Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
With an adventurer's precision, our hero takes the rival knight on E7.
Slug falls to our hero's mate. The legend grows.
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The battle, move by move
our hero claims the enemy bishop by landing on C3.
Slug's king advances from E8 to E7. our hero advances the pawn from H2 to H3.
A cruel blow: Slug's pawn captures our hero's pawn on H3.
our hero claims the enemy pawn by landing on H3.
Slug's pawn falls on A2 and tears the pawn from our hero.
our hero's pawn takes E3, leaving E2 behind. On A1, Slug promotes and gains a reinforcing knight.
our hero slides the king across the board, from E1 to E2, and right after that with dungeon cunning, Slug brings the king to F8. With a steady hand, our hero brings the pawn to D3; then slug's king advances from F8 to G7.
our hero advances the pawn from F2 to F4, and right after that slug sets the king on H8, watching every square. Without hurry or fear, our hero places the pawn on D4.
From the dark, Slug pushes the knight to E8. our hero claims the enemy pawn by landing on C5.
Slug answers by moving the knight from A1 to B3, and our hero slides the pawn across the board, from C5 to C6. With dungeon cunning, Slug brings the king to H7.
With a steady hand, our hero brings the pawn to C7. Slug's knight falls on C7 and tears the pawn from our hero.
our hero advances the king from E2 to F2; then slug sets the king on G8, watching every square. Without hurry or fear, our hero places the king on G3.
From the dark, Slug pushes the knight to A1, and our hero's king takes G4, leaving G3 behind. Slug answers by moving the pawn from D6 to D5, while our hero slides the pawn across the board, from H3 to H4.
Slug's knight falls on C2 and tears the pawn from our hero.
With a steady hand, our hero brings the pawn to H5; then slug's knight advances from C7 to E8. our hero advances the pawn from F4 to F5, and right after that slug sets the king on G7, watching every square.
Without hurry or fear, our hero places the king on F4. From the dark, Slug pushes the king to F6, while our hero's pawn takes H6, leaving H5 behind.
Slug answers by moving the knight from E8 to C7, and our hero slides the pawn across the board, from H6 to H7. With dungeon cunning, Slug brings the king to G7.
With a steady hand, our hero brings the king to G5. Slug's king falls on H7 and tears the pawn from our hero.
our hero advances the king from G5 to F6; then slug sets the pawn on D4, watching every square. our hero claims the enemy pawn by landing on D4.
Slug gives check with the knight on D5.
our hero captures the enemy pawn: the king leaps from F6 to F7.
Slug answers by moving the knight from D5 to C7, while our hero slides the pawn across the board, from F5 to F6. With dungeon cunning, Slug brings the knight to E3.
With a steady hand, our hero brings the king to E7; then slug's knight advances from E3 to C2. our hero advances the pawn from F6 to F7.
Slug's knight reaches D5 and threatens our hero's king.
Without hurry or fear, our hero places the king on E8. From the dark, Slug pushes the pawn to B4. our hero's pawn crowns on F8 and becomes a queen.
Slug answers by moving the knight from D5 to E7. our hero captures the knight on E7 and leaves Slug in check.
With dungeon cunning, Slug brings the king to G8. our hero claims the enemy pawn by landing on B4.
Slug's pawn advances from E4 to E3. our hero advances the pawn from D4 to D5; then slug sets the king on H8, watching every square.
Without hurry or fear, our hero places the pawn on D6. From the dark, Slug pushes the knight to D4, and our hero's pawn takes D7, leaving D6 behind.
Slug answers by moving the knight from D4 to E6, while our hero slides the king across the board, from E8 to F7. Slug gives check with the knight on G5.
With a steady hand, our hero brings the king to F6. Slug's knight reaches H7 and threatens our hero's king.
our hero advances the king from F6 to G6. Check from Slug: the knight plants itself on F8.
Mate. our hero's queen on F8 leaves Slug with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 27 s
- Moves
- 75
- How it ended
- checkmate
- Captures (hero / opponent)
- 8 / 5
- Material captured (hero / opponent)
- 14 / 5
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1563 finished games (621 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (75 moves) lasted longer than 71% of the games on this floor.