Battle chronicle

In the depths of Sewers, our hero faces Rat.

A cruel blow: Rat's king captures our hero's queen on G4.

The duel ends in a draw: our hero and Rat withdraw.

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The battle, move by move

From B2 to A3, our hero's pawn swallows Rat's pawn.

Rat sets the pawn on E5, watching every square; then without hurry or fear, our hero places the rook on D1. From the dark, Rat pushes the king to D8, and right after that our hero's pawn takes F4, leaving F2 behind.

Rat answers by moving the king from D8 to E7. A clean strike: our hero's pawn topples the pawn on E5.

With dungeon cunning, Rat brings the pawn to D5. With a steady hand, our hero brings the knight to F3, and rat's king advances from E7 to E8.

our hero advances the pawn from E5 to E6, while rat sets the king on F8, watching every square. From D1 to D5, our hero's rook swallows Rat's pawn.

From the dark, Rat pushes the pawn to C4. A clean strike: our hero's rook topples the pawn on A5.

Rat answers by moving the king from F8 to E7, and right after that our hero slides the rook across the board, from A5 to A4. With dungeon cunning, Rat brings the pawn to C3.

With a steady hand, our hero brings the rook to H4, while rat's king advances from E7 to F6. our hero advances the rook from H4 to H8, and rat sets the king on G7, watching every square.

Without hurry or fear, our hero places the rook on A8. From the dark, Rat pushes the pawn to C2, and right after that our hero's rook takes A4, leaving A8 behind.

Rat's pawn crowns on C1 and a hostile queen is born.

our hero slides the king across the board, from E1 to F2, while with dungeon cunning, Rat brings the queen to H6. With a steady hand, our hero brings the knight to E5, and rat's king advances from G7 to F6.

A clean strike: our hero's knight topples the pawn on C6.

Rat's queen reaches H4 and threatens our hero's king.

Without hurry or fear, our hero places the king on E3. Check from Rat: the queen plants itself on H3.

our hero's king takes D4, leaving E3 behind. Rat gives check with the queen on G4.

our hero slides the king across the board, from D4 to C5. Rat moves the queen from G4 to E6 and topples our hero's pawn.

With a steady hand, our hero brings the knight to D8. Check from Rat: the queen plants itself on E3.

our hero advances the king from C5 to B5. Rat gives check with the queen on G5.

Without hurry or fear, our hero places the king on A6. From the dark, Rat pushes the queen to G1, and right after that our hero's king takes B7, leaving A6 behind.

Rat answers by moving the king from F6 to F5. A clean strike: our hero's king topples the pawn on C7.

Rat gives check with the queen on H2.

With a steady hand, our hero brings the king to C8, and rat's queen advances from H2 to E2. our hero advances the rook from A4 to A8, while rat sets the queen on F1, watching every square.

Without hurry or fear, our hero places the rook on B8. Rat gives check with the queen on C4.

our hero's king takes B7, leaving C8 behind. Rat answers by moving the queen from C4 to D3, and right after that our hero slides the pawn across the board, from A3 to A4.

Check from Rat: the queen plants itself on B1.

With a steady hand, our hero brings the king to C8. Rat gives check with the queen on C2.

our hero advances the king from C8 to D7. Rat's queen reaches D2 and threatens our hero's king.

Without hurry or fear, our hero places the king on E8. Check from Rat: the queen plants itself on E1.

our hero's king takes F8, leaving E8 behind. Rat answers by moving the queen from E1 to D1; then our hero slides the pawn across the board, from A4 to A5.

Rat's queen reaches D6 and threatens our hero's king.

With a steady hand, our hero brings the king to G8, and rat's queen advances from D6 to C5. our hero advances the king from G8 to H8, while rat sets the queen on C8, watching every square.

From B8 to C8, our hero's rook swallows Rat's queen.

From the dark, Rat pushes the king to G5; then our hero's pawn takes A6, leaving A5 behind. Rat answers by moving the king from G5 to F6, and right after that our hero slides the pawn across the board, from A6 to A7.

With dungeon cunning, Rat brings the king to F5. Promotion: on A8, our hero turns a pawn into a queen.

Rat's king advances from F5 to E5. our hero gives check with the queen on B8.

Rat sets the king on E4, watching every square; then without hurry or fear, our hero places the queen on B3. From the dark, Rat pushes the king to D4, and right after that our hero's queen takes F7, leaving B3 behind.

Rat answers by moving the king from D4 to E4. By taking the pawn on G6, our hero drives Rat into check.

With dungeon cunning, Rat brings the king to E5. With a steady hand, our hero brings the queen to B1, and rat's king advances from E5 to D5.

our hero advances the pawn from A2 to A3, while rat sets the king on E5, watching every square. Without hurry or fear, our hero places the pawn on A4.

From the dark, Rat pushes the king to D5; then our hero's pawn takes A5, leaving A4 behind. Rat answers by moving the king from D5 to D4, and right after that our hero slides the pawn across the board, from A5 to A6.

With dungeon cunning, Rat brings the king to E3. With a steady hand, our hero brings the pawn to A7, while rat's king advances from E3 to E2.

Promotion: on A8, our hero turns a pawn into a queen.

Rat sets the king on D2, watching every square; then without hurry or fear, our hero places the queen on H1. From the dark, Rat pushes the king to E2, and right after that our hero's queen takes A4, leaving A8 behind.

Rat answers by moving the king from E2 to F2. From H4, our hero's queen forces Rat to defend.

With dungeon cunning, Rat brings the king to G2. Check: our hero tightens the net by bringing the queen to C2.

Rat's king advances from G2 to G1. our hero gives check with the queen on D1.

Rat sets the king on G2, watching every square, and right after that without hurry or fear, our hero places the queen on E1. From the dark, Rat pushes the king to F3.

Check: our hero tightens the net by bringing the queen to G4.

Rat advances to G4 and claims our queen.

our hero slides the queen across the board, from E1 to H1, and with dungeon cunning, Rat brings the king to F4. With a steady hand, our hero brings the king to G8, while rat's king advances from F4 to G3.

our hero advances the queen from H1 to H8, and rat sets the king on G2, watching every square. Without hurry or fear, our hero places the queen on A1.

From the dark, Rat pushes the king to H2. From C2, our hero's rook forces Rat to defend.

Rat answers by moving the king from H2 to H3; then our hero slides the knight across the board, from D8 to C6. With dungeon cunning, Rat brings the king to G3.

With a steady hand, our hero brings the knight to D4, and rat's king advances from G3 to H3. our hero advances the knight from D4 to F5, while rat sets the king on G4, watching every square.

Check: our hero tightens the net by bringing the knight to E3.

From the dark, Rat pushes the king to H4; then our hero's rook takes F2, leaving C2 behind. Rat answers by moving the king from H4 to G5.

From G2, our hero's rook forces Rat to defend.

With dungeon cunning, Rat brings the king to H4. Check: our hero tightens the net by bringing the knight to F5.

Rat's king advances from H4 to H5. our hero advances the king from G8 to H7.

Draw. The dungeon keeps the names of our hero and Rat.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 30 s
Moves
141
How it ended
stalemate
Captures (hero / opponent)
8 / 2
Material captured (hero / opponent)
16 / 10
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 42% of 2663 finished games (1131 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (141 moves) lasted longer than 94% of the games on this floor.

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