Battle chronicle

our hero draws pieces against Rat. The dungeon watches in silence.

A cruel blow: Rat's king captures our hero's queen on B8.

Checkmate! our hero topples Rat and claims victory.

Loading…

The battle, move by move

our hero advances the pawn from E2 to E4, while rat sets the pawn on A4, watching every square. From B2 to A3, our hero's pawn swallows Rat's pawn.

From the dark, Rat pushes the knight to B6; then our hero's pawn takes C3, leaving C2 behind. Rat answers by moving the knight from B6 to D7, and right after that our hero slides the pawn across the board, from D2 to D3.

With dungeon cunning, Rat brings the pawn to C4. A clean strike: our hero's pawn topples the pawn on C4.

Rat's knight advances from D7 to E5. our hero advances the pawn from C4 to C5, and rat sets the knight on D7, watching every square.

Without hurry or fear, our hero places the pawn on F4. From the dark, Rat pushes the knight to F6, and right after that our hero's pawn takes E5, leaving E4 behind.

Rat answers by moving the pawn from G6 to G5. A clean strike: our hero's pawn topples the pawn on G5.

With dungeon cunning, Rat brings the knight to H5. With a steady hand, our hero brings the pawn to H4, and rat's knight advances from H5 to G7.

our hero advances the pawn from G5 to G6, while rat sets the knight on F5, watching every square. Without hurry or fear, our hero places the pawn on E6.

From the dark, Rat pushes the king to D8; then our hero's king takes D1, leaving E1 behind. Rat advances to H4 and claims our pawn.

our hero slides the pawn across the board, from G2 to G3. Rat moves the knight from H4 to G6 and topples our hero's pawn.

With a steady hand, our hero brings the pawn to C4, while rat's king advances from D8 to C8. our hero advances the king from D1 to C1, and rat sets the king on B7, watching every square.

Without hurry or fear, our hero places the king on C2. From the dark, Rat pushes the king to A6, and right after that our hero's king takes C3, leaving C2 behind.

Rat answers by moving the king from A6 to A7; then our hero slides the king across the board, from C3 to B4. With dungeon cunning, Rat brings the knight to F8.

From B4 to A4, our hero's king swallows Rat's pawn.

Rat's knight advances from F8 to H7. our hero advances the king from A4 to A5, while rat sets the king on B7, watching every square.

Without hurry or fear, our hero places the pawn on A4. From the dark, Rat pushes the knight to F6; then our hero's king takes B4, leaving A5 behind.

Rat answers by moving the knight from F6 to H5, and right after that our hero slides the pawn across the board, from A4 to A5. With dungeon cunning, Rat brings the king to A7.

With a steady hand, our hero brings the pawn to A6. Rat advances to G3 and claims our pawn.

our hero advances the king from B4 to C3. Check from Rat: the knight plants itself on E2.

Without hurry or fear, our hero places the king on D2. Rat advances to A6 and claims our pawn.

From D2 to E2, our hero's king swallows Rat's knight.

Rat answers by moving the king from A6 to A7; then our hero slides the king across the board, from E2 to F2. With dungeon cunning, Rat brings the king to A8.

With a steady hand, our hero brings the king to G2, and rat's king advances from A8 to B7. our hero advances the king from G2 to G3, while rat sets the king on A6, watching every square.

From G3 to G4, our hero's king swallows Rat's pawn.

From the dark, Rat pushes the king to B7; then our hero's king takes G5, leaving G4 behind. Rat answers by moving the king from B7 to C8, and right after that our hero slides the king across the board, from G5 to G6.

With dungeon cunning, Rat brings the king to B8. With a steady hand, our hero brings the king to G7, while rat's king advances from B8 to A7.

our hero advances the king from G7 to F7, and rat sets the king on A6, watching every square. A clean strike: our hero's king topples the pawn on E7.

From the dark, Rat pushes the king to B7, and right after that our hero's king takes D7, leaving E7 behind. Rat answers by moving the king from B7 to B8; then our hero slides the pawn across the board, from E6 to E7.

With dungeon cunning, Rat brings the king to A7. Promotion: on E8, our hero turns a pawn into a queen.

Rat's king advances from A7 to B7. our hero gives check with the queen on B8.

Rat advances to B8 and claims our queen.

Without hurry or fear, our hero places the king on D8. From the dark, Rat pushes the king to A8; then our hero's king takes C8, leaving D8 behind.

Rat answers by moving the king from A8 to A7. From C8 to C7, our hero's king swallows Rat's pawn.

With dungeon cunning, Rat brings the king to A8. A clean strike: our hero's king topples the pawn on C6.

Rat's king advances from A8 to B8. our hero advances the king from C6 to B6, and rat sets the king on C8, watching every square.

Without hurry or fear, our hero places the pawn on C6. From the dark, Rat pushes the king to D8. From C7, our hero's pawn forces Rat to defend.

Rat answers by moving the king from D8 to D7. Promotion: on C8, our hero turns a pawn into a queen.

With dungeon cunning, Rat brings the king to D6. our hero gives check with the queen on D8.

Rat's king advances from D6 to E6. our hero advances the pawn from C4 to C5, while rat sets the king on E5, watching every square.

Without hurry or fear, our hero places the pawn on C6. From the dark, Rat pushes the king to F5; then our hero's pawn takes C7, leaving C6 behind.

Rat answers by moving the king from F5 to E6. Promotion: on C8, our hero turns a pawn into a queen.

With dungeon cunning, Rat brings the king to E5. Check: our hero tightens the net by bringing the queen to E8.

Rat's king advances from E5 to D6. our hero advances the queen from C8 to C1, and rat sets the king on D5, watching every square.

From D1, our hero's queen forces Rat to defend.

From the dark, Rat pushes the king to C4. Check: our hero tightens the net by bringing the queen to C1.

Rat answers by moving the king from C4 to D4; then our hero slides the pawn across the board, from A2 to A4. With dungeon cunning, Rat brings the king to D3.

With a steady hand, our hero brings the pawn to A5, and rat's king advances from D3 to D4. our hero advances the pawn from A5 to A6, while rat sets the king on D3, watching every square.

Without hurry or fear, our hero places the pawn on A7. From the dark, Rat pushes the king to D4.

Promotion: on A8, our hero turns a pawn into a queen.

Rat answers by moving the king from D4 to D3. Check: our hero tightens the net by bringing the queen to A3.

With dungeon cunning, Rat brings the king to D4. our hero gives check with the queen on D1.

Rat's king advances from D4 to C4. Mate. our hero's queen on C8 leaves Rat with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 55 s
Moves
131
How it ended
checkmate
Captures (hero / opponent)
9 / 5
Material captured (hero / opponent)
11 / 13
First capture
move 1

Floor 1 statistics

Against Rat, heroes have won 42% of 2658 finished games (1128 wins, 429 losses, 1101 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.

This game (131 moves) lasted longer than 92% of the games on this floor.

More from floor 1