Battle chronicle
In the depths of Sewers, our hero faces Slug.
Slug moves its queen from F8 to C8 and topples our hero's queen!
Checkmate. Slug defeats our hero on this floor.
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The battle, move by move
From D2 to C3, our hero's pawn swallows Slug's bishop.
Slug moves the pawn from B3 to A2 and topples our hero's pawn.
our hero's pawn takes B3, leaving B2 behind. Slug's pawn crowns on A1 and a hostile queen is born.
our hero slides the pawn across the board, from H2 to H3. Slug captures the bishop on C1 and puts our hero in check.
With a steady hand, our hero brings the king to E2. Slug captures the pawn on C2 and puts our hero in check.
our hero advances the king from E2 to E3, and slug sets the pawn on D5, watching every square. Without hurry or fear, our hero places the king on F4.
Slug captures the pawn on F2 and puts our hero in check.
our hero's king takes E5, leaving F4 behind. Slug gives check with the knight on D7.
A clean strike: our hero's king topples the pawn on D5.
Slug's queen reaches F5 and threatens our hero's king.
With a steady hand, our hero brings the king to C6. Check from Slug: the queen plants itself on F6.
our hero advances the king from C6 to B7. Slug advances to H3 and claims our pawn.
Without hurry or fear, our hero places the king on A6. From the dark, Slug pushes the king to E7.
A clean strike: our hero's king topples the pawn on B5.
Check from Slug: the queen plants itself on F1.
our hero slides the king across the board, from B5 to A4, and with dungeon cunning, Slug brings the queen to F5. With a steady hand, our hero brings the pawn to B4, while slug's queen advances from F5 to F6.
From B4 to C5, our hero's pawn swallows Slug's pawn.
Slug moves the pawn from B6 to C5 and topples our hero's pawn.
Without hurry or fear, our hero places the king on B5. From the dark, Slug pushes the king to D6, and right after that our hero's pawn takes C4, leaving C3 behind.
Slug answers by moving the queen from F6 to G7; then our hero slides the king across the board, from B5 to A6. With dungeon cunning, Slug brings the knight to F6.
With a steady hand, our hero brings the king to B5, and slug's queen advances from G7 to G3. our hero advances the king from B5 to B6, while slug sets the pawn on H2, watching every square.
Without hurry or fear, our hero places the king on B5. Slug's pawn crowns on H1 and a hostile queen is born.
our hero's king takes B6, leaving B5 behind. Slug answers by moving the queen from G3 to G8, and right after that our hero slides the king across the board, from B6 to B7.
With dungeon cunning, Slug brings the king to E6. With a steady hand, our hero brings the king to C6, while slug's knight advances from F6 to G4.
From C6 to C5, our hero's king swallows Slug's pawn.
Slug gives check with the queen on F8.
Without hurry or fear, our hero places the king on B5. Slug's queen reaches H5 and threatens our hero's king.
our hero's pawn takes C5, leaving C4 behind. Slug answers by moving the knight from G4 to E5; then our hero slides the pawn across the board, from C5 to C6.
With dungeon cunning, Slug brings the queen to H8. With a steady hand, our hero brings the king to B6, and slug's king advances from E6 to E7.
our hero advances the pawn from C6 to C7, while slug sets the queen on H7, watching every square. Without hurry or fear, our hero places the king on B7.
From the dark, Slug pushes the knight to C4. Promotion: on C8, our hero turns a pawn into a queen.
Slug's knight reaches D6 and threatens our hero's king.
our hero slides the king across the board, from B7 to A6. Slug captures the queen on C8 and puts our hero in check.
With a steady hand, our hero brings the king to B6. Slug gives check with the knight on C4.
our hero advances the king from B6 to B5, and slug sets the king on F6, watching every square. Without hurry or fear, our hero places the king on B4.
From the dark, Slug pushes the knight to D2, and right after that our hero's king takes A3, leaving B4 behind. Slug answers by moving the pawn from E4 to E3; then our hero slides the king across the board, from A3 to B2.
With dungeon cunning, Slug brings the queen to D7. With a steady hand, our hero brings the king to C1. Mate. Slug closes the net and our hero falls on B1.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 0 s
- Moves
- 78
- How it ended
- checkmate
- Captures (hero / opponent)
- 5 / 7
- Material captured (hero / opponent)
- 7 / 17
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (78 moves) lasted longer than 75% of the games on this floor.