Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

our hero's queen lands on C5 and defeats Slug's pawn!

Checkmate! our hero topples Slug and claims victory.

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The battle, move by move

our hero slides the pawn across the board, from H2 to H3, and right after that with dungeon cunning, Slug brings the pawn to B4. With a steady hand, our hero brings the pawn to H4; then slug's pawn advances from F7 to F6.

our hero advances the pawn from H4 to H5, and right after that slug sets the king on F7, watching every square. Without hurry or fear, our hero places the pawn on H6.

From the dark, Slug pushes the pawn to F5, while our hero's pawn takes H7, leaving H6 behind. Slug answers by moving the pawn from B3 to B2.

our hero's pawn crowns on H8 and becomes a queen.

With dungeon cunning, Slug brings the pawn to B3. our hero claims the enemy pawn by landing on C3.

Slug's pawn advances from B6 to B5. our hero captures the pawn on B3 and leaves Slug in check.

Slug sets the king on E7, watching every square. our hero claims the enemy pawn by landing on B2.

From the dark, Slug pushes the king to D7. our hero captures the pawn on B5 and leaves Slug in check.

Slug answers by moving the king from D7 to C8, while our hero slides the queen across the board, from B5 to B6. With dungeon cunning, Slug brings the pawn to E3.

our hero captures the enemy pawn: the queen leaps from B6 to D6.

Slug's pawn advances from E3 to E2. our hero claims the enemy pawn by landing on E2.

Slug sets the king on B7, watching every square. our hero captures the enemy pawn: the queen leaps from D6 to C5.

From the dark, Slug pushes the pawn to F4, while our hero's queen takes F5, leaving C5 behind. Slug answers by moving the king from B7 to B6.

our hero captures the enemy pawn: the queen leaps from F5 to F4.

With dungeon cunning, Slug brings the king to A5. With a steady hand, our hero brings the queen to C4, and right after that slug's king advances from A5 to B6.

our hero advances the pawn from F2 to F4; then slug sets the king on A5, watching every square. Without hurry or fear, our hero places the pawn on F5.

From the dark, Slug pushes the king to B6, and our hero's pawn takes F6, leaving F5 behind. Slug answers by moving the king from B6 to A7, while our hero slides the pawn across the board, from F6 to F7.

With dungeon cunning, Slug brings the king to B7. our hero's pawn crowns on F8 and becomes a queen.

Slug's king advances from B7 to A7. our hero advances the queen from F8 to C8, and right after that slug sets the king on B6, watching every square.

From C6, our hero's queen forces Slug to defend.

From the dark, Slug pushes the king to A7. our hero delivers the final mate from C7.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 4 s
Moves
49
How it ended
checkmate
Captures (hero / opponent)
8 / 0
Material captured (hero / opponent)
8 / 0
First capture
move 6

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (49 moves) lasted longer than 33% of the games on this floor.

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