Battle chronicle
our hero draws pieces against Rat. The dungeon watches in silence.
A cruel blow: Rat's king captures our hero's queen on G8.
The duel ends in a draw: our hero and Rat withdraw.
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The battle, move by move
A clean strike: our hero's pawn topples the pawn on A3.
From the dark, Rat pushes the pawn to G5, and right after that our hero's pawn takes A4, leaving A3 behind. Rat answers by moving the knight from C6 to B4; then our hero slides the pawn across the board, from E2 to E4.
Rat advances to A2 and claims our pawn.
With a steady hand, our hero brings the pawn to E5, and rat's pawn advances from C7 to C6. our hero advances the pawn from E5 to E6, while rat sets the pawn on C4, watching every square.
By taking the pawn on D7, our hero drives Rat into check.
From the dark, Rat pushes the king to D8; then our hero's pawn takes D3, leaving D2 behind. Rat advances to D3 and claims our pawn.
From C2 to D3, our hero's pawn swallows Rat's pawn.
Rat moves the king from D8 to D7 and topples our hero's pawn.
With a steady hand, our hero brings the pawn to D4, while rat's king advances from D7 to E6. our hero advances the pawn from G2 to G3, and rat sets the knight on C3, watching every square.
Without hurry or fear, our hero places the pawn on F4. From the dark, Rat pushes the knight to E4. From F4 to G5, our hero's pawn swallows Rat's pawn.
Rat answers by moving the pawn from C6 to C5. A clean strike: our hero's pawn topples the pawn on C5.
Rat advances to C5 and claims our pawn.
With a steady hand, our hero brings the pawn to G6, and rat's knight advances from C5 to A6. our hero advances the pawn from G6 to G7, while rat sets the king on F7, watching every square.
Promotion: on G8, our hero turns a pawn into a queen.
Rat moves the king from F7 to G8 and topples our hero's queen.
our hero's pawn takes G4, leaving G3 behind. Rat answers by moving the knight from A6 to C5, and right after that our hero slides the pawn across the board, from G4 to G5.
Rat moves the knight from C5 to A4 and topples our hero's pawn.
With a steady hand, our hero brings the pawn to G6, while rat's pawn advances from E7 to E5. our hero advances the pawn from H2 to H4, and rat sets the knight on B6, watching every square.
Without hurry or fear, our hero places the pawn on H5. From the dark, Rat pushes the knight to D5, and right after that our hero's pawn takes H6, leaving H5 behind.
Rat answers by moving the knight from D5 to B4. our hero gives check with the pawn on H7.
With dungeon cunning, Rat brings the king to H8. From G7, our hero's pawn forces Rat to defend.
Rat moves the king from H8 to H7 and topples our hero's pawn.
Promotion: on G8, our hero turns a pawn into a queen.
Rat advances to G8 and claims our queen.
Without hurry or fear, our hero places the king on F2. From the dark, Rat pushes the knight to C6; then our hero's king takes G3, leaving F2 behind.
Rat answers by moving the pawn from A5 to A4, and right after that our hero slides the king across the board, from G3 to G4. With dungeon cunning, Rat brings the king to F7.
With a steady hand, our hero brings the king to F3. Check from Rat: the pawn plants itself on E4.
From F3 to E4, our hero's king swallows Rat's pawn.
Rat sets the king on E8, watching every square; then without hurry or fear, our hero places the king on D5. Rat's knight reaches B4 and threatens our hero's king.
our hero's king takes C4, leaving D5 behind. Rat answers by moving the knight from B4 to D5.
A clean strike: our hero's king topples the knight on D5.
With dungeon cunning, Rat brings the pawn to A3. With a steady hand, our hero brings the king to C4, and rat's king advances from E8 to D8.
our hero advances the king from C4 to B3, while rat sets the king on E8, watching every square. From B3 to A3, our hero's king swallows Rat's pawn.
Draw. The dungeon keeps the names of our hero and Rat.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 0 s
- Moves
- 71
- How it ended
- draw
- Captures (hero / opponent)
- 8 / 8
- Material captured (hero / opponent)
- 10 / 24
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 42% of 2654 finished games (1127 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (71 moves) lasted longer than 58% of the games on this floor.