Battle chronicle

A new legend is written: our hero challenges Rat on floor 1.

our hero answers with fury: the pawn leaps from B2 to A3 and captures the enemy pawn.

Neither our hero nor Rat claims victory. A draw on the board.

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The battle, move by move

our hero claims the enemy pawn by landing on A3.

Rat sets the pawn on C4, watching every square, and without hurry or fear, our hero places the pawn on A4. From the dark, Rat pushes the knight to F6, while our hero's pawn takes A3, leaving A2 behind.

Rat answers by moving the knight from F6 to D7, and our hero slides the pawn across the board, from H2 to H3. With dungeon cunning, Rat brings the king to F8.

With a steady hand, our hero brings the king to D1. Rat's pawn falls on H3 and tears the pawn from our hero.

our hero captures the enemy pawn: the pawn leaps from G2 to H3.

Rat sets the pawn on G5, watching every square, while without hurry or fear, our hero places the king on C1. From the dark, Rat pushes the king to G8, and our hero's king takes D1, leaving C1 behind.

Rat answers by moving the pawn from C6 to C5, while our hero slides the king across the board, from D1 to E1. With dungeon cunning, Rat brings the pawn to C3.

our hero captures the enemy pawn: the pawn leaps from D2 to C3.

Rat's king advances from G8 to H8. our hero advances the pawn from C3 to C4, and right after that rat sets the pawn on C6, watching every square.

Without hurry or fear, our hero places the king on D1. From the dark, Rat pushes the pawn to E5, while our hero's king takes D2, leaving D1 behind.

Rat answers by moving the king from H8 to G8, and our hero slides the pawn across the board, from F2 to F3. With dungeon cunning, Rat brings the king to H8.

With a steady hand, our hero brings the king to C3, and right after that rat's king advances from H8 to G7. our hero advances the king from C3 to B2; then rat sets the king on F6, watching every square.

Without hurry or fear, our hero places the king on C3. From the dark, Rat pushes the king to F7, and our hero's king takes D3, leaving C3 behind.

Rat answers by moving the king from F7 to F6, while our hero slides the king across the board, from D3 to E3. With dungeon cunning, Rat brings the king to E6.

With a steady hand, our hero brings the king to F2; then rat's knight advances from D7 to B8. our hero advances the pawn from E2 to E3, and right after that rat sets the king on E7, watching every square.

Without hurry or fear, our hero places the pawn on E4. From the dark, Rat pushes the king to F8, while our hero's pawn takes C3, leaving C2 behind.

Rat answers by moving the king from F8 to G8, and our hero slides the king across the board, from F2 to E2. With dungeon cunning, Rat brings the king to F7.

With a steady hand, our hero brings the king to E3, and right after that rat's king advances from F7 to E6. our hero advances the king from E3 to D3; then rat sets the king on D6, watching every square.

Without hurry or fear, our hero places the king on C2. From the dark, Rat pushes the king to E6, and our hero's king takes D2, leaving C2 behind.

Rat answers by moving the king from E6 to E7, while our hero slides the king across the board, from D2 to D3. With dungeon cunning, Rat brings the knight to D7.

With a steady hand, our hero brings the king to E2; then rat's king advances from E7 to F8. our hero advances the king from E2 to F2, and right after that rat sets the knight on B8, watching every square.

Without hurry or fear, our hero places the king on G2. From the dark, Rat pushes the king to E7, while our hero's king takes G3, leaving G2 behind.

Rat answers by moving the pawn from G5 to G4. our hero captures the enemy pawn: the king leaps from G3 to G4.

With dungeon cunning, Rat brings the king to F6. With a steady hand, our hero brings the king to G3, and right after that rat's king advances from F6 to E7.

our hero advances the pawn from H3 to H4; then rat sets the king on F6, watching every square. Without hurry or fear, our hero places the king on H3.

From the dark, Rat pushes the king to G6, and our hero's king takes H2, leaving H3 behind. Rat answers by moving the king from G6 to H6, while our hero slides the king across the board, from H2 to G2.

With dungeon cunning, Rat brings the king to H5. With a steady hand, our hero brings the king to F2; then rat's knight advances from B8 to A6.

our hero advances the king from F2 to E3. Rat's king falls on H4 and tears the pawn from our hero.

Without hurry or fear, our hero places the king on E2. From the dark, Rat pushes the king to H3, while our hero's king takes D3, leaving E2 behind.

Rat answers by moving the king from H3 to H4, and our hero slides the king across the board, from D3 to E3. With dungeon cunning, Rat brings the knight to C7.

With a steady hand, our hero brings the king to E2, and right after that rat's knight advances from C7 to A6. our hero advances the king from E2 to D1; then rat sets the king on G3, watching every square.

Without hurry or fear, our hero places the king on C2. From the dark, Rat pushes the king to F4, and our hero's king takes D1, leaving C2 behind.

A cruel blow: Rat's king captures our hero's pawn on F3.

our hero slides the king across the board, from D1 to E1, and right after that with dungeon cunning, Rat brings the king to F4. With a steady hand, our hero brings the king to E2; then rat's king advances from F4 to G5.

our hero advances the king from E2 to F3, and right after that rat sets the knight on B8, watching every square. Without hurry or fear, our hero places the king on G2.

