Battle chronicle
A new legend is written: our hero challenges Rat on floor 1.
our hero answers with fury: the king leaps from C3 to D4 and captures the enemy queen.
Neither our hero nor Rat claims victory. A draw on the board.
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The battle, move by move
our hero claims the enemy pawn by landing on A3.
From the dark, Rat pushes the king to F7, and our hero's pawn takes H4, leaving H2 behind. Rat answers by moving the king from F7 to G7, while our hero slides the king across the board, from E1 to F1.
With dungeon cunning, Rat brings the king to F6. With a steady hand, our hero brings the pawn to H5.
A cruel blow: Rat's pawn captures our hero's pawn on H5.
our hero advances the pawn from C2 to C4, and right after that rat sets the king on F7, watching every square. Without hurry or fear, our hero places the pawn on E4.
From the dark, Rat pushes the pawn to A4, while our hero's pawn takes E5, leaving E4 behind. Rat answers by moving the pawn from H5 to H4, and our hero slides the king across the board, from F1 to G1.
With dungeon cunning, Rat brings the king to G6. With a steady hand, our hero brings the pawn to G4, and right after that rat's pawn advances from D7 to D6.
our hero advances the pawn from E5 to E6; then rat sets the pawn on D5, watching every square. our hero claims the enemy pawn by landing on D5.
From the dark, Rat pushes the pawn to H3, and our hero's king takes H1, leaving G1 behind. Rat answers by moving the king from G6 to G5, while our hero slides the pawn across the board, from D5 to D6.
With dungeon cunning, Rat brings the king to H4. With a steady hand, our hero brings the pawn to F3.
A cruel blow: Rat's pawn captures our hero's pawn on D6.
our hero advances the pawn from D2 to D4, and right after that rat sets the pawn on D5, watching every square. Without hurry or fear, our hero places the pawn on F4.
From the dark, Rat pushes the king to G3, while our hero's king takes G1, leaving H1 behind. Rat's king falls on G4 and tears the pawn from our hero.
our hero slides the pawn across the board, from F4 to F5; then with dungeon cunning, Rat brings the king to H4. With a steady hand, our hero brings the pawn to F6.
Rat's pawn falls on F6 and tears the pawn from our hero.
our hero advances the pawn from E6 to E7. Rat's pawn reaches H2 and threatens our hero's king.
Without hurry or fear, our hero places the king on F1. On H1, Rat promotes and gains a reinforcing queen.
our hero's king takes E2, leaving F1 behind. Rat gives check with the queen on G2.
our hero slides the king across the board, from E2 to D3. Rat's queen reaches E4 and threatens our hero's king.
With a steady hand, our hero brings the king to D2; then rat's king advances from H4 to H3. our hero's pawn crowns on E8 and becomes a queen.
After toppling the pawn on D4, Rat threatens our hero's king.
Without hurry or fear, our hero places the king on C2. From the dark, Rat pushes the king to G2, while our hero's queen takes E1, leaving E8 behind.
Rat answers by moving the queen from D4 to B4, and our hero slides the king across the board, from C2 to C1. With dungeon cunning, Rat brings the queen to D6.
With a steady hand, our hero brings the queen to A5, and right after that rat's queen advances from D6 to G3. our hero advances the queen from A5 to E1.
Check from Rat: the queen plants itself on E3.
Without hurry or fear, our hero places the king on B1. After toppling the queen on E1, Rat threatens our hero's king.
our hero's king takes B2, leaving B1 behind. Rat answers by moving the queen from E1 to D1, while our hero slides the king across the board, from B2 to C3.
Check from Rat: the queen plants itself on E1.
With a steady hand, our hero brings the king to D4. Rat gives check with the queen on G1.
our hero advances the king from D4 to C3. Rat's queen reaches C1 and threatens our hero's king.
Without hurry or fear, our hero places the king on B4. Check from Rat: the queen plants itself on F4.
our hero's king takes C5, leaving B4 behind. Rat gives check with the queen on C1.
our hero slides the king across the board, from C5 to B6; then with dungeon cunning, Rat brings the queen to C2. With a steady hand, our hero brings the king to C7, and right after that rat's pawn advances from C6 to C5.
our hero advances the king from C7 to C6; then rat sets the pawn on F5, watching every square. our hero claims the enemy pawn by landing on D5.
