Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
With an adventurer's precision, our hero takes the rival knight on B3.
Draw. The dungeon keeps the names of our hero and Slug.
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The battle, move by move
our hero claims the enemy knight by landing on B3.
After toppling the pawn on D2, Slug threatens our hero's king.
our hero captures the enemy pawn: the king leaps from E1 to D2.
Slug's bishop advances from E4 to F5. our hero advances the pawn from F2 to F3, and right after that slug sets the pawn on B4, watching every square.
Without hurry or fear, our hero places the pawn on E4. From the dark, Slug pushes the bishop to H7, while our hero's pawn takes H3, leaving H2 behind.
Slug's pawn falls on F3 and tears the pawn from our hero.
our hero captures the enemy pawn: the pawn leaps from G2 to F3.
With dungeon cunning, Slug brings the king to E7. With a steady hand, our hero brings the pawn to H4, and right after that slug's bishop advances from H7 to G6.
our hero advances the king from D2 to E3; then slug sets the king on D7, watching every square. Without hurry or fear, our hero places the king on F4.
From the dark, Slug pushes the king to C7, and our hero's king takes G5, leaving F4 behind. Slug answers by moving the king from C7 to D7, while our hero slides the pawn across the board, from H4 to H5.
With dungeon cunning, Slug brings the king to E8. our hero captures the enemy bishop: the pawn leaps from H5 to G6.
Slug's pawn advances from B6 to B5. our hero advances the pawn from G6 to G7, and right after that slug sets the king on D8, watching every square.
our hero's pawn crowns on G8 and becomes a queen.
From the dark, Slug pushes the king to C7. our hero captures the pawn on F7 and leaves Slug in check.
Slug answers by moving the king from C7 to B8. our hero gives check with the queen on F8.
With dungeon cunning, Slug brings the king to C7. From E7, our hero's queen forces Slug to defend.
Slug's king advances from C7 to C6. our hero advances the pawn from F3 to F4; then slug sets the pawn on D5, watching every square.
our hero gives check with the queen on E6.
From the dark, Slug pushes the king to C7. our hero captures the enemy pawn: the pawn leaps from E4 to D5.
Slug answers by moving the king from C7 to B7, while our hero slides the pawn across the board, from D5 to D6. With dungeon cunning, Slug brings the king to A8.
With a steady hand, our hero brings the pawn to D7; then slug's king advances from A8 to B7. our hero advances the queen from E6 to E7, and right after that slug sets the king on A6, watching every square.
our hero's pawn crowns on D8 and becomes a queen.
From the dark, Slug pushes the pawn to C4. our hero claims the enemy pawn by landing on B4.
Slug's pawn falls on B3 and tears the pawn from our hero.
our hero captures the enemy pawn: the pawn leaps from C2 to B3.
With dungeon cunning, Slug brings the king to A7. our hero claims the enemy pawn by landing on B5.
Neither our hero nor Slug claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 4 s
- Moves
- 53
- How it ended
- stalemate
- Captures (hero / opponent)
- 9 / 3
- Material captured (hero / opponent)
- 13 / 3
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1563 finished games (621 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (53 moves) lasted longer than 39% of the games on this floor.