Battle chronicle
The duel begins: our hero against Rat on floor 1.
A cruel blow: Rat's king captures our hero's queen on C2.
The duel ends in a draw: our hero and Rat withdraw.
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The battle, move by move
With a steady hand, our hero brings the pawn to E4; then rat's king advances from E8 to F7. our hero advances the pawn from G2 to G3, and right after that rat sets the pawn on C4, watching every square.
Without hurry or fear, our hero places the pawn on C3. From the dark, Rat pushes the knight to B6. our hero claims the enemy pawn by landing on A3.
Rat answers by moving the king from F7 to F8, and our hero slides the pawn across the board, from D2 to D4. A cruel blow: Rat's pawn captures our hero's pawn on D3.
With a steady hand, our hero brings the pawn to F4, and right after that rat's king advances from F8 to F7. our hero advances the pawn from E4 to E5; then rat sets the knight on D7, watching every square.
our hero gives check with the pawn on E6.
Rat's king falls on E6 and tears the pawn from our hero.
our hero's pawn takes C4, leaving C3 behind. Rat answers by moving the king from E6 to F6, while our hero slides the pawn across the board, from C4 to C5.
Rat's pawn reaches D2 and threatens our hero's king.
our hero captures the enemy pawn: the king leaps from E1 to D2.
Rat's pawn advances from A5 to A4. our hero advances the king from D2 to E3, and right after that rat sets the knight on E5, watching every square.
Without hurry or fear, our hero places the king on D4. From the dark, Rat pushes the knight to D7, while our hero's king takes E4, leaving D4 behind.
Rat answers by moving the knight from D7 to B6. our hero captures the enemy knight: the pawn leaps from C5 to B6.
A cruel blow: Rat's pawn captures our hero's pawn on B6.
With a steady hand, our hero brings the pawn to F5, and right after that rat's pawn advances from C6 to C5. our hero advances the king from E4 to D5.
A cruel blow: Rat's king captures our hero's pawn on F5.
Without hurry or fear, our hero places the king on C6. From the dark, Rat pushes the pawn to C4. our hero captures the enemy pawn: the king leaps from C6 to B6.
Rat answers by moving the pawn from C4 to C3, while our hero slides the king across the board, from B6 to C5. With dungeon cunning, Rat brings the pawn to E6.
With a steady hand, our hero brings the king to D4; then rat's king advances from F5 to F6. our hero claims the enemy pawn by landing on C3.
Rat sets the king on F5, watching every square, and without hurry or fear, our hero places the king on B4. From the dark, Rat pushes the king to E5.
our hero claims the enemy pawn by landing on A4.
Rat answers by moving the king from E5 to F6, and our hero slides the king across the board, from A4 to B5. With dungeon cunning, Rat brings the pawn to G5.
With a steady hand, our hero brings the king to C6, and right after that rat's king advances from F6 to G6. our hero advances the king from C6 to C5; then rat sets the pawn on E5, watching every square.
Without hurry or fear, our hero places the pawn on H4. Rat's pawn falls on H3 and tears the pawn from our hero.
our hero's pawn takes G4, leaving G3 behind. Rat answers by moving the king from G6 to F6, while our hero slides the king across the board, from C5 to D5.
With dungeon cunning, Rat brings the pawn to H2. With a steady hand, our hero brings the king to E4.
On H1, Rat promotes and gains a reinforcing knight.
our hero advances the king from E4 to F3, and right after that rat sets the king on F7, watching every square. Without hurry or fear, our hero places the king on G2.
From the dark, Rat pushes the knight to F2. our hero claims the enemy knight by landing on F2.
Rat answers by moving the king from F7 to E8, and our hero slides the king across the board, from F2 to E3. With dungeon cunning, Rat brings the pawn to E4.
our hero claims the enemy pawn by landing on E4.
Rat's king advances from E8 to F7. our hero advances the king from E4 to F5; then rat sets the king on E8, watching every square.
our hero claims the enemy pawn by landing on G5.
From the dark, Rat pushes the king to F8, and our hero's king takes F6, leaving G5 behind. Rat answers by moving the king from F8 to E8, while our hero slides the king across the board, from F6 to E6.
With dungeon cunning, Rat brings the king to F8. With a steady hand, our hero brings the king to D7; then rat's king advances from F8 to F7.
our hero advances the king from D7 to D8, and right after that rat sets the king on G6, watching every square. Without hurry or fear, our hero places the king on E7.
From the dark, Rat pushes the king to G7, while our hero's king takes E6, leaving E7 behind. Rat answers by moving the king from G7 to F8, and our hero slides the king across the board, from E6 to F6.
With dungeon cunning, Rat brings the king to E8. With a steady hand, our hero brings the king to G7, and right after that rat's king advances from E8 to E7.
our hero advances the king from G7 to G6; then rat sets the king on E6, watching every square. Without hurry or fear, our hero places the pawn on A4.
