Battle chronicle
The duel begins: our hero against Spider on floor 3.
Spider moves its knight from C4 to E3 and topples our hero's bishop!
In the end, our hero delivers checkmate and Spider flees the board.
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The battle, move by move
our hero captures the enemy pawn: the bishop leaps from C1 to E3.
Spider sets the pawn on C5, watching every square, while without hurry or fear, our hero places the knight on F3. From the dark, Spider pushes the pawn to F5.
our hero captures the enemy pawn: the knight leaps from F3 to E5.
Spider answers by moving the knight from E4 to F6, while our hero slides the knight across the board, from E5 to C6. With dungeon cunning, Spider brings the knight to E4.
With a steady hand, our hero brings the king to D1; then spider's pawn advances from A6 to A5. our hero claims the enemy pawn by landing on A5.
Spider sets the knight on D6, watching every square, and without hurry or fear, our hero places the knight on B3. From the dark, Spider pushes the pawn to E5.
our hero claims the enemy pawn by landing on C5.
Spider answers by moving the knight from D6 to C8. our hero captures the enemy pawn: the knight leaps from C5 to A4.
With dungeon cunning, Spider brings the king to E7. our hero claims the enemy pawn by landing on C3.
Spider's king advances from E7 to E6. our hero advances the knight from C3 to B5; then spider sets the king on D5, watching every square.
our hero gives check with the knight on C3.
From the dark, Spider pushes the king to C6, and our hero's king takes D2, leaving D1 behind. Spider answers by moving the knight from C8 to D6, while our hero slides the king across the board, from D2 to D3.
Spider's pawn reaches E4 and threatens our hero's king.
With a steady hand, our hero brings the king to D4; then spider's king advances from C6 to D7. our hero advances the king from D4 to E5.
Spider gives check with the knight on C4.
Without hurry or fear, our hero places the king on F4. A cruel blow: Spider's knight captures our hero's bishop on E3.
our hero claims the enemy knight by landing on E3.
Spider answers by moving the king from D7 to D6, and our hero slides the king across the board, from E3 to F4. With dungeon cunning, Spider brings the king to C7.
our hero claims the enemy pawn by landing on F5.
Spider's king advances from C7 to B6. our hero captures the enemy pawn: the king leaps from F5 to E4.
Spider sets the king on A5, watching every square, while without hurry or fear, our hero places the knight on D5. From the dark, Spider pushes the king to B5, and our hero's pawn takes G4, leaving G2 behind.
Spider answers by moving the king from B5 to C5, while our hero slides the pawn across the board, from G4 to G5. With dungeon cunning, Spider brings the king to C4.
With a steady hand, our hero brings the pawn to G6; then spider's king advances from C4 to B3. our hero advances the pawn from G6 to G7, and right after that spider sets the king on C2, watching every square.
our hero's pawn crowns on G8 and becomes a queen.
From the dark, Spider pushes the king to D2, while our hero's queen takes G4, leaving G8 behind. Spider answers by moving the king from D2 to C1, and our hero slides the queen across the board, from G4 to F3.
With dungeon cunning, Spider brings the king to C2. our hero gives check with the queen on D3.
Spider's king advances from C2 to C1. From C3, our hero's queen forces Spider to defend.
Spider sets the king on B1, watching every square, while without hurry or fear, our hero places the knight on E3. From the dark, Spider pushes the king to A2, and our hero's knight takes C4, leaving E3 behind.
Spider answers by moving the king from A2 to B1. Mate. our hero's queen on B2 leaves Spider with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 19 s
- Moves
- 67
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 1
- Material captured (hero / opponent)
- 11 / 3
- First capture
- move 0
Floor 3 statistics
Against Spider, heroes have won 43% of 953 finished games (410 wins, 153 losses, 390 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.
This game (67 moves) lasted longer than 59% of the games on this floor.