Battle chronicle
In the depths of Sewers, Ruben V. faces Rat.
Ruben V. answers with fury: the queen leaps from A3 to C5 and captures the enemy knight.
In the end, Ruben V. delivers checkmate and Rat flees the board.
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The battle, move by move
Ruben V. advances the pawn from B2 to B3, and rat sets the pawn on G3, watching every square. Without hurry or fear, Ruben V. places the pawn on C3.
From the dark, Rat pushes the pawn to G5, and right after that ruben V.'s pawn takes B4, leaving B3 behind. Rat answers by moving the king from E8 to D8.
A clean strike: Ruben V.'s pawn topples the pawn on C5.
Ruben V. activates Backstab and silently removes a threat from Rat.
Rat advances to H2 and claims our pawn.
From H1 to H2, Ruben V.'s rook swallows Rat's pawn.
Rat's pawn advances from C7 to C6, while ruben V. advances the queen from D1 to A4. Rat sets the king on C7, watching every square.
By taking the pawn on A5, Ruben V. drives Rat into check.
From the dark, Rat pushes the king to B8. A clean strike: Ruben V.'s queen topples the pawn on A3.
Rat advances to C5 and claims our pawn.
From A3 to C5, Ruben V.'s queen swallows Rat's knight.
With dungeon cunning, Rat brings the king to A8, while with a steady hand, Ruben V. brings the pawn to A4. Rat's king advances from A8 to B7, and ruben V. advances the pawn from A4 to A5.
Rat sets the king on B8, watching every square. Without hurry or fear, Ruben V. places the pawn on A6, and right after that from the dark, Rat pushes the pawn to G4.
From A7, Ruben V.'s pawn forces Rat to defend.
Rat answers by moving the king from B8 to C7. Promotion: on A8, Ruben V. turns a pawn into a queen.
With dungeon cunning, Rat brings the king to D7, and with a steady hand, Ruben V. brings the queen to A6. Rat's king advances from D7 to D8.
A clean strike: Ruben V.'s queen topples the pawn on C6.
Rat sets the pawn on E6, watching every square. From C6 to E6, Ruben V.'s queen swallows Rat's pawn.
From the dark, Rat pushes the pawn to G3. A clean strike: Ruben V.'s pawn topples the pawn on G3.
Rat answers by moving the king from D8 to C7. From E7, Ruben V.'s queen forces Rat to defend.
With dungeon cunning, Rat brings the king to B8. Ruben V. delivers the final mate from B7.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 18 s
- Moves
- 39
- How it ended
- checkmate
- Captures (hero / opponent)
- 8 / 2
- Material captured (hero / opponent)
- 10 / 2
- First capture
- move 3
- Skills used
- 1
Floor 1 statistics
Against Rat, heroes have won 42% of 2664 finished games (1132 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (39 moves) lasted longer than 18% of the games on this floor.