Battle chronicle
our hero draws pieces against Rat. The dungeon watches in silence.
With an adventurer's precision, our hero takes the rival pawn on G3.
Draw. The dungeon keeps the names of our hero and Rat.
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The battle, move by move
our hero's pawn takes E4, leaving E2 behind. Rat answers by moving the pawn from D7 to D6, and right after that our hero slides the king across the board, from E1 to D2.
With dungeon cunning, Rat brings the king to F8. With a steady hand, our hero brings the king to D3, while rat's king advances from F8 to G7.
our hero advances the king from D3 to C4, and rat sets the pawn on A2, watching every square. Without hurry or fear, our hero places the king on B3.
From the dark, Rat pushes the king to H8. From B3 to A2, our hero's king swallows Rat's pawn.
Rat answers by moving the pawn from G6 to G5; then our hero slides the king across the board, from A2 to A3. With dungeon cunning, Rat brings the pawn to A4.
From A3 to A4, our hero's king swallows Rat's pawn.
Rat's pawn advances from C5 to C4. our hero advances the king from A4 to B4, while rat sets the pawn on E5, watching every square.
From B4 to C4, our hero's king swallows Rat's pawn.
From the dark, Rat pushes the pawn to C5; then our hero's king takes D5, leaving C4 behind. Rat answers by moving the king from H8 to G7, and right after that our hero slides the king across the board, from D5 to E6.
With dungeon cunning, Rat brings the king to H8. With a steady hand, our hero brings the king to D5, while rat's king advances from H8 to G8.
our hero advances the king from D5 to C4, and rat sets the king on F8, watching every square. Without hurry or fear, our hero places the king on B5.
Rat's pawn reaches C6 and threatens our hero's king.
From B5 to C6, our hero's king swallows Rat's pawn.
Rat answers by moving the king from F8 to F7. A clean strike: our hero's king topples the pawn on D6.
With dungeon cunning, Rat brings the king to G8. From D6 to E5, our hero's king swallows Rat's pawn.
Rat's king advances from G8 to F8. our hero advances the king from E5 to D5, while rat sets the king on F7, watching every square.
From D5 to C5, our hero's king swallows Rat's pawn.
From the dark, Rat pushes the king to F6; then our hero's king takes D5, leaving C5 behind. Rat answers by moving the pawn from G5 to G4, and right after that our hero slides the king across the board, from D5 to D4.
With dungeon cunning, Rat brings the king to E6. With a steady hand, our hero brings the king to C5, while rat's king advances from E6 to E5.
our hero advances the king from C5 to C4, and rat sets the pawn on G3, watching every square. Without hurry or fear, our hero places the king on D3.
From the dark, Rat pushes the king to F6, and right after that our hero's king takes E2, leaving D3 behind. Rat answers by moving the king from F6 to E7; then our hero slides the king across the board, from E2 to F3.
With dungeon cunning, Rat brings the king to F6. From F3 to G3, our hero's king swallows Rat's pawn.
Rat's king advances from F6 to G7. our hero advances the king from G3 to G4, while rat sets the king on G6, watching every square.
Without hurry or fear, our hero places the pawn on E5. From the dark, Rat pushes the king to F7.
our hero gives check with the pawn on E6.
Rat advances to E6 and claims our pawn.
Neither our hero nor Rat claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 34 s
- Moves
- 62
- How it ended
- draw
- Captures (hero / opponent)
- 8 / 1
- Material captured (hero / opponent)
- 8 / 1
- First capture
- move 5
Floor 1 statistics
Against Rat, heroes have won 42% of 2663 finished games (1131 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (62 moves) lasted longer than 48% of the games on this floor.