From the dark, Rat pushes the king to D6, and our hero's king takes F6, leaving G6 behind. Rat answers by moving the king from D6 to C7, while our hero slides the pawn across the board, from A4 to A5.
With dungeon cunning, Rat brings the king to C8. With a steady hand, our hero brings the king to E7; then rat's king advances from C8 to B7.
Check: our hero tightens the net by bringing the pawn to A6.
Rat sets the king on C6, watching every square, and without hurry or fear, our hero places the king on E6. From the dark, Rat pushes the king to B5, while our hero's pawn takes A7, leaving A6 behind.
Rat answers by moving the king from B5 to C5, and our hero slides the king across the board, from E6 to E5. With dungeon cunning, Rat brings the king to B4.
With a steady hand, our hero brings the pawn to A4, and right after that rat's king advances from B4 to A3. our hero advances the king from E5 to E6; then rat sets the king on B4, watching every square.
our hero's pawn crowns on A8 and becomes a queen.
From the dark, Rat pushes the king to B3. our hero gives check with the queen on D5.
A cruel blow: Rat's king captures our hero's pawn on A4.
our hero slides the queen across the board, from D5 to C5, and right after that with dungeon cunning, Rat brings the king to B3. Check: our hero tightens the net by bringing the queen to C2.
A cruel blow: Rat's king captures our hero's queen on C2.
our hero advances the pawn from G4 to G5, and right after that rat sets the king on C3, watching every square. Without hurry or fear, our hero places the pawn on G6.
From the dark, Rat pushes the king to C2, while our hero's pawn takes G7, leaving G6 behind. Rat answers by moving the king from C2 to B3.
our hero's pawn crowns on G8 and becomes a queen.
With dungeon cunning, Rat brings the king to C3. From G7, our hero's queen forces Rat to defend.
Rat's king advances from C3 to C4. our hero advances the queen from G7 to G8; then rat sets the king on B3, watching every square.
Without hurry or fear, our hero places the queen on G6. From the dark, Rat pushes the king to C4, and our hero's king takes E5, leaving E6 behind.
Rat answers by moving the king from C4 to B3. Check: our hero tightens the net by bringing the queen to B1.
With dungeon cunning, Rat brings the king to C4. our hero gives check with the queen on E4.
Rat's king advances from C4 to C3. our hero advances the king from E5 to D5, and right after that rat sets the king on B2, watching every square.
Without hurry or fear, our hero places the king on C5. From the dark, Rat pushes the king to C3, while our hero's king takes B5, leaving C5 behind.
Rat answers by moving the king from C3 to D2. From G2, our hero's queen forces Rat to defend.
With dungeon cunning, Rat brings the king to E1. Check: our hero tightens the net by bringing the queen to H1.
Rat's king advances from E1 to F2. our hero gives check with the queen on H4.
Rat sets the king on F1, watching every square, while without hurry or fear, our hero places the king on C4. From the dark, Rat pushes the king to G2, and our hero's queen takes E1, leaving H4 behind.
Rat answers by moving the king from G2 to H2, while our hero slides the king across the board, from C4 to D3. With dungeon cunning, Rat brings the king to H3.
With a steady hand, our hero brings the king to E4; then rat's king advances from H3 to G2. Check: our hero tightens the net by bringing the queen to E2.
Rat sets the king on G3, watching every square, and without hurry or fear, our hero places the king on F5. From the dark, Rat pushes the king to H3.
From F3, our hero's queen forces Rat to defend.
Rat answers by moving the king from H3 to H2, and our hero slides the queen across the board, from F3 to F1. With dungeon cunning, Rat brings the king to G3.
With a steady hand, our hero brings the queen to A6, and right after that rat's king advances from G3 to H3. From H6, our hero's queen forces Rat to defend.
Rat sets the king on G2, watching every square, while without hurry or fear, our hero places the queen on H4. From the dark, Rat pushes the king to F1, and our hero's king takes E4, leaving F5 behind.
Rat answers by moving the king from F1 to E2, while our hero slides the king across the board, from E4 to D4. With dungeon cunning, Rat brings the king to D2.
Check: our hero tightens the net by bringing the queen to E1.
A cruel blow: Rat's king captures our hero's queen on E1.
Draw. The dungeon keeps the names of our hero and Rat.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 7 min 1 s
- Moves
- 182
- How it ended
- draw
- Captures (hero / opponent)
- 9 / 8
- Material captured (hero / opponent)
- 13 / 24
- First capture
- move 3
Floor 1 statistics
Against Rat, heroes have won 42% of 2659 finished games (1129 wins, 429 losses, 1101 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.
This game (182 moves) lasted longer than 99% of the games on this floor.