Battle chronicle
The duel begins: our hero against Slug on floor 2.
Slug moves its king from C8 to D7 and topples our hero's queen!
Neither our hero nor Slug claims victory. A draw on the board.
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The battle, move by move
our hero captures the enemy pawn: the pawn leaps from D2 to C3.
A cruel blow: Slug's pawn captures our hero's pawn on C2.
our hero slides the bishop across the board, from C1 to D2, and right after that with dungeon cunning, Slug brings the pawn to E3. our hero captures the enemy pawn: the bishop leaps from D2 to E3.
Slug's pawn advances from C5 to C4. our hero advances the king from E1 to D2, and right after that slug sets the pawn on F6, watching every square.
our hero captures the enemy pawn: the king leaps from D2 to C2.
From the dark, Slug pushes the pawn to F5, while our hero's bishop takes H6, leaving E3 behind. Slug answers by moving the pawn from B5 to B4.
our hero captures the enemy pawn: the pawn leaps from C3 to B4.
With dungeon cunning, Slug brings the king to D8. With a steady hand, our hero brings the pawn to E4, and right after that slug's king advances from D8 to D7.
our hero captures the enemy pawn: the pawn leaps from E4 to F5.
Slug sets the king on E7, watching every square, while without hurry or fear, our hero places the pawn on B3. From the dark, Slug pushes the king to F6.
our hero captures the enemy pawn: the pawn leaps from B3 to C4.
Slug answers by moving the king from F6 to E5, while our hero slides the king across the board, from C2 to D3. With dungeon cunning, Slug brings the king to F6.
With a steady hand, our hero brings the pawn to B5; then slug's king advances from F6 to E7. our hero advances the pawn from B5 to B6, and right after that slug sets the king on D8, watching every square.
Without hurry or fear, our hero places the pawn on F6. From the dark, Slug pushes the pawn to D5. our hero claims the enemy pawn by landing on D5.
Slug answers by moving the king from D8 to C8, and our hero slides the bishop across the board, from H6 to G5. With dungeon cunning, Slug brings the king to B7.
With a steady hand, our hero brings the pawn to D6, and right after that slug's king advances from B7 to B8. our hero advances the king from D3 to C4; then slug sets the king on B7, watching every square.
Without hurry or fear, our hero places the pawn on D7. From the dark, Slug pushes the king to A8. our hero's pawn crowns on D8 and becomes a queen.
Slug answers by moving the king from A8 to B7, while our hero slides the bishop across the board, from G5 to F4. With dungeon cunning, Slug brings the king to C6.
With a steady hand, our hero brings the king to D4; then slug's king advances from C6 to B5. our hero gives check with the queen on D5.
Slug sets the king on A6, watching every square, and without hurry or fear, our hero places the king on C4. A cruel blow: Slug's king captures our hero's pawn on B6.
Check: our hero tightens the net by bringing the queen to D6.
Slug answers by moving the king from B6 to B7, and our hero slides the pawn across the board, from A2 to A4. With dungeon cunning, Slug brings the king to A7.
With a steady hand, our hero brings the pawn to A5, and right after that slug's king advances from A7 to B7. our hero advances the pawn from F6 to F7; then slug sets the king on C8, watching every square.
our hero gives check with the queen on D7.
Slug's king falls on D7 and tears the queen from our hero.
our hero's pawn crowns on F8 and becomes a queen.
Slug answers by moving the king from D7 to C6, while our hero slides the king across the board, from C4 to D4. With dungeon cunning, Slug brings the king to D7.
With a steady hand, our hero brings the bishop to E5; then slug's king advances from D7 to C6. From F6, our hero's queen forces Slug to defend.
Slug sets the king on B5, watching every square, and without hurry or fear, our hero places the pawn on A6. From the dark, Slug pushes the king to A4, while our hero's queen takes F3, leaving F6 behind.
Slug answers by moving the king from A4 to B4, and our hero slides the queen across the board, from F3 to D3. With dungeon cunning, Slug brings the king to A4.
With a steady hand, our hero brings the queen to C3, and right after that slug's king advances from A4 to B5. our hero advances the bishop from E5 to D6.
A cruel blow: Slug's king captures our hero's pawn on A6.
Without hurry or fear, our hero places the pawn on F4. From the dark, Slug pushes the king to B6, and our hero's pawn takes F5, leaving F4 behind.
Slug answers by moving the king from B6 to A7, while our hero slides the pawn across the board, from F5 to F6. With dungeon cunning, Slug brings the king to B7.
With a steady hand, our hero brings the bishop to E7; then slug's king advances from B7 to B8. our hero advances the pawn from F6 to F7, and right after that slug sets the king on B7, watching every square.
our hero's pawn crowns on F8 and becomes a queen.
From the dark, Slug pushes the king to A7, while our hero's queen takes D8, leaving F8 behind. Slug answers by moving the king from A7 to B7, and our hero slides the pawn across the board, from H2 to H4.
With dungeon cunning, Slug brings the king to A6. With a steady hand, our hero brings the king to C5, and right after that slug's king advances from A6 to A7.
From A3, our hero's queen forces Slug to defend.
Slug sets the king on B7, watching every square, while without hurry or fear, our hero places the bishop on D6.
The duel ends in a draw: our hero and Slug withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 6 min 58 s
- Moves
- 99
- How it ended
- stalemate
- Captures (hero / opponent)
- 7 / 4
- Material captured (hero / opponent)
- 7 / 12
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (99 moves) lasted longer than 90% of the games on this floor.