Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

our hero's king lands on C7 and defeats Slug's rook!

The duel ends in a draw: our hero and Slug withdraw.

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The battle, move by move

A clean strike: our hero's pawn topples the pawn on C3.

Slug's knight advances from G3 to H5. our hero advances the pawn from C3 to C4, and slug sets the pawn on E4, watching every square.

Without hurry or fear, our hero places the king on D2. Slug gives check with the bishop on B4.

our hero's king takes C1, leaving D2 behind. Slug's bishop reaches D2 and threatens our hero's king.

A clean strike: our hero's king topples the bishop on D2.

With dungeon cunning, Slug brings the pawn to G3. With a steady hand, our hero brings the king to C3, and slug's knight advances from H5 to F6.

our hero advances the king from C3 to D4, while slug sets the pawn on D5, watching every square. Without hurry or fear, our hero places the king on C5.

From the dark, Slug pushes the pawn to E3. A clean strike: our hero's pawn topples the pawn on D5.

Slug gives check with the knight on E4.

our hero slides the king across the board, from C5 to D4, and with dungeon cunning, Slug brings the knight to C3. A clean strike: our hero's king topples the knight on C3.

Slug's king advances from E8 to D7. our hero advances the king from C3 to D3, and slug sets the king on D6, watching every square.

A clean strike: our hero's king topples the pawn on E3.

From the dark, Slug pushes the pawn to H5, and right after that our hero's king takes F3, leaving E3 behind. Slug moves the king from D6 to D5 and topples our hero's pawn.

A clean strike: our hero's king topples the pawn on G3.

With dungeon cunning, Slug brings the king to E5. With a steady hand, our hero brings the king to F3, and slug's king advances from E5 to F6.

our hero advances the king from F3 to E4, while slug sets the pawn on E5, watching every square. Without hurry or fear, our hero places the king on D5.

From the dark, Slug pushes the pawn to H4; then our hero's king takes C6, leaving D5 behind. Slug answers by moving the king from F6 to G5, and right after that our hero slides the king across the board, from C6 to D7.

With dungeon cunning, Slug brings the king to F4. A clean strike: our hero's king topples the pawn on E7.

Slug's pawn advances from E5 to E4. our hero advances the pawn from C2 to C3, and slug sets the pawn on E3, watching every square.

Without hurry or fear, our hero places the king on E6. From the dark, Slug pushes the pawn to E2, and right after that our hero's king takes D5, leaving E6 behind.

Slug answers by moving the king from F4 to E3; then our hero slides the pawn across the board, from C3 to C4. Slug's pawn crowns on E1 and a hostile rook is born.

With a steady hand, our hero brings the pawn to C5, and slug's pawn advances from H7 to H6. our hero advances the pawn from C5 to C6, while slug sets the king on F4, watching every square.

Without hurry or fear, our hero places the pawn on C7. Slug's rook reaches D1 and threatens our hero's king.

our hero's king takes C6, leaving D5 behind. Check from Slug: the rook plants itself on C1.

our hero slides the king across the board, from C6 to D7. Slug captures the pawn on C7 and puts our hero in check.

A clean strike: our hero's king topples the rook on C7.

Slug's king advances from F4 to E5. our hero advances the king from C7 to D8, and slug sets the king on E6, watching every square.

Without hurry or fear, our hero places the king on E8. From the dark, Slug pushes the pawn to H5, and right after that our hero's king takes F8, leaving E8 behind.

Slug answers by moving the king from E6 to D7; then our hero slides the king across the board, from F8 to G7. With dungeon cunning, Slug brings the king to D6.

With a steady hand, our hero brings the king to G6, and slug's pawn advances from H4 to H3. A clean strike: our hero's king topples the pawn on H5.

Slug sets the king on E7, watching every square, and right after that without hurry or fear, our hero places the king on H4. From the dark, Slug pushes the king to F6.

A clean strike: our hero's king topples the pawn on H3.

Draw. The dungeon keeps the names of our hero and Slug.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 13 s
Moves
77
How it ended
draw
Captures (hero / opponent)
10 / 2
Material captured (hero / opponent)
18 / 2
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (77 moves) lasted longer than 73% of the games on this floor.

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