After toppling the pawn on A2, Rat threatens our hero's king.
our hero's king takes C6, leaving D5 behind. A cruel blow: Rat's queen captures our hero's pawn on A3.
our hero slides the king across the board, from C6 to B5. Rat gives check with the queen on D3.
our hero captures the enemy pawn: the king leaps from B5 to C5.
Rat's king advances from G2 to G3. our hero advances the king from C5 to B6, and right after that rat sets the pawn on A3, watching every square.
Without hurry or fear, our hero places the king on C7. Rat gives check with the queen on D6.
our hero's king takes C8, leaving C7 behind. Rat's queen reaches C7 and threatens our hero's king.
our hero captures the enemy queen: the king leaps from C8 to C7.
With dungeon cunning, Rat brings the king to H2. With a steady hand, our hero brings the king to D6, and right after that rat's king advances from H2 to G3.
our hero advances the king from D6 to E6; then rat sets the pawn on A2, watching every square. our hero claims the enemy pawn by landing on F5.
On A1, Rat promotes and gains a reinforcing queen.
our hero's king takes G6, leaving F5 behind. Rat answers by moving the king from G3 to H4, while our hero slides the king across the board, from G6 to H7.
With dungeon cunning, Rat brings the queen to E5. With a steady hand, our hero brings the king to H6; then rat's queen advances from E5 to G3.
our hero advances the king from H6 to H7, and right after that rat sets the queen on D6, watching every square. Without hurry or fear, our hero places the king on G8.
From the dark, Rat pushes the queen to E7, while our hero's king takes H8, leaving G8 behind. Rat answers by moving the king from H4 to H5, and our hero slides the king across the board, from H8 to G8.
With dungeon cunning, Rat brings the king to H4. With a steady hand, our hero brings the king to H8, and right after that rat's king advances from H4 to H3.
our hero advances the king from H8 to G8; then rat sets the queen on F6, watching every square. Without hurry or fear, our hero places the king on H7.
Rat gives check with the queen on H4.
our hero's king takes G6, leaving H7 behind. Rat answers by moving the king from H3 to G4, while our hero slides the king across the board, from G6 to F7.
With dungeon cunning, Rat brings the queen to G5. With a steady hand, our hero brings the king to E6; then rat's queen advances from G5 to F4.
our hero advances the king from E6 to E7, and right after that rat sets the king on F3, watching every square. Without hurry or fear, our hero places the king on E6.
From the dark, Rat pushes the king to E4, while our hero's king takes D7, leaving E6 behind. Rat answers by moving the queen from F4 to H4, and our hero slides the king across the board, from D7 to E6.
With dungeon cunning, Rat brings the queen to F4. With a steady hand, our hero brings the king to D7, and right after that rat's queen advances from F4 to E3.
our hero advances the king from D7 to D6; then rat sets the queen on G5, watching every square. Without hurry or fear, our hero places the king on C6.
Rat's queen reaches C1 and threatens our hero's king.
our hero's king takes D6, leaving C6 behind. Rat answers by moving the queen from C1 to E3, while our hero slides the king across the board, from D6 to E6.
Rat gives check with the king on F3.
With a steady hand, our hero brings the king to D5; then rat's king advances from F3 to G4. our hero advances the king from D5 to C4, and right after that rat sets the king on F3, watching every square.
Without hurry or fear, our hero places the king on B4. Rat gives check with the queen on F4.
our hero's king takes C3, leaving B4 behind. Rat's queen reaches D4 and threatens our hero's king.
our hero captures the enemy queen: the king leaps from C3 to D4.
The duel ends in a draw: our hero and Rat withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 5 min 24 s
- Moves
- 155
- How it ended
- draw
- Captures (hero / opponent)
- 7 / 8
- Material captured (hero / opponent)
- 23 / 16
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 43% of 2676 finished games (1138 wins, 431 losses, 1107 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (155 moves) lasted longer than 96% of the games on this floor.