Battle chronicle
In the depths of Sewers, our hero faces Rat.
our hero answers with fury: the bishop leaps from D6 to C5 and captures the enemy queen.
Neither our hero nor Rat claims victory. A draw on the board.
Loading…
The battle, move by move
our hero advances the pawn from D2 to D3, and rat sets the pawn on G3, watching every square. A clean strike: our hero's pawn topples the pawn on G3.
Rat advances to B2 and claims our pawn.
From C1 to B2, our hero's bishop swallows Rat's pawn.
Rat answers by moving the pawn from C5 to C4. A clean strike: our hero's pawn topples the pawn on C4.
With dungeon cunning, Rat brings the knight to E5. From B2 to E5, our hero's bishop swallows Rat's knight.
Rat's king advances from E8 to D8. our hero advances the pawn from E2 to E4, while rat sets the king on D7, watching every square.
Without hurry or fear, our hero places the bishop on H8. From the dark, Rat pushes the king to D6; then our hero's bishop takes G7, leaving H8 behind.
Rat answers by moving the pawn from A5 to A4, and right after that our hero slides the pawn across the board, from G3 to G4. With dungeon cunning, Rat brings the king to C5.
With a steady hand, our hero brings the pawn to E5, while rat's pawn advances from G6 to G5. our hero advances the bishop from G7 to H6.
Rat moves the king from C5 to C4 and topples our hero's pawn.
A clean strike: our hero's bishop topples the pawn on G5.
From the dark, Rat pushes the pawn to E6, and right after that our hero's bishop takes E3, leaving G5 behind. Rat answers by moving the pawn from A4 to A3; then our hero slides the pawn across the board, from G4 to G5.
With dungeon cunning, Rat brings the king to D3. With a steady hand, our hero brings the bishop to F4, and rat's king advances from D3 to E4.
our hero advances the bishop from F4 to H2, while rat sets the pawn on A2, watching every square. Without hurry or fear, our hero places the pawn on G6.
Rat's pawn crowns on A1 and a hostile queen is born.
our hero's king takes E2, leaving E1 behind. Rat answers by moving the queen from A1 to A8, and right after that our hero slides the bishop across the board, from H2 to G1.
With dungeon cunning, Rat brings the queen to D8. With a steady hand, our hero brings the pawn to G7. Rat advances to E5 and claims our pawn.
our hero advances the bishop from G1 to A7, and rat sets the queen on G8, watching every square. Without hurry or fear, our hero places the bishop on F2.
Rat advances to G7 and claims our pawn.
our hero's bishop takes G1, leaving F2 behind. Rat answers by moving the queen from G7 to D7.
our hero gives check with the bishop on H2.
With dungeon cunning, Rat brings the king to D5. With a steady hand, our hero brings the bishop to G1, and rat's queen advances from D7 to E8.
our hero advances the bishop from G1 to H2, while rat sets the pawn on E5, watching every square. Without hurry or fear, our hero places the bishop on G3.
From the dark, Rat pushes the king to C4; then our hero's bishop takes F2, leaving G3 behind. Rat answers by moving the queen from E8 to H8, and right after that our hero slides the bishop across the board, from F2 to A7.
With dungeon cunning, Rat brings the queen to G8. With a steady hand, our hero brings the bishop to B6, while rat's pawn advances from E5 to E4.
From B6 to C7, our hero's bishop swallows Rat's pawn.
Rat sets the queen on G1, watching every square; then without hurry or fear, our hero places the bishop on D6. From the dark, Rat pushes the queen to C5.
From D6 to C5, our hero's bishop swallows Rat's queen.
Rat moves the king from C4 to C5 and topples our hero's bishop.
our hero slides the king across the board, from E2 to F2, while with dungeon cunning, Rat brings the king to D5. With a steady hand, our hero brings the king to F1, and rat's king advances from D5 to E5.
our hero advances the king from F1 to F2, while rat sets the king on D5, watching every square. Without hurry or fear, our hero places the king on G3.
From the dark, Rat pushes the pawn to E3; then our hero's king takes F3, leaving G3 behind. Rat answers by moving the king from D5 to C4.
From F3 to E3, our hero's king swallows Rat's pawn.
With dungeon cunning, Rat brings the king to B5. With a steady hand, our hero brings the king to E4, while rat's pawn advances from C6 to C5.
our hero advances the king from E4 to E5, and rat sets the king on A4, watching every square. Without hurry or fear, our hero places the king on D5.
From the dark, Rat pushes the king to B5, and right after that our hero's king takes E6, leaving D5 behind. Rat answers by moving the king from B5 to C6; then our hero slides the king across the board, from E6 to E5.
With dungeon cunning, Rat brings the king to B5. With a steady hand, our hero brings the king to D5, and rat's king advances from B5 to B4.
our hero advances the king from D5 to C6, while rat sets the king on B3, watching every square. From C6 to C5, our hero's king swallows Rat's pawn.
The duel ends in a draw: our hero and Rat withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 38 s
- Moves
- 93
- How it ended
- draw
- Captures (hero / opponent)
- 9 / 5
- Material captured (hero / opponent)
- 19 / 7
- First capture
- move 1
Floor 1 statistics
Against Rat, heroes have won 42% of 2664 finished games (1132 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (93 moves) lasted longer than 77% of the games on this floor.