Battle chronicle

A new legend is written: our hero challenges Rat on floor 1.

Rat moves its king from H6 to G5 and topples our hero's queen!

Neither our hero nor Rat claims victory. A draw on the board.

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The battle, move by move

our hero slides the pawn across the board, from F2 to F4. Rat's pawn falls on B2 and tears the pawn from our hero.

With a steady hand, our hero brings the pawn to G3; then rat's king advances from E8 to D8. our hero advances the pawn from D2 to D3, and right after that rat sets the pawn on A4, watching every square.

Without hurry or fear, our hero places the pawn on C3. From the dark, Rat pushes the pawn to E6, while our hero's pawn takes H4, leaving H2 behind.

Rat answers by moving the knight from D7 to B8, and our hero slides the pawn across the board, from C3 to C4. With dungeon cunning, Rat brings the pawn to E5.

our hero claims the enemy pawn by landing on E5.

Rat's knight advances from B8 to A6. our hero advances the pawn from E5 to E6; then rat sets the king on E7, watching every square.

Without hurry or fear, our hero places the king on F2. From the dark, Rat pushes the king to D8, and our hero's pawn takes E3, leaving E2 behind.

Rat answers by moving the king from D8 to E7, while our hero slides the king across the board, from F2 to G2. Rat's king falls on E6 and tears the pawn from our hero.

With a steady hand, our hero brings the pawn to E4; then rat's knight advances from A6 to B4. our hero advances the king from G2 to H2, and right after that rat sets the king on D6, watching every square.

Without hurry or fear, our hero places the king on G2. From the dark, Rat pushes the pawn to G5, while our hero's pawn takes H5, leaving H4 behind.

On B1, Rat promotes and gains a reinforcing bishop.

our hero slides the king across the board, from G2 to F1; then with dungeon cunning, Rat brings the king to E6. With a steady hand, our hero brings the king to E1.

Rat's knight falls on A2 and tears the pawn from our hero.

our hero advances the king from E1 to D1. A cruel blow: Rat's bishop captures our hero's pawn on D3.

Without hurry or fear, our hero places the king on D2. From the dark, Rat pushes the pawn to A3. our hero captures the enemy bishop: the king leaps from D2 to D3.

Rat answers by moving the king from E6 to F7, while our hero slides the pawn across the board, from H5 to H6. With dungeon cunning, Rat brings the king to E8.

With a steady hand, our hero brings the pawn to H7. Rat gives check with the knight on B4.

our hero advances the king from D3 to E3. Rat's knight reaches D5 and threatens our hero's king.

Without hurry or fear, our hero places the king on E2. From the dark, Rat pushes the king to D7. our hero's pawn crowns on H8 and becomes a queen.

Rat answers by moving the knight from D5 to B4, and our hero slides the queen across the board, from H8 to E5. With dungeon cunning, Rat brings the knight to D5.

our hero captures the knight on D5 and leaves Rat in check.

Rat's king advances from D7 to E8. From F7, our hero's queen forces Rat to defend.

Rat sets the king on D8, watching every square. Check: our hero tightens the net by bringing the queen to E8.

Rat's king falls on E8 and tears the queen from our hero.

our hero's king takes E3, leaving E2 behind. Rat answers by moving the king from E8 to F7, while our hero slides the king across the board, from E3 to D3.

With dungeon cunning, Rat brings the king to E6. With a steady hand, our hero brings the king to C3; then rat's pawn advances from A3 to A2.

our hero advances the king from C3 to B2. On A1, Rat promotes and gains a reinforcing queen.

our hero captures the enemy queen: the king leaps from B2 to A1.

From the dark, Rat pushes the king to F7, while our hero's pawn takes E5, leaving E4 behind. Rat answers by moving the king from F7 to G8, and our hero slides the pawn across the board, from E5 to E6.

With dungeon cunning, Rat brings the king to G7. With a steady hand, our hero brings the pawn to E7, and right after that rat's king advances from G7 to G8.

our hero's pawn crowns on E8 and becomes a queen.

Rat sets the king on G7, watching every square, while without hurry or fear, our hero places the queen on H5. From the dark, Rat pushes the king to G8.

our hero captures the pawn on G5 and leaves Rat in check.

Rat answers by moving the king from G8 to H8. our hero claims the enemy pawn by landing on G4.

With dungeon cunning, Rat brings the king to H7. With a steady hand, our hero brings the queen to C8; then rat's king advances from H7 to G6.

our hero claims the enemy pawn by landing on C7.

Rat sets the king on F6, watching every square. our hero captures the pawn on C6 and leaves Rat in check.

From the dark, Rat pushes the king to E7. our hero captures the pawn on C5 and leaves Rat in check.

Rat answers by moving the king from E7 to F7. From F5, our hero's queen forces Rat to defend.

With dungeon cunning, Rat brings the king to G8. With a steady hand, our hero brings the pawn to C5, and right after that rat's king advances from G8 to H8.

our hero advances the pawn from C5 to C6; then rat sets the king on G8, watching every square. Without hurry or fear, our hero places the pawn on C7.

From the dark, Rat pushes the king to H8. our hero's pawn crowns on C8 and becomes a queen.

Rat answers by moving the king from H8 to G7, while our hero slides the queen across the board, from F5 to E6. With dungeon cunning, Rat brings the king to H7.

With a steady hand, our hero brings the pawn to G4; then rat's king advances from H7 to G7. our hero advances the queen from E6 to E8, and right after that rat sets the king on H7, watching every square.

Without hurry or fear, our hero places the pawn on G5. From the dark, Rat pushes the king to G7, while our hero's pawn takes G6, leaving G5 behind.

Rat answers by moving the king from G7 to H6, and our hero slides the pawn across the board, from G6 to G7. With dungeon cunning, Rat brings the king to H7.

our hero's pawn crowns on G8 and becomes a queen.

Rat's king advances from H7 to H6. From G5, our hero's queen forces Rat to defend.

A cruel blow: Rat's king captures our hero's queen on G5.

Check: our hero tightens the net by bringing the queen to E5.

From the dark, Rat pushes the king to G6. our hero gives check with the queen on E6.

Rat answers by moving the king from G6 to H7. From E7, our hero's queen forces Rat to defend.

With dungeon cunning, Rat brings the king to G8. Check: our hero tightens the net by bringing the queen to E8.

Rat's king advances from G8 to H7. our hero advances the queen from E5 to F6.

The duel ends in a draw: our hero and Rat withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
7 min 22 s
Moves
125
How it ended
stalemate
Captures (hero / opponent)
9 / 6
Material captured (hero / opponent)
21 / 22
First capture
move 1

Floor 1 statistics

Against Rat, heroes have won 42% of 2664 finished games (1132 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (125 moves) lasted longer than 90% of the games on this floor.

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