Battle chronicle

our hero draws pieces against Rat. The dungeon watches in silence.

A cruel blow: Rat's king captures our hero's queen on A3.

The duel ends in a draw: our hero and Rat withdraw.

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The battle, move by move

our hero slides the pawn across the board, from H2 to H4, while with dungeon cunning, Rat brings the knight to D8. With a steady hand, our hero brings the pawn to G3, and rat's pawn advances from C5 to C4.

our hero advances the pawn from D2 to D3, while rat sets the king on F8, watching every square. From D3 to C4, our hero's pawn swallows Rat's pawn.

Rat moves the pawn from A3 to B2 and topples our hero's pawn.

our hero's king takes D2, leaving E1 behind. Rat answers by moving the pawn from D7 to D5, and right after that our hero slides the pawn across the board, from C2 to C3.

Rat moves the pawn from D5 to C4 and topples our hero's pawn.

With a steady hand, our hero brings the king to C2. Rat's pawn crowns on B1 and a hostile bishop is born.

From C2 to B1, our hero's king swallows Rat's bishop.

Rat sets the pawn on A4, watching every square; then without hurry or fear, our hero places the pawn on A3. From the dark, Rat pushes the knight to E6, and right after that our hero's king takes C2, leaving B1 behind.

Rat's knight reaches D4 and threatens our hero's king.

our hero slides the king across the board, from C2 to B2, while with dungeon cunning, Rat brings the knight to F5. With a steady hand, our hero brings the pawn to E4, and rat's knight advances from F5 to D6.

our hero advances the pawn from G3 to G4, while rat sets the king on G7, watching every square. Without hurry or fear, our hero places the pawn on E5.

From the dark, Rat pushes the knight to E4; then our hero's pawn takes F3, leaving F2 behind. Rat answers by moving the knight from E4 to F2, and right after that our hero slides the king across the board, from B2 to C2.

Rat moves the knight from F2 to G4 and topples our hero's pawn.

A clean strike: our hero's pawn topples the knight on G4.

Rat's pawn advances from G6 to G5. From H4 to G5, our hero's pawn swallows Rat's pawn.

Rat sets the king on G6, watching every square; then without hurry or fear, our hero places the pawn on E6. From the dark, Rat pushes the pawn to C5, and right after that our hero's king takes B2, leaving C2 behind.

Rat moves the king from G6 to G5 and topples our hero's pawn.

our hero slides the king across the board, from B2 to C1. Rat advances to G4 and claims our pawn.

With a steady hand, our hero brings the king to D2, and rat's king advances from G4 to F4. our hero advances the king from D2 to E2, while rat sets the king on G5, watching every square.

Without hurry or fear, our hero places the king on E3. From the dark, Rat pushes the king to F6; then our hero's king takes F4, leaving E3 behind.

Rat answers by moving the king from F6 to G7, and right after that our hero slides the king across the board, from F4 to E5. With dungeon cunning, Rat brings the king to H7.

With a steady hand, our hero brings the king to D5, while rat's king advances from H7 to G8. From D5 to C5, our hero's king swallows Rat's pawn.

Rat sets the king on G7, watching every square. A clean strike: our hero's king topples the pawn on C4.

From the dark, Rat pushes the king to H8, and right after that our hero's king takes D5, leaving C4 behind. Rat answers by moving the king from H8 to G7; then our hero slides the king across the board, from D5 to C6.

With dungeon cunning, Rat brings the king to G6. With a steady hand, our hero brings the king to D7, and rat's king advances from G6 to F6.

our hero advances the king from D7 to E8. Rat advances to E6 and claims our pawn.

Without hurry or fear, our hero places the pawn on C4. From the dark, Rat pushes the king to F5.

A clean strike: our hero's king topples the pawn on E7.

Rat answers by moving the king from F5 to E5, and right after that our hero slides the pawn across the board, from C4 to C5. With dungeon cunning, Rat brings the king to D5.

With a steady hand, our hero brings the king to D7. Rat advances to C5 and claims our pawn.

our hero advances the king from D7 to C7, and rat sets the king on D5, watching every square. Without hurry or fear, our hero places the king on B6.

From the dark, Rat pushes the king to C4, and right after that our hero's king takes A5, leaving B6 behind. Rat answers by moving the king from C4 to D5.

A clean strike: our hero's king topples the pawn on A4.

With dungeon cunning, Rat brings the king to E6. With a steady hand, our hero brings the king to B5, and rat's king advances from E6 to D7.

our hero advances the pawn from A3 to A4, while rat sets the king on E6, watching every square. Without hurry or fear, our hero places the pawn on A5.

From the dark, Rat pushes the king to D7; then our hero's pawn takes A6, leaving A5 behind. Rat answers by moving the king from D7 to C7, and right after that our hero slides the king across the board, from B5 to C5.

With dungeon cunning, Rat brings the king to B8. With a steady hand, our hero brings the king to B6, while rat's king advances from B8 to C8.

our hero advances the pawn from A6 to A7, and rat sets the king on D8, watching every square. Without hurry or fear, our hero places the king on B7.

From the dark, Rat pushes the king to E7. Promotion: on A8, our hero turns a pawn into a queen.

Rat answers by moving the king from E7 to D7; then our hero slides the king across the board, from B7 to A6. With dungeon cunning, Rat brings the king to E6.

Check: our hero tightens the net by bringing the queen to E8.

Rat's king advances from E6 to D6. our hero advances the king from A6 to B6, while rat sets the king on D5, watching every square.

From D8, our hero's queen forces Rat to defend.

From the dark, Rat pushes the king to C4; then our hero's king takes A5, leaving B6 behind. Rat answers by moving the king from C4 to C3, and right after that our hero slides the queen across the board, from D8 to D5.

With dungeon cunning, Rat brings the king to B2. From E5, our hero's queen forces Rat to defend.

Rat's king advances from B2 to B3. our hero advances the king from A5 to B5, and rat sets the king on C2, watching every square.

our hero gives check with the queen on F5.

From the dark, Rat pushes the king to B2, and right after that our hero's king takes A4, leaving B5 behind. Rat answers by moving the king from B2 to A2.

Check: our hero tightens the net by bringing the queen to E6.

With dungeon cunning, Rat brings the king to B2. With a steady hand, our hero brings the king to B4, and rat's king advances from B2 to B1.

From E4, our hero's queen forces Rat to defend.

Rat sets the king on A2, watching every square, and right after that without hurry or fear, our hero places the king on C3. From the dark, Rat pushes the king to A1.

our hero gives check with the queen on A4.

Rat answers by moving the king from A1 to B1, and right after that our hero slides the king across the board, from C3 to D2. With dungeon cunning, Rat brings the king to B2.

Check: our hero tightens the net by bringing the queen to A3.

Rat advances to A3 and claims our queen.

Draw. The dungeon keeps the names of our hero and Rat.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 30 s
Moves
134
How it ended
draw
Captures (hero / opponent)
8 / 8
Material captured (hero / opponent)
12 / 16
First capture
move 3

Floor 1 statistics

Against Rat, heroes have won 42% of 2663 finished games (1131 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (134 moves) lasted longer than 93% of the games on this floor.

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