Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

our hero answers with fury: the king leaps from E1 to D1 and captures the enemy bishop.

Neither our hero nor Slug claims victory. A draw on the board.

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The battle, move by move

our hero claims the enemy pawn by landing on C3.

Slug answers by moving the pawn from D6 to D5, and our hero slides the pawn across the board, from G2 to G3. With dungeon cunning, Slug brings the king to D7.

With a steady hand, our hero brings the rook to A6, and right after that slug's bishop advances from E4 to G2. our hero captures the enemy pawn: the rook leaps from A6 to B6.

Slug sets the king on D8, watching every square. our hero claims the enemy pawn by landing on B5.

From the dark, Slug pushes the pawn to F6. our hero captures the enemy pawn: the rook leaps from B5 to C5.

Slug answers by moving the king from D8 to D7, while our hero slides the rook across the board, from C5 to B5. With dungeon cunning, Slug brings the king to C6.

our hero captures the enemy pawn: the rook leaps from B5 to B3.

Slug's king advances from C6 to D6. our hero gives check with the bishop on F4.

Slug sets the king on C5, watching every square, and without hurry or fear, our hero places the knight on E2. From the dark, Slug pushes the bishop to F3, while our hero's knight takes D4, leaving E2 behind.

Slug answers by moving the bishop from F3 to D1. our hero captures the enemy bishop: the king leaps from E1 to D1.

With dungeon cunning, Slug brings the king to C4. With a steady hand, our hero brings the bishop to E3, and right after that slug's king advances from C4 to D3.

our hero advances the king from D1 to C1; then slug sets the pawn on F5, watching every square. our hero claims the enemy pawn by landing on F5.

From the dark, Slug pushes the king to C4. From D6, our hero's knight forces Slug to defend.

Slug answers by moving the king from C4 to D3. Check: our hero tightens the net by bringing the pawn to C4.

With dungeon cunning, Slug brings the king to E2. With a steady hand, our hero brings the knight to F5.

A cruel blow: Slug's pawn captures our hero's pawn on C4.

our hero advances the rook from B3 to B4, and right after that slug sets the king on D3, watching every square. Without hurry or fear, our hero places the king on B1.

From the dark, Slug pushes the pawn to C3. our hero claims the enemy pawn by landing on G4.

Slug answers by moving the king from D3 to E2, and our hero slides the pawn across the board, from H2 to H4. Slug gives check with the pawn on C2.

our hero claims the enemy pawn by landing on C2.

Slug's king advances from E2 to F3. our hero gives check with the rook on F4.

Slug sets the king on G2, watching every square, while without hurry or fear, our hero places the pawn on G4. From the dark, Slug pushes the king to H1.

Check: our hero tightens the net by bringing the rook to F1.

Slug answers by moving the king from H1 to G2, while our hero slides the rook across the board, from F1 to E1. With dungeon cunning, Slug brings the king to H3.

With a steady hand, our hero brings the pawn to G5; then slug's king advances from H3 to H2. our hero advances the pawn from G5 to G6, and right after that slug sets the king on H3, watching every square.

Without hurry or fear, our hero places the pawn on G7. From the dark, Slug pushes the king to G4. From H6, our hero's knight forces Slug to defend.

Slug answers by moving the king from G4 to F3. our hero's pawn crowns on G8 and becomes a queen.

With dungeon cunning, Slug brings the king to E4. our hero gives check with the queen on E8.

Slug's king advances from E4 to F3. From H5, our hero's queen forces Slug to defend.

Slug sets the king on G2, watching every square. Check: our hero tightens the net by bringing the queen to G5.

From the dark, Slug pushes the king to H2. our hero gives check with the knight on G4.

Slug answers by moving the king from H2 to H3, while our hero slides the pawn across the board, from H4 to H5. With dungeon cunning, Slug brings the king to G2.

With a steady hand, our hero brings the pawn to H6; then slug's king advances from G2 to H3. our hero advances the pawn from H6 to H7, and right after that slug sets the king on G2, watching every square.

our hero's pawn crowns on H8 and becomes a queen.

From the dark, Slug pushes the king to F3. Check: our hero tightens the net by bringing the queen to H3.

Slug answers by moving the king from F3 to E4, and our hero slides the rook across the board, from E1 to D1.

The duel ends in a draw: our hero and Slug withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
9 min 38 s
Moves
83
How it ended
stalemate
Captures (hero / opponent)
9 / 1
Material captured (hero / opponent)
11 / 1
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (83 moves) lasted longer than 79% of the games on this floor.

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