to D4, and right after that slug sets the king on D8, watching every square.
our hero captures the enemy pawn: the knight leaps from D4 to F5.
A cruel blow: Slug's pawn captures our hero's pawn on C4.
our hero's pawn takes B3, leaving B2 behind. Slug answers by moving the king from D8 to C8. From D6, our hero's knight forces Slug to defend.
With dungeon cunning, Slug brings the king to D7. our hero claims the enemy pawn by landing on C4.
Slug's pawn advances from B6 to B5. our hero gives check with the knight on E5.
Slug sets the king on D6, watching every square. From F7, our hero's knight forces Slug to defend.
From the dark, Slug pushes the king to C7, and our hero's knight takes E5, leaving F7 behind. Slug answers by moving the king from C7 to B7, while our hero slides the knight across the board, from E5 to D7.
With dungeon cunning, Slug brings the pawn to B4. From C5, our hero's knight forces Slug to defend.
Slug's king advances from B7 to B6. our hero claims the enemy pawn by landing on E4.
Slug sets the king on B7, watching every square. our hero captures the enemy pawn: the pawn leaps from C3 to B4.
From the dark, Slug pushes the king to C7, while our hero's pawn takes F5, leaving F4 behind. Slug answers by moving the king from C7 to D8, and our hero slides the pawn across the board, from F5 to F6.
With dungeon cunning, Slug brings the king to E8. With a steady hand, our hero brings the bishop to D2, and right after that slug's king advances from E8 to D7.
our hero advances the pawn from B4 to B5; then slug sets the king on E8, watching every square. Without hurry or fear, our hero places the bishop on A5.
From the dark, Slug pushes the king to F8, and our hero's rook takes D1, leaving A1 behind. Slug answers by moving the king from F8 to G8, while our hero slides the rook across the board, from D1 to D7.
With dungeon cunning, Slug brings the king to H8. With a steady hand, our hero brings the rook to F7; then slug's king advances from H8 to G8.
our hero advances the rook from F7 to E7, and right after that slug sets the king on F8, watching every square. Without hurry or fear, our hero places the rook on D7.
From the dark, Slug pushes the king to G8. Check: our hero tightens the net by bringing the pawn to F7.
Slug answers by moving the king from G8 to G7. our hero's pawn crowns on F8 and becomes a queen.
With dungeon cunning, Slug brings the king to G6. From G8, our hero's queen forces Slug to defend.
Slug's king advances from G6 to H5. Check: our hero tightens the net by bringing the queen to H8.
Slug sets the king on G4, watching every square, while without hurry or fear, our hero places the rook on F7.
Neither our hero nor Slug claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 55 s
- Moves
- 85
- How it ended
- stalemate
- Captures (hero / opponent)
- 8 / 1
- Material captured (hero / opponent)
- 8 / 1
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (85 moves) lasted longer than 81% of the games on this floor.