Battle chronicle

In the depths of Sewers, our hero faces Rat.

A cruel blow: Rat's king captures our hero's queen on C8.

The duel ends in a draw: our hero and Rat withdraw.

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The battle, move by move

From B2 to A3, our hero's pawn swallows Rat's pawn.

Rat answers by moving the knight from D7 to B6; then our hero slides the pawn across the board, from G2 to G3. With dungeon cunning, Rat brings the pawn to C4.

With a steady hand, our hero brings the pawn to E3, and rat's pawn advances from G6 to G5. our hero advances the pawn from E3 to E4, while rat sets the king on D8, watching every square.

Without hurry or fear, our hero places the king on D1. From the dark, Rat pushes the king to C8; then our hero's pawn takes C3, leaving C2 behind.

Rat answers by moving the king from C8 to B8, and right after that our hero slides the pawn across the board, from D2 to D4. With dungeon cunning, Rat brings the king to B7.

With a steady hand, our hero brings the pawn to E5, while rat's king advances from B7 to A8. our hero advances the pawn from E5 to E6, and rat sets the king on B8, watching every square.

Without hurry or fear, our hero places the pawn on A4. From the dark, Rat pushes the king to A8, and right after that our hero's pawn takes A3, leaving A2 behind.

Rat answers by moving the king from A8 to B8; then our hero slides the king across the board, from D1 to E1. With dungeon cunning, Rat brings the pawn to C5.

From D4 to C5, our hero's pawn swallows Rat's pawn.

Rat's knight advances from B6 to C8. our hero advances the pawn from C5 to C6, while rat sets the king on A7, watching every square.

Without hurry or fear, our hero places the king on F1. From the dark, Rat pushes the king to B6; then our hero's king takes G2, leaving F1 behind.

Rat answers by moving the knight from C8 to D6, and right after that our hero slides the king across the board, from G2 to H1. Rat moves the king from B6 to C6 and topples our hero's pawn.

With a steady hand, our hero brings the king to G1, while rat's knight advances from D6 to E4. our hero advances the king from G1 to F1.

Rat moves the knight from E4 to C3 and topples our hero's pawn.

Without hurry or fear, our hero places the pawn on H3. From the dark, Rat pushes the knight to E4. From H3 to G4, our hero's pawn swallows Rat's pawn.

Rat answers by moving the pawn from C4 to C3; then our hero slides the pawn across the board, from F2 to F4. With dungeon cunning, Rat brings the pawn to C2.

From F4 to G5, our hero's pawn swallows Rat's pawn.

Rat's pawn crowns on C1 and a hostile queen is born.

our hero advances the king from F1 to E2, while rat sets the king on B7, watching every square. Without hurry or fear, our hero places the pawn on G6.

Rat's queen reaches B2 and threatens our hero's king.

our hero's king takes F1, leaving E2 behind. Check from Rat: the queen plants itself on G2.

our hero slides the king across the board, from F1 to E1, and with dungeon cunning, Rat brings the king to B8. With a steady hand, our hero brings the pawn to G7, while rat's queen advances from G2 to F3.

Promotion: on G8, our hero turns a pawn into a queen.

Rat sets the king on B7, watching every square. From C8, our hero's queen forces Rat to defend.

Rat advances to C8 and claims our queen.

our hero's pawn takes G5, leaving G4 behind. Rat answers by moving the king from C8 to B8; then our hero slides the pawn across the board, from G5 to G6.

Check from Rat: the queen plants itself on E3.

With a steady hand, our hero brings the king to F1. Rat captures the pawn on G3 and puts our hero in check.

our hero advances the king from F1 to G2, while rat sets the knight on F1, watching every square. From G2 to F1, our hero's king swallows Rat's knight.

Check from Rat: the queen plants itself on H3.

our hero's king takes E2, leaving F1 behind. Rat gives check with the queen on G4.

our hero slides the king across the board, from E2 to E1. Rat's queen reaches G3 and threatens our hero's king.

With a steady hand, our hero brings the king to D2, while rat's king advances from B8 to C8. our hero advances the pawn from G6 to G7, and rat sets the pawn on C5, watching every square.

Promotion: on G8, our hero turns a pawn into a queen.

