Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
Slug advances its rook to C6 and claims our queen.
Draw. The dungeon keeps the names of our hero and Slug.
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The battle, move by move
A clean strike: our hero's pawn topples the knight on G3.
Slug answers by moving the king from E8 to F7, and right after that our hero slides the pawn across the board, from E2 to E4. With dungeon cunning, Slug brings the bishop to C7.
With a steady hand, our hero brings the king to E2, while slug's pawn advances from H6 to H5. our hero advances the king from E2 to D3, and slug sets the pawn on H6, watching every square.
A clean strike: our hero's king topples the pawn on C3.
From the dark, Slug pushes the bishop to B6, and right after that our hero's king takes B4, leaving C3 behind. Slug answers by moving the pawn from D7 to D5; then our hero slides the king across the board, from B4 to B5.
With dungeon cunning, Slug brings the pawn to H4. From B5 to B6, our hero's king swallows Slug's bishop.
Slug's king advances from F7 to G8. our hero advances the king from B6 to C6, while slug sets the pawn on D4, watching every square.
Without hurry or fear, our hero places the king on D7. From the dark, Slug pushes the king to H8.
A clean strike: our hero's king topples the pawn on E7.
Slug answers by moving the pawn from H4 to H3. From E7 to E6, our hero's king swallows Slug's pawn.
With dungeon cunning, Slug brings the king to G7. A clean strike: our hero's king topples the pawn on E5.
Slug's pawn advances from H6 to H5. From E5 to D4, our hero's king swallows Slug's pawn.
Slug sets the king on H8, watching every square; then without hurry or fear, our hero places the king on E3. From the dark, Slug pushes the pawn to H2, and right after that our hero's king takes F2, leaving E3 behind.
Slug's pawn crowns on H1 and a hostile rook is born.
our hero slides the king across the board, from F2 to G2, while with dungeon cunning, Slug brings the rook to B1. With a steady hand, our hero brings the king to F2, and slug's rook advances from B1 to B6.
our hero advances the king from F2 to E2, while slug sets the rook on B3, watching every square. Without hurry or fear, our hero places the king on D2.
From the dark, Slug pushes the rook to B8; then our hero's king takes C2, leaving D2 behind. Slug answers by moving the pawn from H5 to H4.
From G3 to H4, our hero's pawn swallows Slug's pawn.
With dungeon cunning, Slug brings the pawn to G3. With a steady hand, our hero brings the pawn to H5, while slug's king advances from H8 to H7.
our hero advances the pawn from E4 to E5, and slug sets the rook on G8, watching every square. Without hurry or fear, our hero places the pawn on E6.
From the dark, Slug pushes the king to G7. From H6, our hero's pawn forces Slug to defend.
Slug answers by moving the king from G7 to F6; then our hero slides the pawn across the board, from H6 to H7. With dungeon cunning, Slug brings the king to G7.
With a steady hand, our hero brings the pawn to E7, and slug's rook advances from G8 to B8. our hero advances the king from C2 to C3, while slug sets the king on F6, watching every square.
Without hurry or fear, our hero places the king on C4. From the dark, Slug pushes the rook to H8; then our hero's king takes C5, leaving C4 behind.
Slug advances to H7 and claims our pawn.
Promotion: on E8, our hero turns a pawn into a queen.
Slug gives check with the rook on C7.
Check: our hero tightens the net by bringing the queen to C6.
Slug captures the queen on C6 and puts our hero in check.
From C5 to C6, our hero's king swallows Slug's rook.
Slug sets the pawn on G2, watching every square; then without hurry or fear, our hero places the king on D5. From the dark, Slug pushes the king to G5, and right after that our hero's king takes E4, leaving D5 behind.
Slug answers by moving the king from G5 to H4; then our hero slides the king across the board, from E4 to F3. With dungeon cunning, Slug brings the king to H5.
From F3 to G2, our hero's king swallows Slug's pawn.
Neither our hero nor Slug claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 34 s
- Moves
- 75
- How it ended
- draw
- Captures (hero / opponent)
- 10 / 2
- Material captured (hero / opponent)
- 18 / 10
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (75 moves) lasted longer than 71% of the games on this floor.