Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

A cruel blow: Slug's bishop captures our hero's queen on F7.

The duel ends in a draw: our hero and Slug withdraw.

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The battle, move by move

our hero advances the bishop from C1 to F4, and right after that slug sets the pawn on C4, watching every square. our hero captures the enemy pawn: the bishop leaps from F4 to D6.

From the dark, Slug pushes the knight to D4, while our hero's bishop takes E5, leaving D6 behind. Slug answers by moving the knight from D4 to F5, and our hero slides the bishop across the board, from E5 to C7.

With dungeon cunning, Slug brings the pawn to B4. our hero claims the enemy pawn by landing on B6.

Slug's king advances from E8 to D7. our hero advances the bishop from B6 to A5; then slug sets the king on E6, watching every square.

our hero claims the enemy pawn by landing on B4.

From the dark, Slug pushes the knight to D6. our hero captures the enemy pawn: the bishop leaps from B4 to C3.

Slug answers by moving the knight from D6 to F5, while our hero slides the bishop across the board, from C3 to H8. With dungeon cunning, Slug brings the bishop to B7.

With a steady hand, our hero brings the pawn to C3; then slug's knight advances from F5 to G7. our hero advances the pawn from E2 to E4, and right after that slug sets the knight on H5, watching every square.

Without hurry or fear, our hero places the pawn on F4. From the dark, Slug pushes the pawn to F5. our hero captures the pawn on F5 and leaves Slug in check.

Slug's king falls on F5 and tears the pawn from our hero.

our hero slides the pawn across the board, from G2 to G3; then with dungeon cunning, Slug brings the king to G6. With a steady hand, our hero brings the bishop to E5.

Slug's knight falls on G3 and tears the pawn from our hero.

Check: our hero tightens the net by bringing the pawn to F5.

Slug sets the king on G5, watching every square. our hero claims the enemy knight by landing on G3.

From the dark, Slug pushes the bishop to D5, and our hero's bishop takes E5, leaving G3 behind. Slug answers by moving the king from G5 to H4, while our hero slides the pawn across the board, from F5 to F6.

With dungeon cunning, Slug brings the bishop to B7. With a steady hand, our hero brings the pawn to F7; then slug's king advances from H4 to H5.

our hero's pawn crowns on F8 and becomes a queen.

Slug sets the bishop on D5, watching every square, and without hurry or fear, our hero places the bishop on F6. From the dark, Slug pushes the king to G6.

our hero gives check with the queen on F7.

Slug's bishop falls on F7 and tears the queen from our hero.

our hero slides the bishop across the board, from F6 to D4; then with dungeon cunning, Slug brings the king to H6. With a steady hand, our hero brings the bishop to H8, and right after that slug's king advances from H6 to H7.

our hero advances the bishop from H8 to E5; then slug sets the bishop on E6, watching every square. Without hurry or fear, our hero places the king on D2.

From the dark, Slug pushes the bishop to G8, and our hero's king takes E3, leaving D2 behind. Slug answers by moving the bishop from G8 to D5, while our hero slides the king across the board, from E3 to F4.

With dungeon cunning, Slug brings the bishop to E6. With a steady hand, our hero brings the king to G5; then slug's king advances from H7 to G8.

our hero advances the bishop from E5 to F6, and right after that slug sets the bishop on D5, watching every square. Without hurry or fear, our hero places the king on G6.

From the dark, Slug pushes the bishop to F3, while our hero's bishop takes E7, leaving F6 behind. Slug answers by moving the bishop from F3 to C6, and our hero slides the king across the board, from G6 to F5.

With dungeon cunning, Slug brings the bishop to H1. our hero claims the enemy pawn by landing on G4.

Slug's bishop advances from H1 to G2. our hero advances the king from G4 to F4; then slug sets the bishop on C6, watching every square.

Without hurry or fear, our hero places the king on E3. From the dark, Slug pushes the bishop to E8, and our hero's king takes E4, leaving E3 behind.

Check from Slug: the bishop plants itself on C6.

our hero slides the king across the board, from E4 to E3, and right after that with dungeon cunning, Slug brings the bishop to B5. With a steady hand, our hero brings the bishop to C5; then slug's bishop advances from B5 to A6.

our hero advances the king from E3 to E4, and right after that slug sets the bishop on B5, watching every square. Without hurry or fear, our hero places the king on D5.

From the dark, Slug pushes the bishop to A4. our hero claims the enemy pawn by landing on C4.

Slug answers by moving the king from G8 to H8, and our hero slides the bishop across the board, from C5 to F8. With dungeon cunning, Slug brings the king to H7.

With a steady hand, our hero brings the king to D4, and right after that slug's king advances from H7 to H8. our hero advances the pawn from C3 to C4; then slug sets the bishop on B3, watching every square.

Without hurry or fear, our hero places the pawn on C5. From the dark, Slug pushes the bishop to G8, and our hero's pawn takes C6, leaving C5 behind.

Slug answers by moving the bishop from G8 to F7, while our hero slides the pawn across the board, from C6 to C7. With dungeon cunning, Slug brings the bishop to E6.

With a steady hand, our hero brings the king to E5; then slug's bishop advances from E6 to A2. our hero advances the king from E5 to F6, and right after that slug sets the bishop on B3, watching every square.

Check: our hero tightens the net by bringing the bishop to G7.

From the dark, Slug pushes the king to H7, while our hero's bishop takes F8, leaving G7 behind. Slug answers by moving the bishop from B3 to C2.

our hero's pawn crowns on C8 and becomes a queen.

With dungeon cunning, Slug brings the king to H8. With a steady hand, our hero brings the queen to C7, and right after that slug's bishop advances from C2 to B3.

our hero advances the bishop from F8 to H6; then slug sets the bishop on G8, watching every square. Without hurry or fear, our hero places the queen on D8.

From the dark, Slug pushes the king to H7, and our hero's bishop takes G7, leaving H6 behind. Slug answers by moving the bishop from G8 to C4, while our hero slides the queen across the board, from D8 to F8.

With dungeon cunning, Slug brings the bishop to A6. With a steady hand, our hero brings the queen to E8; then slug's bishop advances from A6 to B5.

our hero advances the queen from E8 to E5, and right after that slug sets the bishop on D7, watching every square. Without hurry or fear, our hero places the queen on E8.

A cruel blow: Slug's bishop captures our hero's queen on E8.

our hero's bishop takes F8, leaving G7 behind. Slug answers by moving the bishop from E8 to C6, and our hero slides the king across the board, from F6 to F7.

Slug's bishop reaches E8 and threatens our hero's king.

our hero claims the enemy bishop by landing on E8.

Draw. The dungeon keeps the names of our hero and Slug.

Game details

Hero's colour
White
Time control
10+0
Actual duration
9 min 15 s
Moves
129
How it ended
draw
Captures (hero / opponent)
9 / 4
Material captured (hero / opponent)
13 / 20
First capture
move 1

Floor 2 statistics

Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (129 moves) lasted longer than 97% of the games on this floor.

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