Battle chronicle
The duel begins: our hero against Slug on floor 2.
our hero answers with fury: the queen leaps from D1 to A1 and captures the enemy bishop.
Neither our hero nor Slug claims victory. A draw on the board.
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The battle, move by move
our hero captures the enemy bishop: the pawn leaps from D2 to C3.
A cruel blow: Slug's pawn captures our hero's pawn on A2.
Without hurry or fear, our hero places the king on D2. From the dark, Slug pushes the king to D8, and our hero's pawn takes H3, leaving H2 behind.
On A1, Slug promotes and gains a reinforcing bishop.
our hero slides the pawn across the board, from B2 to B4. Slug gives check with the pawn on E3.
our hero captures the enemy pawn: the king leaps from D2 to E3.
A cruel blow: Slug's pawn captures our hero's pawn on B4.
our hero claims the enemy pawn by landing on B4.
Slug sets the pawn on G3, watching every square. our hero captures the enemy pawn: the pawn leaps from F2 to G3.
From the dark, Slug pushes the king to E7, while our hero's pawn takes H4, leaving H3 behind. Slug answers by moving the bishop from A1 to E5, and our hero slides the king across the board, from E3 to F2.
With dungeon cunning, Slug brings the king to E8. With a steady hand, our hero brings the pawn to G4. Slug gives check with the knight on E4.
our hero advances the king from F2 to E3; then slug sets the knight on C3, watching every square. Without hurry or fear, our hero places the king on D3.
From the dark, Slug pushes the knight to E4. our hero captures the enemy knight: the king leaps from D3 to E4.
Slug answers by moving the king from E8 to F8, while our hero slides the pawn across the board, from H4 to H5. With dungeon cunning, Slug brings the king to G8.
With a steady hand, our hero brings the pawn to G5; then slug's king advances from G8 to H7. From G6, our hero's pawn forces Slug to defend.
Slug sets the king on H6, watching every square. our hero captures the enemy pawn: the pawn leaps from G6 to F7.
From the dark, Slug pushes the bishop to G7, while our hero's pawn takes C4, leaving C2 behind. Check from Slug: the pawn plants itself on D5.
our hero captures the enemy pawn: the pawn leaps from C4 to D5.
With dungeon cunning, Slug brings the bishop to F8. With a steady hand, our hero brings the pawn to E3. Slug's king falls on H5 and tears the pawn from our hero.
our hero advances the king from E4 to E5. A cruel blow: Slug's bishop captures our hero's pawn on B4.
Without hurry or fear, our hero places the pawn on D6. Slug gives check with the bishop on C3.
our hero's king takes E6, leaving E5 behind. Slug answers by moving the pawn from B5 to B4, while our hero slides the pawn across the board, from D6 to D7.
With dungeon cunning, Slug brings the pawn to B5. our hero's pawn crowns on D8 and becomes a queen.
Slug's bishop advances from C3 to A1. Check: our hero tightens the net by bringing the queen to D1.
Slug sets the king on G5, watching every square. our hero captures the enemy bishop: the queen leaps from D1 to A1.
From the dark, Slug pushes the king to H5. From H1, our hero's queen forces Slug to defend.
Slug answers by moving the king from H5 to G5. our hero's pawn crowns on F8 and becomes a queen.
With dungeon cunning, Slug brings the pawn to B3. With a steady hand, our hero brings the queen to B1, and right after that slug's king advances from G5 to H5.
From H8, our hero's queen forces Slug to defend.
Slug sets the king on G4, watching every square. our hero claims the enemy pawn by landing on B3.
From the dark, Slug pushes the king to F3. our hero gives check with the queen on H3.
Slug answers by moving the king from F3 to E4. our hero claims the enemy pawn by landing on B5.
The duel ends in a draw: our hero and Slug withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 53 s
- Moves
- 67
- How it ended
- stalemate
- Captures (hero / opponent)
- 10 / 4
- Material captured (hero / opponent)
- 16 / 4
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (67 moves) lasted longer than 61% of the games on this floor.