From the dark, Rat pushes the king to H6, while our hero's king takes H3, leaving G2 behind. Rat answers by moving the knight from B8 to D7, and our hero slides the king across the board, from H3 to G2.

With dungeon cunning, Rat brings the king to G6. With a steady hand, our hero brings the king to H3, and right after that rat's king advances from G6 to H5.

our hero advances the king from H3 to G3; then rat sets the knight on F6, watching every square. Without hurry or fear, our hero places the king on F2.

From the dark, Rat pushes the king to H6, and our hero's king takes E3, leaving F2 behind. Rat answers by moving the king from H6 to H5, while our hero slides the king across the board, from E3 to F3.

With dungeon cunning, Rat brings the knight to D7. With a steady hand, our hero brings the king to G3; then rat's king advances from H5 to G5.

our hero advances the king from G3 to H3, and right after that rat sets the king on F4, watching every square. Without hurry or fear, our hero places the king on H4.

From the dark, Rat pushes the knight to F8, while our hero's king takes H5, leaving H4 behind. Rat answers by moving the knight from F8 to H7, and our hero slides the king across the board, from H5 to H4.

With dungeon cunning, Rat brings the knight to F6. With a steady hand, our hero brings the king to H3, and right after that rat's king advances from F4 to E3.

our hero advances the king from H3 to G2; then rat sets the knight on E8, watching every square. Without hurry or fear, our hero places the king on F1.

From the dark, Rat pushes the knight to F6, and our hero's king takes G2, leaving F1 behind. Rat answers by moving the knight from F6 to D7, while our hero slides the king across the board, from G2 to G3.

Rat's king falls on E4 and tears the pawn from our hero.

With a steady hand, our hero brings the king to F2; then rat's knight advances from D7 to B6. our hero advances the king from F2 to E1, and right after that rat sets the king on F4, watching every square.

Without hurry or fear, our hero places the king on F2. A cruel blow: Rat's knight captures our hero's pawn on A4.

our hero's king takes G2, leaving F2 behind. Rat answers by moving the king from F4 to E3, and our hero slides the king across the board, from G2 to F1.

A cruel blow: Rat's knight captures our hero's pawn on C3.

With a steady hand, our hero brings the king to E1, and right after that rat's knight advances from C3 to E4. our hero advances the king from E1 to D1; then rat sets the knight on F6, watching every square.

Without hurry or fear, our hero places the king on C2. From the dark, Rat pushes the pawn to A4, and our hero's king takes C3, leaving C2 behind.

Check from Rat: the knight plants itself on E4.

our hero slides the king across the board, from C3 to B2, and right after that with dungeon cunning, Rat brings the knight to D2. With a steady hand, our hero brings the king to A1; then rat's pawn advances from E5 to E4.

our hero advances the king from A1 to A2, and right after that rat sets the king on E2, watching every square. Without hurry or fear, our hero places the king on B2.

From the dark, Rat pushes the king to F3, while our hero's king takes C3, leaving B2 behind. Rat answers by moving the knight from D2 to F1, and our hero slides the king across the board, from C3 to C2.

Check from Rat: the knight plants itself on E3.

With a steady hand, our hero brings the king to D2, and right after that rat's knight advances from E3 to F5. our hero advances the king from D2 to E1; then rat sets the knight on D4, watching every square.

Without hurry or fear, our hero places the king on F1. From the dark, Rat pushes the knight to B3, and our hero's king takes G1, leaving F1 behind.

Rat answers by moving the knight from B3 to D4, while our hero slides the king across the board, from G1 to H2. With dungeon cunning, Rat brings the knight to E6.

With a steady hand, our hero brings the king to H3. Check from Rat: the knight plants itself on G5.

our hero advances the king from H3 to H2, and right after that rat sets the king on F2, watching every square. Without hurry or fear, our hero places the king on H1.

From the dark, Rat pushes the pawn to E3, while our hero's king takes H2, leaving H1 behind. Rat answers by moving the king from F2 to E1, and our hero slides the king across the board, from H2 to G3.

With dungeon cunning, Rat brings the king to F1. With a steady hand, our hero brings the king to H2. Rat's knight reaches F3 and threatens our hero's king.

our hero advances the king from H2 to H3. Check from Rat: the knight plants itself on G5.

Without hurry or fear, our hero places the king on G3. From the dark, Rat pushes the pawn to E2, and our hero's king takes H4, leaving G3 behind.

Rat answers by moving the knight from G5 to E4, while our hero slides the king across the board, from H4 to G4. Check from Rat: the knight plants itself on F2.

With a steady hand, our hero brings the king to F3; then rat's knight advances from F2 to D1.

The duel ends in a draw: our hero and Rat withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
9 min 52 s
Moves
208
How it ended
stalemate
Captures (hero / opponent)
4 / 6
Material captured (hero / opponent)
4 / 6
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 42% of 2654 finished games (1127 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (208 moves) lasted longer than 100% of the games on this floor.

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