Battle chronicle
The duel begins: our hero against Rat on floor 1.
A cruel blow: Rat's king captures our hero's queen on B8.
The duel ends in a draw: our hero and Rat withdraw.
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The battle, move by move
Without hurry or fear, our hero places the pawn on F3. From the dark, Rat pushes the king to F8. our hero claims the enemy pawn by landing on G4.
Rat answers by moving the king from F8 to E8, and our hero slides the pawn across the board, from G2 to G3. With dungeon cunning, Rat brings the king to D8.
our hero claims the enemy pawn by landing on A3.
Rat's knight advances from D7 to F6. our hero advances the pawn from G4 to G5; then rat sets the knight on D7, watching every square.
Without hurry or fear, our hero places the pawn on G4. From the dark, Rat pushes the knight to B6, and our hero's pawn takes C3, leaving C2 behind.
Rat answers by moving the knight from B6 to D5, while our hero slides the pawn across the board, from C3 to C4. With dungeon cunning, Rat brings the knight to F4.
With a steady hand, our hero brings the pawn to H3. A cruel blow: Rat's knight captures our hero's pawn on H3.
our hero advances the king from E1 to D1, and right after that rat sets the king on C8, watching every square. Without hurry or fear, our hero places the pawn on A4.
Check from Rat: the knight plants itself on F2.
our hero's king takes C2, leaving D1 behind. Rat answers by moving the king from C8 to D7, and our hero slides the king across the board, from C2 to B2.
With dungeon cunning, Rat brings the king to D6. With a steady hand, our hero brings the pawn to D3. After toppling the pawn on D3, Rat threatens our hero's king.
our hero advances the king from B2 to A1; then rat sets the knight on B4, watching every square. Without hurry or fear, our hero places the pawn on A3.
From the dark, Rat pushes the king to D7. our hero captures the enemy knight: the pawn leaps from A3 to B4.
A cruel blow: Rat's pawn captures our hero's pawn on B4.
our hero slides the king across the board, from A1 to B1, and right after that with dungeon cunning, Rat brings the king to D6. With a steady hand, our hero brings the king to C1; then rat's pawn advances from E7 to E6.
our hero advances the pawn from A4 to A5, and right after that rat sets the king on D7, watching every square. Without hurry or fear, our hero places the pawn on A6.
From the dark, Rat pushes the pawn to E5, while our hero's pawn takes A7, leaving A6 behind. Rat answers by moving the pawn from E5 to E4.
our hero's pawn crowns on A8 and becomes a queen.
With dungeon cunning, Rat brings the pawn to B3. With a steady hand, our hero brings the queen to A3, and right after that rat's king advances from D7 to E6.
our hero captures the enemy pawn: the queen leaps from A3 to B3.
Rat sets the king on E7, watching every square, while without hurry or fear, our hero places the queen on E3. From the dark, Rat pushes the king to D6.
our hero captures the enemy pawn: the queen leaps from E3 to E4.
Rat answers by moving the king from D6 to D7. our hero claims the enemy pawn by landing on G6.
With dungeon cunning, Rat brings the king to C8. our hero captures the enemy pawn: the queen leaps from G6 to C6.
Rat's king advances from C8 to B8. our hero claims the enemy pawn by landing on C5.
Rat sets the king on B7, watching every square. Check: our hero tightens the net by bringing the queen to B4.
From the dark, Rat pushes the king to A7, while our hero's queen takes B5, leaving B4 behind. Rat answers by moving the king from A7 to A8.
From B8, our hero's queen forces Rat to defend.
A cruel blow: Rat's king captures our hero's queen on B8.
With a steady hand, our hero brings the pawn to G6, and right after that rat's king advances from B8 to A7. our hero advances the pawn from G6 to G7; then rat sets the pawn on C6, watching every square.
our hero's pawn crowns on G8 and becomes a queen.
From the dark, Rat pushes the king to B6, and our hero's queen takes A8, leaving G8 behind. Rat answers by moving the king from B6 to C5.
our hero gives check with the queen on A7.
Rat's king falls on C4 and tears the pawn from our hero.
From A2, our hero's queen forces Rat to defend.
Rat's king advances from C4 to B5. our hero advances the queen from A2 to D2, and right after that rat sets the king on A6, watching every square.
our hero gives check with the queen on D3.
From the dark, Rat pushes the king to A5, while our hero's queen takes D4, leaving D3 behind. Rat answers by moving the king from A5 to B5.
Check: our hero tightens the net by bringing the queen to D3.
With dungeon cunning, Rat brings the king to B6. With a steady hand, our hero brings the pawn to G5, and right after that rat's pawn advances from C6 to C5.
our hero advances the pawn from G5 to G6; then rat sets the king on C6, watching every square. Without hurry or fear, our hero places the pawn on G7.
From the dark, Rat pushes the king to B6. our hero's pawn crowns on G8 and becomes a queen.
Rat answers by moving the pawn from C5 to C4. our hero claims the enemy pawn by landing on C4.
With dungeon cunning, Rat brings the king to B7. With a steady hand, our hero brings the queen to E6; then rat's king advances from B7 to A8.
our hero gives check with the queen on E4.
Rat sets the king on A7, watching every square, and without hurry or fear, our hero places the queen on D3. From the dark, Rat pushes the king to A8.
Check: our hero tightens the net by bringing the queen to D5.
Rat answers by moving the king from A8 to B8. our hero gives check with the queen on B5.
With dungeon cunning, Rat brings the king to C7. With a steady hand, our hero brings the queen to F5, and right after that rat's king advances from C7 to D6.
Check: our hero tightens the net by bringing the queen to F8.
Rat sets the king on C7, watching every square. our hero gives check with the queen on C5.
From the dark, Rat pushes the king to D7. From D5, our hero's queen forces Rat to defend.
Rat answers by moving the king from D7 to C7. Check: our hero tightens the net by bringing the queen to C4.
With dungeon cunning, Rat brings the king to B6. our hero gives check with the queen on B3.
Rat's king advances from B6 to A7. From E7, our hero's queen forces Rat to defend.
Rat sets the king on A6, watching every square. Check: our hero tightens the net by bringing the queen to D6.
From the dark, Rat pushes the king to A7. our hero gives check with the queen on E7.
Rat answers by moving the king from A7 to A8. From A3, our hero's queen forces Rat to defend.
With dungeon cunning, Rat brings the king to B8. Check: our hero tightens the net by bringing the queen to F8.
Rat's king advances from B8 to B7. our hero advances the queen from F8 to E8; then rat sets the king on C7, watching every square.
Without hurry or fear, our hero places the queen on A4. From the dark, Rat pushes the king to B7, and our hero's queen takes A5, leaving A4 behind.
Draw. The dungeon keeps the names of our hero and Rat.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 4 min 59 s
- Moves
- 133
- How it ended
- stalemate
- Captures (hero / opponent)
- 9 / 5
- Material captured (hero / opponent)
- 11 / 13
- First capture
- move 1
Floor 1 statistics
Against Rat, heroes have won 43% of 2665 finished games (1133 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (133 moves) lasted longer than 92% of the games on this floor.