Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
Slug advances its pawn to C2 and claims our queen.
Slug's edge closes the game: mate against our hero.
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The battle, move by move
our hero slides the king across the board, from E1 to F2. Check from Slug: the pawn plants itself on G3.
our hero captures the enemy pawn: the king leaps from F2 to G3.
Slug gives check with the bishop on E5.
our hero advances the king from G3 to H3. Slug's pawn falls on C2 and tears the pawn from our hero.
Without hurry or fear, our hero places the pawn on E3. From the dark, Slug pushes the pawn to C4, while our hero's pawn takes D3, leaving D2 behind.
Slug answers by moving the pawn from D6 to D5, and our hero slides the pawn across the board, from D3 to D4. With dungeon cunning, Slug brings the pawn to C3.
our hero claims the enemy bishop by landing on E5.
Slug's knight advances from F6 to D7. our hero advances the pawn from E5 to E6; then slug sets the knight on C5, watching every square.
our hero captures the pawn on F7 and leaves Slug in check.
From the dark, Slug pushes the king to F8, and our hero's king takes G4, leaving H3 behind. A cruel blow: Slug's king captures our hero's pawn on F7.
our hero slides the king across the board, from G4 to F4, and right after that with dungeon cunning, Slug brings the knight to B7. With a steady hand, our hero brings the king to G4; then slug's king advances from F7 to E6.
our hero advances the king from G4 to G5, and right after that slug sets the pawn on D4, watching every square. Without hurry or fear, our hero places the king on G6.
A cruel blow: Slug's pawn captures our hero's pawn on B2.
our hero's king takes G7, leaving G6 behind. On A1, Slug promotes and gains a reinforcing bishop.
our hero slides the knight across the board, from G1 to F3. Check from Slug: the pawn plants itself on D3.
With a steady hand, our hero brings the king to H7, and right after that slug's bishop advances from A1 to C3. our hero advances the pawn from G2 to G3; then slug sets the bishop on D4, watching every square.
Without hurry or fear, our hero places the pawn on G4. Slug's bishop falls on E3 and tears the pawn from our hero.
our hero's pawn takes G5, leaving G4 behind. A cruel blow: Slug's pawn captures our hero's knight on F3.
our hero slides the pawn across the board, from G5 to G6, and right after that with dungeon cunning, Slug brings the king to D6. With a steady hand, our hero brings the pawn to G7.
A cruel blow: Slug's bishop captures our hero's bishop on C1.
our hero's pawn crowns on G8 and becomes a queen.
Slug sets the king on C5, watching every square, and without hurry or fear, our hero places the queen on B3. From the dark, Slug pushes the bishop to F4.
our hero captures the pawn on C2 and leaves Slug in check.
Slug's pawn falls on C2 and tears the queen from our hero.
our hero slides the pawn across the board, from A2 to A4; then with dungeon cunning, Slug brings the king to D4. With a steady hand, our hero brings the pawn to A5, and right after that slug's king advances from D4 to E4.
our hero advances the pawn from A5 to A6; then slug sets the knight on C5, watching every square. Without hurry or fear, our hero places the pawn on A7.
From the dark, Slug pushes the pawn to F2. our hero's pawn crowns on A8 and becomes a queen.
Slug answers by moving the king from E4 to D3, while our hero slides the queen across the board, from A8 to H1. With dungeon cunning, Slug brings the king to D4.
With a steady hand, our hero brings the queen to H6. On F1, Slug promotes and gains a reinforcing rook.
our hero captures the bishop on F4 and leaves Slug in check.
Slug's rook falls on F4 and tears the queen from our hero.
Without hurry or fear, our hero places the king on H8. From the dark, Slug pushes the king to E5, while our hero's king takes G8, leaving H8 behind.
On C1, Slug promotes and gains a reinforcing queen.
our hero slides the king across the board, from G8 to G7; then with dungeon cunning, Slug brings the rook to F5. With a steady hand, our hero brings the king to G6, and right after that slug's queen advances from C1 to A1.
our hero advances the king from G6 to G7. Slug gives check with the queen on G1.
Without hurry or fear, our hero places the king on H6. Slug's rook reaches F6 and threatens our hero's king.
our hero's king takes H7, leaving H6 behind. Check from Slug: the queen plants itself on H2.
our hero slides the king across the board, from H7 to G7. Slug gives check with the knight on E6.
With a steady hand, our hero brings the king to G8. Slug's edge falls on F8 and it is mate against our hero.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 18 s
- Moves
- 84
- How it ended
- checkmate
- Captures (hero / opponent)
- 5 / 9
- Material captured (hero / opponent)
- 9 / 33
- First capture
- move 1
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (84 moves) lasted longer than 81% of the games on this floor.