Battle chronicle

our hero draws pieces against Spider. The dungeon watches in silence.

our hero's king lands on C6 and defeats Spider's knight!

The duel ends in a draw: our hero and Spider withdraw.

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The battle, move by move

A clean strike: our hero's pawn topples the pawn on C3.

With dungeon cunning, Spider brings the knight to D6. From C1 to E3, our hero's bishop swallows Spider's pawn.

Spider's knight advances from F6 to G4. our hero advances the king from E1 to D2, while spider sets the pawn on E4, watching every square.

Without hurry or fear, our hero places the bishop on F4. Spider's pawn reaches E3 and threatens our hero's king.

our hero's king takes D3, leaving D2 behind. Spider answers by moving the pawn from G6 to G5. From F4 to G5, our hero's bishop swallows Spider's pawn.

Spider moves the knight from G4 to H2 and topples our hero's pawn.

A clean strike: our hero's king topples the pawn on E3.

Spider's king advances from E8 to F8. our hero advances the king from E3 to D3, and spider sets the king on E8, watching every square.

Without hurry or fear, our hero places the king on C2. From the dark, Spider pushes the king to D7, and right after that our hero's king takes B2, leaving C2 behind.

Spider answers by moving the pawn from E7 to E5; then our hero slides the king across the board, from B2 to A3. With dungeon cunning, Spider brings the knight to E8.

From A3 to A4, our hero's king swallows Spider's pawn.

Spider's knight advances from H2 to G4. our hero advances the king from A4 to A5, while spider sets the king on D6, watching every square.

From A5 to A6, our hero's king swallows Spider's pawn.

From the dark, Spider pushes the pawn to C6; then our hero's pawn takes C4, leaving C3 behind. Spider answers by moving the pawn from C6 to C5, and right after that our hero slides the king across the board, from A6 to B5.

With dungeon cunning, Spider brings the knight to F2. With a steady hand, our hero brings the bishop to E3, while spider's king advances from D6 to D7.

From E3 to F2, our hero's bishop swallows Spider's knight.

Spider gives check with the knight on C7.

A clean strike: our hero's king topples the pawn on C5.

Spider's knight reaches A6 and threatens our hero's king.

our hero's king takes D5, leaving C5 behind. Check from Spider: the knight plants itself on B4.

A clean strike: our hero's king topples the pawn on E5.

Spider gives check with the knight on C6.

With a steady hand, our hero brings the king to D5, and spider's king advances from D7 to E8. our hero advances the pawn from C4 to C5, while spider sets the king on F8, watching every square.

From D5 to C6, our hero's king swallows Spider's knight.

From the dark, Spider pushes the king to G7; then our hero's pawn takes E3, leaving E2 behind. Spider answers by moving the king from G7 to F8, and right after that our hero slides the pawn across the board, from E3 to E4.

With dungeon cunning, Spider brings the king to G7. With a steady hand, our hero brings the pawn to E5, while spider's king advances from G7 to G6.

our hero advances the bishop from F2 to D4, and spider sets the king on H6, watching every square. Without hurry or fear, our hero places the pawn on E6.

From the dark, Spider pushes the king to G6, and right after that our hero's king takes D7, leaving C6 behind. Spider answers by moving the king from G6 to H7; then our hero slides the pawn across the board, from E6 to E7.

With dungeon cunning, Spider brings the king to G8. Promotion: on E8, our hero turns a pawn into a queen.

Spider's king advances from G8 to H7. our hero advances the pawn from C5 to C6, while spider sets the king on H6, watching every square.

Without hurry or fear, our hero places the pawn on C7. From the dark, Spider pushes the king to H7.

Promotion: on C8, our hero turns a pawn into a queen.

Spider answers by moving the king from H7 to H6, and right after that our hero slides the queen across the board, from C8 to C5. With dungeon cunning, Spider brings the king to H7.

With a steady hand, our hero brings the queen to E6.

Draw. The dungeon keeps the names of our hero and Spider.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 37 s
Moves
73
How it ended
stalemate
Captures (hero / opponent)
10 / 1
Material captured (hero / opponent)
14 / 1
First capture
move 0

Floor 3 statistics

Against Spider, heroes have won 43% of 961 finished games (414 wins, 153 losses, 394 draws). Average length: 59 moves. Average game time: 2 min 35 s. Most common ending: checkmate.

This game (73 moves) lasted longer than 68% of the games on this floor.

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