Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

A cruel blow: Slug's knight captures our hero's queen on F8.

our hero falls to Slug's mate. The dungeon does not forgive.

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The battle, move by move

A clean strike: our hero's pawn topples the bishop on C3.

Slug's pawn advances from B3 to B2. From C1 to B2, our hero's bishop swallows Slug's pawn.

Slug sets the knight on D5, watching every square; then without hurry or fear, our hero places the pawn on G3. From the dark, Slug pushes the king to E7, and right after that our hero's pawn takes A3, leaving A2 behind.

Slug answers by moving the king from E7 to F6; then our hero slides the pawn across the board, from E2 to E3. With dungeon cunning, Slug brings the king to G6.

With a steady hand, our hero brings the bishop to C1, and slug's king advances from G6 to G5. our hero advances the pawn from D2 to D3, while slug sets the pawn on C4, watching every square.

From D3 to C4, our hero's pawn swallows Slug's pawn.

Slug moves the pawn from B5 to C4 and topples our hero's pawn.

our hero's bishop takes B2, leaving C1 behind. Slug answers by moving the knight from D5 to C7, and right after that our hero slides the pawn across the board, from A3 to A4.

With dungeon cunning, Slug brings the knight to E6. With a steady hand, our hero brings the king to F1, while slug's pawn advances from F7 to F5.

our hero advances the bishop from B2 to A1, and slug sets the knight on C5, watching every square. Without hurry or fear, our hero places the pawn on A5.

Slug advances to A5 and claims our pawn.

our hero's bishop takes B2, leaving A1 behind. Slug answers by moving the pawn from F5 to F4.

By taking the pawn on F4, our hero drives Slug into check.

With dungeon cunning, Slug brings the king to H6. With a steady hand, our hero brings the pawn to F5, and slug's king advances from H6 to G5.

our hero advances the pawn from F5 to F6, while slug sets the knight on D7, watching every square. Without hurry or fear, our hero places the pawn on F7.

From the dark, Slug pushes the king to G6. Promotion: on F8, our hero turns a pawn into a queen.

Slug advances to F8 and claims our queen.

our hero slides the bishop across the board, from B2 to A3, and with dungeon cunning, Slug brings the king to G5. A clean strike: our hero's bishop topples the pawn on D6.

Slug's king advances from G5 to H5. our hero advances the bishop from D6 to A3, and slug sets the knight on H7, watching every square.

Without hurry or fear, our hero places the bishop on E7. From the dark, Slug pushes the king to H6, and right after that our hero's bishop takes D8, leaving E7 behind.

Slug answers by moving the king from H6 to H5; then our hero slides the king across the board, from F1 to G1. With dungeon cunning, Slug brings the knight to G5.

From D8 to G5, our hero's bishop swallows Slug's knight.

Slug moves the king from H5 to G5 and topples our hero's bishop.

our hero advances the pawn from H2 to H3. Slug advances to H3 and claims our pawn.

Without hurry or fear, our hero places the king on H1. From the dark, Slug pushes the king to F5; then our hero's pawn takes F3, leaving F2 behind.

Slug advances to F3 and claims our pawn.

From E4, our hero's pawn forces Slug to defend.

With dungeon cunning, Slug brings the king to F4. With a steady hand, our hero brings the pawn to E5, while slug's pawn advances from F3 to F2.

our hero advances the pawn from E5 to E6, and slug sets the king on F3, watching every square. Without hurry or fear, our hero places the pawn on E7.

From the dark, Slug pushes the king to E2. Promotion: on E8, our hero turns a pawn into a queen.

Slug answers by moving the king from E2 to F3; then our hero slides the queen across the board, from E8 to H8. Slug's pawn crowns on F1 and a hostile queen is born.

With a steady hand, our hero brings the king to H2, and slug's king advances from F3 to E3. our hero advances the queen from H8 to G8.

Slug's queen reaches F4 and threatens our hero's king.

Without hurry or fear, our hero places the king on H1. From the dark, Slug pushes the queen to D6.

A clean strike: our hero's queen topples the pawn on C4.

Slug gives check with the queen on D1.

our hero slides the king across the board, from H1 to H2. Slug's queen reaches E2 and threatens our hero's king.

With a steady hand, our hero brings the king to H1. Mate. Slug closes the net and our hero falls on G2.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 33 s
Moves
82
How it ended
checkmate
Captures (hero / opponent)
7 / 6
Material captured (hero / opponent)
11 / 16
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (82 moves) lasted longer than 79% of the games on this floor.

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