Battle chronicle
In the depths of Sewers, our hero faces Rat.
our hero answers with fury: the king leaps from E4 to D4 and captures the enemy queen.
Neither our hero nor Rat claims victory. A draw on the board.
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The battle, move by move
From B2 to A3, our hero's pawn swallows Rat's pawn.
With dungeon cunning, Rat brings the knight to F6. With a steady hand, our hero brings the pawn to F3, while rat's pawn advances from G6 to G5.
From F3 to G4, our hero's pawn swallows Rat's pawn.
Rat sets the pawn on C4, watching every square; then without hurry or fear, our hero places the pawn on D3. Rat advances to D3 and claims our pawn.
From E2 to D3, our hero's pawn swallows Rat's pawn.
Rat moves the knight from F6 to G4 and topples our hero's pawn.
our hero slides the pawn across the board, from H2 to H3, while with dungeon cunning, Rat brings the knight to E3. With a steady hand, our hero brings the king to E2, and rat's knight advances from E3 to G4.
our hero advances the pawn from C2 to C4, while rat sets the pawn on E5, watching every square. Without hurry or fear, our hero places the pawn on D4.
From the dark, Rat pushes the knight to H6; then our hero's king takes E3, leaving E2 behind. Rat answers by moving the king from E8 to E7.
From D4 to E5, our hero's pawn swallows Rat's pawn.
With dungeon cunning, Rat brings the knight to F7. With a steady hand, our hero brings the pawn to E6, while rat's knight advances from F7 to D8.
our hero advances the king from E3 to E4, and rat sets the pawn on C5, watching every square. Without hurry or fear, our hero places the king on D5.
From the dark, Rat pushes the knight to B7, and right after that our hero's pawn takes G4, leaving G2 behind. Rat answers by moving the knight from B7 to D6; then our hero slides the pawn across the board, from H3 to H4.
Rat advances to H4 and claims our pawn.
From D5 to C5, our hero's king swallows Rat's pawn.
Rat moves the king from E7 to E6 and topples our hero's pawn.
our hero advances the king from C5 to C6, while rat sets the knight on F7, watching every square. From C6 to C7, our hero's king swallows Rat's pawn.
From the dark, Rat pushes the king to E5; then our hero's pawn takes A4, leaving A3 behind. Rat answers by moving the pawn from H4 to H3, and right after that our hero slides the king across the board, from C7 to C6.
With dungeon cunning, Rat brings the pawn to H2. With a steady hand, our hero brings the king to C5, while rat's king advances from E5 to F4.
our hero advances the king from C5 to D4, and rat sets the king on G3, watching every square. Without hurry or fear, our hero places the king on E3.
Rat's pawn crowns on H1 and a hostile queen is born.
our hero's pawn takes C5, leaving C4 behind. Rat gives check with the queen on G1.
our hero slides the king across the board, from E3 to E4. Rat advances to G4 and claims our pawn.
With a steady hand, our hero brings the pawn to C6. Check from Rat: the queen plants itself on D4.
A clean strike: our hero's king topples the queen on D4.
Rat sets the knight on H8, watching every square, and right after that without hurry or fear, our hero places the pawn on C7. From the dark, Rat pushes the king to H5.
Promotion: on C8, our hero turns a pawn into a queen.
Rat answers by moving the king from H5 to G6. From C8 to H8, our hero's queen swallows Rat's knight.
With dungeon cunning, Rat brings the king to F7. Check: our hero tightens the net by bringing the queen to H5.
Rat's king advances from F7 to G8. our hero advances the queen from H5 to F5, and rat sets the king on G7, watching every square.
From G5, our hero's queen forces Rat to defend.
From the dark, Rat pushes the king to H8. Check: our hero tightens the net by bringing the queen to H5.
Rat answers by moving the king from H8 to G7; then our hero slides the pawn across the board, from A2 to A3. With dungeon cunning, Rat brings the king to F8.
With a steady hand, our hero brings the king to C5, and rat's king advances from F8 to G8. our hero advances the king from C5 to D4, while rat sets the king on F8, watching every square.
From H5 to A5, our hero's queen swallows Rat's pawn.
From the dark, Rat pushes the king to F7; then our hero's queen takes B5, leaving A5 behind. Rat answers by moving the king from F7 to F8, and right after that our hero slides the pawn across the board, from A4 to A5.
With dungeon cunning, Rat brings the king to G7. With a steady hand, our hero brings the queen to B6, while rat's king advances from G7 to G8.
our hero advances the king from D4 to E5, and rat sets the king on H7, watching every square. Without hurry or fear, our hero places the queen on D6.
From the dark, Rat pushes the king to H8, and right after that our hero's king takes F6, leaving E5 behind. Rat answers by moving the king from H8 to H7; then our hero slides the king across the board, from F6 to G5.
With dungeon cunning, Rat brings the king to G8. With a steady hand, our hero brings the queen to E7, and rat's king advances from G8 to H8.
our hero advances the king from G5 to H6, while rat sets the king on G8, watching every square. Without hurry or fear, our hero places the king on G6.
From the dark, Rat pushes the king to H8; then our hero's queen takes F7, leaving E7 behind.
The duel ends in a draw: our hero and Rat withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 12 min 46 s
- Moves
- 99
- How it ended
- stalemate
- Captures (hero / opponent)
- 9 / 5
- Material captured (hero / opponent)
- 19 / 5
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 42% of 2655 finished games (1128 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.
This game (99 moves) lasted longer than 81% of the games on this floor.