Battle chronicle
The duel begins: our hero against Rat on floor 1.
our hero's king lands on F5 and defeats Rat's queen!
The duel ends in a draw: our hero and Rat withdraw.
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The battle, move by move
our hero's knight takes F3, leaving G1 behind. Rat answers by moving the king from E8 to D8, while our hero slides the knight across the board, from F3 to G5.
With dungeon cunning, Rat brings the king to E8. With a steady hand, our hero brings the knight to F7; then rat's pawn advances from C5 to C4.
our hero advances the knight from F7 to D8, and right after that rat sets the pawn on C3, watching every square. our hero captures the enemy pawn: the knight leaps from D8 to C6.
A cruel blow: Rat's pawn captures our hero's knight on C6.
our hero's pawn takes E4, leaving E2 behind. Rat answers by moving the pawn from C3 to C2, and our hero slides the pawn across the board, from E4 to E5.
On C1, Rat promotes and gains a reinforcing queen.
With a steady hand, our hero brings the king to E2, and right after that rat's queen advances from C1 to H6. our hero advances the king from E2 to D3; then rat sets the pawn on G5, watching every square.
Without hurry or fear, our hero places the king on D4. From the dark, Rat pushes the pawn to A2, and our hero's king takes C5, leaving D4 behind.
Rat answers by moving the queen from H6 to G6, while our hero slides the king across the board, from C5 to C4. Rat gives check with the queen on C2.
With a steady hand, our hero brings the king to D4. On A1, Rat promotes and gains a reinforcing knight.
our hero advances the king from D4 to E3, and right after that rat sets the pawn on G4, watching every square. Without hurry or fear, our hero places the king on F4.
From the dark, Rat pushes the queen to G2, while our hero's king takes F5, leaving F4 behind. Rat answers by moving the pawn from A5 to A4, and our hero slides the king across the board, from F5 to G6.
With dungeon cunning, Rat brings the pawn to G3. With a steady hand, our hero brings the king to G7, and right after that rat's knight advances from A1 to C2.
our hero advances the king from G7 to G8; then rat sets the pawn on A3, watching every square. Without hurry or fear, our hero places the king on G7.
From the dark, Rat pushes the queen to H1, and our hero's king takes G6, leaving G7 behind. Rat gives check with the queen on E4.
our hero slides the king across the board, from G6 to G5. Rat's queen reaches F5 and threatens our hero's king.
our hero captures the enemy queen: the king leaps from G5 to F5.
Check from Rat: the knight plants itself on D4.
our hero advances the king from F5 to F4, and right after that rat sets the pawn on C5, watching every square. Without hurry or fear, our hero places the pawn on E6.
From the dark, Rat pushes the knight to B5, while our hero's king takes F5, leaving F4 behind. Rat answers by moving the pawn from C7 to C6, and our hero slides the king across the board, from F5 to G6.
With dungeon cunning, Rat brings the knight to C7. With a steady hand, our hero brings the king to G7, and right after that rat's knight advances from C7 to B5.
our hero advances the king from G7 to G6; then rat sets the pawn on G2, watching every square. Without hurry or fear, our hero places the king on F5.
From the dark, Rat pushes the knight to C7, and our hero's king takes E4, leaving F5 behind. Rat answers by moving the pawn from A3 to A2, while our hero slides the king across the board, from E4 to D3.
On A1, Rat promotes and gains a reinforcing queen.
With a steady hand, our hero brings the king to C2; then rat's queen advances from A1 to E5. our hero advances the king from C2 to D3.
Rat's queen reaches D4 and threatens our hero's king.
Without hurry or fear, our hero places the king on E2. Check from Rat: the queen plants itself on E4.
our hero's king takes D2, leaving E2 behind. Rat gives check with the queen on E2.
our hero captures the enemy queen: the king leaps from D2 to E2.
With dungeon cunning, Rat brings the knight to D5. With a steady hand, our hero brings the king to F2. On G1, Rat promotes and gains a reinforcing rook.
our hero captures the enemy rook: the king leaps from F2 to G1.
Rat sets the knight on F4, watching every square, while without hurry or fear, our hero places the king on F2. From the dark, Rat pushes the knight to E2.
our hero captures the enemy knight: the king leaps from F2 to E2.
Rat answers by moving the pawn from C5 to C4, while our hero slides the king across the board, from E2 to D2. With dungeon cunning, Rat brings the king to D8.
With a steady hand, our hero brings the king to C3; then rat's king advances from D8 to C8. our hero claims the enemy pawn by landing on C4.
Rat sets the king on B7, watching every square, and without hurry or fear, our hero places the king on C5. From the dark, Rat pushes the king to A8.
our hero claims the enemy pawn by landing on C6.
Rat answers by moving the king from A8 to B8, and our hero slides the king across the board, from C6 to D7. With dungeon cunning, Rat brings the king to B7.
our hero claims the enemy pawn by landing on E7.
Rat's king advances from B7 to C6. our hero advances the king from E7 to F7; then rat sets the king on B6, watching every square.
Without hurry or fear, our hero places the pawn on E7. From the dark, Rat pushes the king to C6. our hero's pawn crowns on E8 and becomes a queen.
Rat answers by moving the king from C6 to C5, while our hero slides the queen across the board, from E8 to A4. With dungeon cunning, Rat brings the king to B6.
our hero gives check with the queen on A5.
A cruel blow: Rat's king captures our hero's queen on A5.
Draw. The dungeon keeps the names of our hero and Rat.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 7 s
- Moves
- 106
- How it ended
- draw
- Captures (hero / opponent)
- 8 / 2
- Material captured (hero / opponent)
- 30 / 12
- First capture
- move 4
Floor 1 statistics
Against Rat, heroes have won 42% of 2663 finished games (1131 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (106 moves) lasted longer than 84% of the games on this floor.