Battle chronicle

In the depths of Sewers, our hero faces Spider.

Spider advances its knight to E4 and claims our knight.

Draw. The dungeon keeps the names of our hero and Spider.

Loading…

The battle, move by move

From F2 to E3, our hero's pawn swallows Spider's pawn.

With dungeon cunning, Spider brings the pawn to C6. With a steady hand, our hero brings the knight to E2, while spider's pawn advances from C6 to C5.

From E2 to C3, our hero's knight swallows Spider's pawn.

Spider sets the pawn on A5, watching every square. A clean strike: our hero's knight topples the knight on E4.

Spider advances to E4 and claims our knight.

our hero's pawn takes G4, leaving G2 behind. Spider answers by moving the king from E8 to D7; then our hero slides the bishop across the board, from C1 to B2.

With dungeon cunning, Spider brings the knight to D6. With a steady hand, our hero brings the pawn to G5, and spider's king advances from D7 to E6.

our hero advances the pawn from E3 to E4, while spider sets the knight on E8, watching every square. Without hurry or fear, our hero places the pawn on H4.

From the dark, Spider pushes the knight to C7; then our hero's king takes E2, leaving E1 behind. Spider answers by moving the knight from C7 to A8, and right after that our hero slides the king across the board, from E2 to E3.

With dungeon cunning, Spider brings the king to D6. With a steady hand, our hero brings the king to F3, while spider's king advances from D6 to E6.

our hero advances the king from F3 to E3, and spider sets the knight on C7, watching every square. Without hurry or fear, our hero places the king on E2.

From the dark, Spider pushes the king to D7. From B2 to E5, our hero's bishop swallows Spider's pawn.

Spider answers by moving the king from D7 to C6; then our hero slides the bishop across the board, from E5 to C3. With dungeon cunning, Spider brings the knight to B5.

From C3 to A5, our hero's bishop swallows Spider's pawn.

Spider's knight advances from B5 to D6. our hero advances the bishop from A5 to D8, while spider sets the king on D7, watching every square.

Without hurry or fear, our hero places the bishop on A5. Spider moves the knight from D6 to E4 and topples our hero's pawn.

our hero's king takes E3, leaving E2 behind. Spider answers by moving the knight from E4 to C3. From A5 to C3, our hero's bishop swallows Spider's knight.

With dungeon cunning, Spider brings the king to C6. With a steady hand, our hero brings the king to F4, while spider's pawn advances from A4 to A3.

our hero advances the bishop from C3 to A1, and spider sets the king on D6, watching every square. Without hurry or fear, our hero places the king on E3.

From the dark, Spider pushes the pawn to C4, and right after that our hero's king takes E4, leaving E3 behind. Spider answers by moving the king from D6 to C5; then our hero slides the king across the board, from E4 to E3.

With dungeon cunning, Spider brings the king to C6. With a steady hand, our hero brings the king to D4, and spider's king advances from C6 to D6.

A clean strike: our hero's king topples the pawn on C4.

Spider sets the king on D7, watching every square, and right after that without hurry or fear, our hero places the king on B4. From the dark, Spider pushes the pawn to A2; then our hero's king takes A3, leaving B4 behind.

Spider answers by moving the king from D7 to D6. From A3 to A2, our hero's king swallows Spider's pawn.

With dungeon cunning, Spider brings the pawn to E6. With a steady hand, our hero brings the bishop to D4, while spider's king advances from D6 to D5.

our hero advances the bishop from D4 to E3, and spider sets the king on D6, watching every square. Without hurry or fear, our hero places the king on A3.

From the dark, Spider pushes the king to E7, and right after that our hero's king takes A4, leaving A3 behind. Spider answers by moving the king from E7 to E8; then our hero slides the king across the board, from A4 to B5.

With dungeon cunning, Spider brings the king to E7. With a steady hand, our hero brings the king to C6, and spider's pawn advances from E6 to E5.

our hero advances the king from C6 to C5, while spider sets the king on E6, watching every square. Without hurry or fear, our hero places the king on C4.

From the dark, Spider pushes the king to F5; then our hero's king takes D5, leaving C4 behind. Spider answers by moving the king from F5 to G4.

From D5 to E5, our hero's king swallows Spider's pawn.

With dungeon cunning, Spider brings the king to F3. With a steady hand, our hero brings the bishop to C5, while spider's king advances from F3 to G3.

our hero advances the king from E5 to F6, and spider sets the king on G4, watching every square. A clean strike: our hero's king topples the pawn on G6.

From the dark, Spider pushes the king to F4, and right after that our hero's pawn takes H5, leaving H4 behind. Spider answers by moving the king from F4 to F3; then our hero slides the pawn across the board, from H5 to H6.

With dungeon cunning, Spider brings the king to G4. With a steady hand, our hero brings the pawn to H7, and spider's king advances from G4 to H3.

Promotion: on H8, our hero turns a pawn into a queen.

Spider sets the king on G2, watching every square, and right after that without hurry or fear, our hero places the king on F6. From the dark, Spider pushes the king to F1; then our hero's pawn takes G6, leaving G5 behind.

Spider answers by moving the king from F1 to E2, and right after that our hero slides the pawn across the board, from G6 to G7. With dungeon cunning, Spider brings the king to D2.

Promotion: on G8, our hero turns a pawn into a queen.

Spider's king advances from D2 to C1. From H1, our hero's queen forces Spider to defend.

Spider sets the king on B2, watching every square; then without hurry or fear, our hero places the queen on G3. From the dark, Spider pushes the king to C2, and right after that our hero's bishop takes D4, leaving C5 behind.

Spider answers by moving the king from C2 to D2. From F2, our hero's queen forces Spider to defend.

With dungeon cunning, Spider brings the king to D3. With a steady hand, our hero brings the bishop to C5, and spider's king advances from D3 to C3.

our hero gives check with the queen on F3.

Spider sets the king on C2, watching every square, and right after that without hurry or fear, our hero places the queen on E3. From the dark, Spider pushes the king to B2; then our hero's queen takes E1, leaving H1 behind.

Spider answers by moving the king from B2 to C2, and right after that our hero slides the bishop across the board, from C5 to B4. With dungeon cunning, Spider brings the king to B2.

With a steady hand, our hero brings the queen to D3, while spider's king advances from B2 to A2. our hero advances the queen from E1 to D1, and spider sets the king on B2, watching every square.

our hero gives check with the queen on D2.

From the dark, Spider pushes the king to A1. From A3, our hero's queen forces Spider to defend.

Spider answers by moving the king from A1 to B1; then our hero slides the bishop across the board, from B4 to C3.

Neither our hero nor Spider claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
4 min 39 s
Moves
131
How it ended
stalemate
Captures (hero / opponent)
10 / 2
Material captured (hero / opponent)
14 / 4
First capture
move 0

Floor 3 statistics

Against Spider, heroes have won 43% of 953 finished games (410 wins, 153 losses, 390 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.

This game (131 moves) lasted longer than 98% of the games on this floor.

More from floor 3