Battle chronicle
In the depths of Sewers, our hero faces Rat.
Rat moves its knight from F6 to H7 and topples our hero's rook!
Checkmate. Rat defeats our hero on this floor.
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The battle, move by move
From A1 to A3, our hero's rook swallows Rat's pawn.
Rat sets the pawn on C4, watching every square. A clean strike: our hero's rook topples the pawn on A5.
From the dark, Rat pushes the pawn to C3, and right after that our hero's rook takes G5, leaving A5 behind. Rat answers by moving the pawn from C3 to C2.
A clean strike: our hero's rook topples the pawn on G6.
With dungeon cunning, Rat brings the pawn to C5. Check: our hero tightens the net by bringing the rook to G8.
Rat's king advances from E8 to F7. our hero advances the rook from G8 to H8. Rat's pawn crowns on C1 and a hostile queen is born.
Without hurry or fear, our hero places the king on E2. Rat gives check with the queen on C4.
our hero's king takes D2, leaving E2 behind. Rat answers by moving the pawn from C7 to C6, and right after that our hero slides the rook across the board, from H8 to H4.
Check from Rat: the queen plants itself on B4.
With a steady hand, our hero brings the king to E3. Rat gives check with the queen on E1.
our hero advances the king from E3 to F4. Rat's queen reaches D2 and threatens our hero's king.
A clean strike: our hero's king topples the pawn on G4.
From the dark, Rat pushes the queen to A5. From H7, our hero's rook forces Rat to defend.
Rat answers by moving the king from F7 to E6; then our hero slides the king across the board, from G4 to H5. Rat's knight reaches F6 and threatens our hero's king.
With a steady hand, our hero brings the king to G6. Rat moves the knight from F6 to H7 and topples our hero's rook.
A clean strike: our hero's king topples the knight on H7.
Rat sets the queen on A6, watching every square, and right after that without hurry or fear, our hero places the king on G7. Rat's queen reaches A1 and threatens our hero's king.
our hero's king takes F8, leaving G7 behind. Mate. Rat closes the net and our hero falls on H8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 30 s
- Moves
- 36
- How it ended
- checkmate
- Captures (hero / opponent)
- 5 / 1
- Material captured (hero / opponent)
- 7 / 5
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 42% of 2659 finished games (1129 wins, 429 losses, 1101 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.
This game (36 moves) lasted longer than 16% of the games on this floor.