Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

our hero answers with fury: the queen leaps from F6 to G5 and captures the enemy knight.

Neither our hero nor Slug claims victory. A draw on the board.

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The battle, move by move

A clean strike: our hero's pawn topples the bishop on C3.

With dungeon cunning, Slug brings the king to D8. From C2 to B3, our hero's pawn swallows Slug's pawn.

Slug's pawn advances from E4 to E3. A clean strike: our hero's pawn topples the pawn on E3.

Slug sets the pawn on D5, watching every square, and right after that without hurry or fear, our hero places the pawn on H3. From the dark, Slug pushes the king to D7.

A clean strike: our hero's pawn topples the pawn on G4.

Slug answers by moving the knight from F6 to H7, and right after that our hero slides the pawn across the board, from A2 to A4. Slug moves the pawn from B5 to A4 and topples our hero's pawn.

A clean strike: our hero's pawn topples the pawn on A4.

Slug's knight advances from H7 to F8. our hero advances the pawn from B2 to B4, and slug sets the king on E7, watching every square.

Without hurry or fear, our hero places the pawn on B5. From the dark, Slug pushes the king to E8, and right after that our hero's pawn takes A5, leaving A4 behind.

Slug answers by moving the knight from F8 to H7. A clean strike: our hero's pawn topples the pawn on B6.

With dungeon cunning, Slug brings the king to D7. With a steady hand, our hero brings the pawn to B7, and slug's king advances from D7 to E8.

Promotion: on B8, our hero turns a pawn into a queen.

Slug sets the king on D7, watching every square. Check: our hero tightens the net by bringing the queen to A7.

From the dark, Slug pushes the king to D6. A clean strike: our hero's queen topples the pawn on F7.

Slug answers by moving the knight from H7 to G5. From F6, our hero's queen forces Slug to defend.

With dungeon cunning, Slug brings the king to D7. A clean strike: our hero's queen topples the knight on G5.

Slug's pawn advances from C5 to C4. By taking the pawn on D5, our hero drives Slug into check.

Slug sets the king on C8, watching every square. By taking the pawn on C4, our hero drives Slug into check.

From the dark, Slug pushes the king to B8, and right after that our hero's pawn takes G5, leaving G4 behind. Slug answers by moving the king from B8 to A7.

our hero gives check with the queen on A4.

With dungeon cunning, Slug brings the king to B8. With a steady hand, our hero brings the pawn to G6, and slug's king advances from B8 to C8.

our hero advances the queen from A4 to D4, while slug sets the king on C7, watching every square. our hero gives check with the queen on C4.

From the dark, Slug pushes the king to D8; then our hero's pawn takes G7, leaving G6 behind. Slug answers by moving the king from D8 to E7, and right after that our hero slides the queen across the board, from C4 to F4.

With dungeon cunning, Slug brings the king to D7. Promotion: on G8, our hero turns a pawn into a queen.

Slug's king advances from D7 to E7. our hero advances the queen from G8 to G6, and slug sets the king on D8, watching every square.

Without hurry or fear, our hero places the queen on E4. From the dark, Slug pushes the king to C7, and right after that our hero's queen takes D4, leaving E4 behind.

Slug answers by moving the king from C7 to B7. From B6, our hero's queen forces Slug to defend.

With dungeon cunning, Slug brings the king to A8. With a steady hand, our hero brings the queen to F7.

The duel ends in a draw: our hero and Slug withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 43 s
Moves
63
How it ended
stalemate
Captures (hero / opponent)
10 / 1
Material captured (hero / opponent)
14 / 1
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (63 moves) lasted longer than 55% of the games on this floor.

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