Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

Slug advances its king to A8 and claims our queen.

Draw. The dungeon keeps the names of our hero and Slug.

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The battle, move by move

our hero claims the enemy pawn by landing on H6.

From the dark, Slug pushes the bishop to C5. our hero captures the enemy pawn: the pawn leaps from B2 to C3.

Slug answers by moving the bishop from C5 to B4. our hero claims the enemy bishop by landing on B4.

With dungeon cunning, Slug brings the knight to H5. With a steady hand, our hero brings the pawn to B5; then slug's king advances from E8 to D8.

our hero advances the pawn from B5 to B6, and right after that slug sets the king on C8, watching every square. Without hurry or fear, our hero places the bishop on F8.

From the dark, Slug pushes the pawn to D5. our hero claims the enemy pawn by landing on E7.

Slug answers by moving the pawn from H7 to H6, and our hero slides the bishop across the board, from E7 to G5. With dungeon cunning, Slug brings the knight to G7.

our hero claims the enemy pawn by landing on H6.

Slug's knight advances from G7 to H5. our hero advances the bishop from H6 to E3; then slug sets the king on B7, watching every square.

Without hurry or fear, our hero places the pawn on A3. From the dark, Slug pushes the knight to G7, and our hero's pawn takes A4, leaving A3 behind.

Slug answers by moving the knight from G7 to F5, while our hero slides the pawn across the board, from A4 to A5. With dungeon cunning, Slug brings the pawn to E4.

From A6, our hero's pawn forces Slug to defend.

Slug's king advances from B7 to C8. Check: our hero tightens the net by bringing the pawn to B7.

Slug sets the king on B8, watching every square. our hero gives check with the pawn on A7.

A cruel blow: Slug's king captures our hero's pawn on B7.

our hero's pawn crowns on A8 and becomes a queen.

Slug's king falls on A8 and tears the queen from our hero.

our hero slides the pawn across the board, from C2 to C4. A cruel blow: Slug's knight captures our hero's bishop on E3.

our hero claims the enemy knight by landing on E3.

Slug's pawn falls on C4 and tears the pawn from our hero.

our hero advances the king from E1 to D2; then slug sets the king on B7, watching every square. Without hurry or fear, our hero places the king on C3.

From the dark, Slug pushes the pawn to G3. our hero captures the enemy pawn: the king leaps from C3 to C4.

Slug answers by moving the king from B7 to C6, while our hero slides the king across the board, from C4 to D4. With dungeon cunning, Slug brings the pawn to G2.

our hero captures the enemy pawn: the king leaps from D4 to E4.

On G1, Slug promotes and gains a reinforcing rook.

our hero advances the king from E4 to F3, and right after that slug sets the king on D6, watching every square. Without hurry or fear, our hero places the king on F2.

From the dark, Slug pushes the king to D5. our hero claims the enemy rook by landing on G1.

Slug answers by moving the king from D5 to C4, and our hero slides the pawn across the board, from E3 to E4. With dungeon cunning, Slug brings the king to C3.

With a steady hand, our hero brings the king to F2, and right after that slug's king advances from C3 to C4. our hero advances the king from F2 to F3; then slug sets the king on B3, watching every square.

Without hurry or fear, our hero places the king on F4. From the dark, Slug pushes the king to B2, and our hero's king takes E5, leaving F4 behind.

Slug answers by moving the king from B2 to C1. our hero claims the enemy pawn by landing on E6.

With dungeon cunning, Slug brings the king to B1. With a steady hand, our hero brings the king to F6; then slug's king advances from B1 to C1.

our hero advances the pawn from E4 to E5, and right after that slug sets the king on D2, watching every square. Without hurry or fear, our hero places the pawn on E6.

From the dark, Slug pushes the king to E3, while our hero's pawn takes E7, leaving E6 behind. Slug answers by moving the king from E3 to D2.

our hero's pawn crowns on E8 and becomes a queen.

With dungeon cunning, Slug brings the king to E1. With a steady hand, our hero brings the pawn to E3, and right after that slug's king advances from E1 to D2.

our hero advances the pawn from E3 to E4; then slug sets the king on E2, watching every square. Without hurry or fear, our hero places the pawn on E5.

