Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

Slug moves its king from B7 to A8 and topples our hero's queen!

In the end, our hero delivers checkmate and Slug flees the board.

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The battle, move by move

A clean strike: our hero's pawn topples the bishop on C3.

Slug answers by moving the pawn from B5 to B4. From C3 to B4, our hero's pawn swallows Slug's pawn.

Slug moves the pawn from B3 to A2 and topples our hero's pawn.

With a steady hand, our hero brings the pawn to B3, while slug's knight advances from F6 to H5. our hero advances the bishop from C1 to B2, and slug sets the pawn on E3, watching every square.

A clean strike: our hero's pawn topples the pawn on E3.

Slug advances to B4 and claims our pawn.

our hero's king takes D1, leaving E1 behind. Slug answers by moving the king from E8 to D8; then our hero slides the king across the board, from D1 to C1.

With dungeon cunning, Slug brings the king to C7. With a steady hand, our hero brings the king to C2, and slug's king advances from C7 to B8.

our hero advances the pawn from E3 to E4, while slug sets the knight on G3, watching every square. Without hurry or fear, our hero places the pawn on E5.

From the dark, Slug pushes the king to B7. A clean strike: our hero's pawn topples the pawn on D6.

Slug answers by moving the king from B7 to C6, and right after that our hero slides the pawn across the board, from E2 to E3. Slug moves the king from C6 to D6 and topples our hero's pawn.

With a steady hand, our hero brings the pawn to E4, while slug's knight advances from G3 to H5. Check: our hero tightens the net by bringing the pawn to E5.

Slug sets the king on E6, watching every square; then without hurry or fear, our hero places the king on D2. From the dark, Slug pushes the king to D5, and right after that our hero's king takes D3, leaving D2 behind.

Slug answers by moving the pawn from F7 to F6; then our hero slides the pawn across the board, from E5 to E6. Slug's knight reaches F4 and threatens our hero's king.

With a steady hand, our hero brings the king to E3, and slug's knight advances from F4 to H5. our hero advances the pawn from E6 to E7, while slug sets the knight on G7, watching every square.

From B2 to F6, our hero's bishop swallows Slug's pawn.

From the dark, Slug pushes the king to E6. A clean strike: our hero's bishop topples the knight on G7.

Slug answers by moving the king from E6 to D7, and right after that our hero slides the king across the board, from E3 to F4. With dungeon cunning, Slug brings the king to C6.

Promotion: on E8, our hero turns a pawn into a queen.

Slug's king advances from C6 to B7. our hero gives check with the queen on A8.

Slug moves the king from B7 to A8 and topples our hero's queen.

A clean strike: our hero's king topples the pawn on G4.

From the dark, Slug pushes the king to B7, and right after that our hero's pawn takes G3, leaving G2 behind. Slug answers by moving the king from B7 to A8; then our hero slides the king across the board, from G4 to F4.

With dungeon cunning, Slug brings the king to A7. With a steady hand, our hero brings the bishop to D4, and slug's king advances from A7 to B7.

our hero advances the pawn from G3 to G4, while slug sets the king on C6, watching every square. Without hurry or fear, our hero places the pawn on G5.

From the dark, Slug pushes the pawn to B5; then our hero's pawn takes G6, leaving G5 behind. Slug answers by moving the king from C6 to D7, and right after that our hero slides the pawn across the board, from G6 to G7.

With dungeon cunning, Slug brings the king to C7. Promotion: on G8, our hero turns a pawn into a queen.

Slug's king advances from C7 to B7. From G7, our hero's queen forces Slug to defend.

Slug sets the king on B8, watching every square; then without hurry or fear, our hero places the queen on D7. Slug's pawn crowns on A1 and a hostile rook is born.

From D4 to A1, our hero's bishop swallows Slug's rook.

Slug answers by moving the king from B8 to A8. A clean strike: our hero's queen topples the pawn on B5.

With dungeon cunning, Slug brings the king to A7. From B5 to B4, our hero's queen swallows Slug's pawn.

Slug's king advances from A7 to A6. our hero gives check with the queen on A4.

Slug sets the king on B7, watching every square, and right after that without hurry or fear, our hero places the bishop on D4. From the dark, Slug pushes the king to C7.

Check: our hero tightens the net by bringing the queen to C4.

Slug answers by moving the king from C7 to D8. our hero gives check with the bishop on F6.

With dungeon cunning, Slug brings the king to E8. From E6, our hero's queen forces Slug to defend.

Slug's king advances from E8 to F8. Check: our hero tightens the net by bringing the queen to E7.

Slug sets the king on G8, watching every square. And it is checkmate: our hero ends the game on G7.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 13 s
Moves
89
How it ended
checkmate
Captures (hero / opponent)
10 / 4
Material captured (hero / opponent)
18 / 12
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (89 moves) lasted longer than 84% of the games on this floor.

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