Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
our hero answers with fury: the king leaps from E4 to E3 and captures the enemy queen.
Neither our hero nor Slug claims victory. A draw on the board.
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The battle, move by move
With a steady hand, our hero brings the knight to F3, while slug's knight advances from G3 to F5. From F3 to E5, our hero's knight swallows Slug's pawn.
Slug sets the bishop on A3, watching every square. A clean strike: our hero's knight topples the pawn on D7.
From the dark, Slug pushes the pawn to H5, and right after that our hero's knight takes C5, leaving D7 behind. Slug answers by moving the knight from F5 to D4.
A clean strike: our hero's knight topples the pawn on E6.
With dungeon cunning, Slug brings the king to D7. With a steady hand, our hero brings the pawn to E3, and slug's king advances from D7 to D6.
A clean strike: our hero's pawn topples the knight on D4.
Slug sets the king on D5, watching every square. Check: our hero tightens the net by bringing the knight to F4.
From the dark, Slug pushes the king to C4. A clean strike: our hero's knight topples the pawn on H5.
Slug answers by moving the king from C4 to B4, and right after that our hero slides the knight across the board, from H5 to F6. Slug moves the pawn from E7 to F6 and topples our hero's knight.
With a steady hand, our hero brings the pawn to D5, while slug's king advances from B4 to A5. our hero advances the pawn from D5 to D6, and slug sets the bishop on C5, watching every square.
Without hurry or fear, our hero places the pawn on D7. From the dark, Slug pushes the bishop to E7, and right after that our hero's king takes E2, leaving E1 behind.
Slug answers by moving the bishop from E7 to D8; then our hero slides the king across the board, from E2 to E3. With dungeon cunning, Slug brings the pawn to H5.
With a steady hand, our hero brings the king to E4, and slug's bishop advances from D8 to E7. our hero advances the king from E4 to F5, while slug sets the king on B5, watching every square.
Without hurry or fear, our hero places the king on E6. From the dark, Slug pushes the bishop to D8; then our hero's king takes F7, leaving E6 behind.
Slug answers by moving the pawn from C3 to C2, and right after that our hero slides the king across the board, from F7 to E8. With dungeon cunning, Slug brings the bishop to C7.
With a steady hand, our hero brings the king to E7, while slug's king advances from B5 to A5. From E7 to F6, our hero's king swallows Slug's pawn.
Slug gives check with the bishop on D8.
Without hurry or fear, our hero places the king on F7. From the dark, Slug pushes the bishop to B6, and right after that our hero's king takes E8, leaving F7 behind.
Slug answers by moving the bishop from B6 to C7; then our hero slides the king across the board, from E8 to E7. Slug's pawn crowns on C1 and a hostile knight is born.
With a steady hand, our hero brings the king to E6, and slug's knight advances from C1 to D3. our hero advances the king from E6 to D5, while slug sets the bishop on D8, watching every square.
Without hurry or fear, our hero places the king on C6. Slug gives check with the knight on E5.
our hero's king takes B7, leaving C6 behind. Slug answers by moving the pawn from H5 to H4, and right after that our hero slides the king across the board, from B7 to C8.
With dungeon cunning, Slug brings the bishop to F6. Promotion: on D8, our hero turns a pawn into a queen.
Slug advances to D8 and claims our queen.
From C8 to D8, our hero's king swallows Slug's bishop.
Slug sets the king on B6, watching every square; then without hurry or fear, our hero places the pawn on F4. From the dark, Slug pushes the king to A6.
From F4 to E5, our hero's pawn swallows Slug's knight.
Slug answers by moving the king from A6 to A7; then our hero slides the pawn across the board, from E5 to E6. With dungeon cunning, Slug brings the king to B6.
With a steady hand, our hero brings the pawn to E7, and slug's pawn advances from H4 to H3. Promotion: on E8, our hero turns a pawn into a queen.
Slug sets the pawn on G3, watching every square, and right after that without hurry or fear, our hero places the queen on G8. From the dark, Slug pushes the pawn to H2.
A clean strike: our hero's queen topples the pawn on G3.
Slug's pawn crowns on H1 and a hostile queen is born.
our hero slides the queen across the board, from G3 to H3, and with dungeon cunning, Slug brings the queen to E1. With a steady hand, our hero brings the queen to H1.
Slug's queen reaches D2 and threatens our hero's king.
our hero advances the queen from H1 to D5. Slug captures the queen on D5 and puts our hero in check.
Without hurry or fear, our hero places the king on E8. From the dark, Slug pushes the king to A6, and right after that our hero's pawn takes A3, leaving A2 behind.
Slug answers by moving the king from A6 to B6; then our hero slides the pawn across the board, from A3 to A4. With dungeon cunning, Slug brings the queen to H1.
From A5, our hero's pawn forces Slug to defend.
Slug moves the king from B6 to A5 and topples our hero's pawn.
our hero advances the king from E8 to D7, while slug sets the queen on G2, watching every square. Without hurry or fear, our hero places the king on C7.
From the dark, Slug pushes the king to B5; then our hero's king takes D7, leaving C7 behind. Slug answers by moving the king from B5 to A4, and right after that our hero slides the king across the board, from D7 to D6.
With dungeon cunning, Slug brings the queen to G1. With a steady hand, our hero brings the king to D5, while slug's queen advances from G1 to A7.
our hero advances the king from D5 to C6, and slug sets the queen on F2, watching every square. Without hurry or fear, our hero places the king on D5.
From the dark, Slug pushes the queen to H4, and right after that our hero's king takes E5, leaving D5 behind. Slug answers by moving the king from A4 to B4; then our hero slides the king across the board, from E5 to F5.
With dungeon cunning, Slug brings the queen to H8. With a steady hand, our hero brings the king to G6, and slug's queen advances from H8 to C3.
our hero advances the king from G6 to F5, while slug sets the king on B5, watching every square. Without hurry or fear, our hero places the king on E4.
Slug gives check with the queen on E3.
A clean strike: our hero's king topples the queen on E3.
The duel ends in a draw: our hero and Slug withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 14 s
- Moves
- 117
- How it ended
- draw
- Captures (hero / opponent)
- 10 / 4
- Material captured (hero / opponent)
- 24 / 22
- First capture
- move 1
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (117 moves) lasted longer than 95% of the games on this floor.