Rat advances to G8 and claims our queen.

our hero's king takes C1, leaving D2 behind. Rat answers by moving the queen from G8 to G2; then our hero slides the king across the board, from C1 to B1.

Rat gives check with the queen on G1.

With a steady hand, our hero brings the king to B2. Rat's queen reaches H2 and threatens our hero's king.

our hero advances the king from B2 to B3. Check from Rat: the queen plants itself on H3.

Without hurry or fear, our hero places the king on C2. From the dark, Rat pushes the queen to F3; then our hero's king takes C1, leaving C2 behind.

Rat answers by moving the pawn from C5 to C4, and right after that our hero slides the king across the board, from C1 to C2. Check from Rat: the queen plants itself on D3.

With a steady hand, our hero brings the king to B2. Rat gives check with the queen on B3.

our hero advances the king from B2 to C1. Rat's queen reaches E3 and threatens our hero's king.

Without hurry or fear, our hero places the king on C2. Check from Rat: the queen plants itself on C3.

From C2 to C3, our hero's king swallows Rat's queen.

Rat answers by moving the king from C8 to B8. A clean strike: our hero's king topples the pawn on C4.

With dungeon cunning, Rat brings the king to B7. With a steady hand, our hero brings the king to D4, and rat's king advances from B7 to C7.

our hero advances the king from D4 to E4, while rat sets the king on B6, watching every square. Without hurry or fear, our hero places the king on F4.

From the dark, Rat pushes the king to C5; then our hero's king takes F5, leaving F4 behind. Rat answers by moving the king from C5 to D4, and right after that our hero slides the king across the board, from F5 to G5.

With dungeon cunning, Rat brings the king to D5. With a steady hand, our hero brings the king to G6. Rat advances to E6 and claims our pawn.

our hero advances the king from G6 to G7, and rat sets the king on D5, watching every square. Without hurry or fear, our hero places the king on G8.

From the dark, Rat pushes the king to D4, and right after that our hero's king takes F8, leaving G8 behind. Rat answers by moving the pawn from E7 to E6; then our hero slides the king across the board, from F8 to E7.

With dungeon cunning, Rat brings the pawn to E5. With a steady hand, our hero brings the king to E6, and rat's pawn advances from E5 to E4.

our hero advances the king from E6 to F5, while rat sets the king on D3, watching every square. Without hurry or fear, our hero places the king on F4.

From the dark, Rat pushes the king to C2. A clean strike: our hero's king topples the pawn on E4.

Rat answers by moving the king from C2 to B3, and right after that our hero slides the king across the board, from E4 to E5. With dungeon cunning, Rat brings the king to C2.

With a steady hand, our hero brings the king to E6, while rat's king advances from C2 to C3. our hero advances the king from E6 to E7, and rat sets the king on B2, watching every square.

Without hurry or fear, our hero places the king on E8. Rat advances to A3 and claims our pawn.

our hero's king takes D7, leaving E8 behind. Rat moves the king from A3 to A4 and topples our hero's pawn.

our hero slides the king across the board, from D7 to D8, while with dungeon cunning, Rat brings the king to B5. With a steady hand, our hero brings the king to C8, and rat's king advances from B5 to A6.

our hero advances the king from C8 to C7, while rat sets the pawn on A4, watching every square. Without hurry or fear, our hero places the king on D6.

From the dark, Rat pushes the pawn to A3; then our hero's king takes D5, leaving D6 behind. Rat answers by moving the king from A6 to B5, and right after that our hero slides the king across the board, from D5 to D4.

With dungeon cunning, Rat brings the king to B6. With a steady hand, our hero brings the king to D3, while rat's king advances from B6 to A5.

our hero advances the king from D3 to C3, and rat sets the king on B5, watching every square. Without hurry or fear, our hero places the king on B3.

From the dark, Rat pushes the king to C6. From B3 to A3, our hero's king swallows Rat's pawn.

Draw. The dungeon keeps the names of our hero and Rat.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 39 s
Moves
161
How it ended
draw
Captures (hero / opponent)
9 / 8
Material captured (hero / opponent)
19 / 24
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 42% of 2654 finished games (1127 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (161 moves) lasted longer than 97% of the games on this floor.

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