From the dark, Slug pushes the king to E3, and our hero's pawn takes E6, leaving E5 behind. Slug answers by moving the king from E3 to D2, while our hero slides the pawn across the board, from E6 to E7.

With dungeon cunning, Slug brings the king to E1. With a steady hand, our hero brings the queen to D8; then slug's king advances from E1 to E2.

our hero's pawn crowns on E8 and becomes a queen.

Slug sets the king on F3, watching every square. our hero gives check with the queen on H5.

From the dark, Slug pushes the king to F2. From D4, our hero's queen forces Slug to defend.

Slug answers by moving the king from F2 to G3, and our hero slides the king across the board, from F6 to E7. With dungeon cunning, Slug brings the king to G2.

With a steady hand, our hero brings the king to D7, and right after that slug's king advances from G2 to F1. our hero advances the king from D7 to C7; then slug sets the king on G2, watching every square.

Without hurry or fear, our hero places the king on B7. From the dark, Slug pushes the king to F1, and our hero's king takes A8, leaving B7 behind.

Slug answers by moving the king from F1 to G2. From G4, our hero's queen forces Slug to defend.

With dungeon cunning, Slug brings the king to F1. Check: our hero tightens the net by bringing the queen to H1.

Slug's king advances from F1 to F2. our hero gives check with the queen on F4.

Slug sets the king on E2, watching every square. From H2, our hero's queen forces Slug to defend.

From the dark, Slug pushes the king to D3. Check: our hero tightens the net by bringing the queen to G3.

Slug answers by moving the king from D3 to C4. our hero gives check with the queen on G4.

With dungeon cunning, Slug brings the king to C5. From G5, our hero's queen forces Slug to defend.

Slug's king advances from C5 to C4. Check: our hero tightens the net by bringing the queen to C2.

Slug sets the king on B4, watching every square. our hero gives check with the queen on B2.

From the dark, Slug pushes the king to A4. From A2, our hero's queen forces Slug to defend.

Slug answers by moving the king from A4 to B4. Check: our hero tightens the net by bringing the queen to G4.

With dungeon cunning, Slug brings the king to C5. our hero gives check with the queen on G5.

Slug's king advances from C5 to B4. From B2, our hero's queen forces Slug to defend.

Slug sets the king on C4, watching every square. Check: our hero tightens the net by bringing the queen to G4.

From the dark, Slug pushes the king to D3. our hero gives check with the queen on B3.

Slug answers by moving the king from D3 to D2. From D4, our hero's queen forces Slug to defend.

With dungeon cunning, Slug brings the king to E1. Check: our hero tightens the net by bringing the queen to B1.

Slug's king advances from E1 to E2. our hero gives check with the queen on E4.

Slug sets the king on F2, watching every square. From F4, our hero's queen forces Slug to defend.

From the dark, Slug pushes the king to E2. Check: our hero tightens the net by bringing the queen to E4.

Slug answers by moving the king from E2 to D1. our hero gives check with the queen on F1.

With dungeon cunning, Slug brings the king to D2. From D4, our hero's queen forces Slug to defend.

Slug's king advances from D2 to C2. Check: our hero tightens the net by bringing the queen to C4.

Slug sets the king on B2, watching every square. our hero gives check with the queen on B4.

From the dark, Slug pushes the king to C2. From C4, our hero's queen forces Slug to defend.

Slug answers by moving the king from C2 to D2. Check: our hero tightens the net by bringing the queen to E2.

With dungeon cunning, Slug brings the king to C3. our hero gives check with the queen on C2.

Slug's king advances from C3 to B4. From B2, our hero's queen forces Slug to defend.

Slug sets the king on A4, watching every square. Check: our hero tightens the net by bringing the queen to F4.

From the dark, Slug pushes the king to A5, and our hero's king takes A7, leaving A8 behind.

Neither our hero nor Slug claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 45 s
Moves
163
How it ended
stalemate
Captures (hero / opponent)
10 / 4
Material captured (hero / opponent)
18 / 14
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (163 moves) lasted longer than 99% of the games on this floor.

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