Battle chronicle
In the depths of Sewers, our hero faces Slug.
With an adventurer's precision, our hero takes the rival knight on A2.
Draw. The dungeon keeps the names of our hero and Slug.
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The battle, move by move
From B2 to C3, our hero's pawn swallows Slug's pawn.
Slug sets the knight on E4, watching every square; then without hurry or fear, our hero places the pawn on C4. From the dark, Slug pushes the bishop to C5, and right after that our hero's pawn takes E3, leaving E2 behind.
Slug answers by moving the pawn from D7 to D5; then our hero slides the pawn across the board, from F2 to F4. Slug advances to F4 and claims our pawn.
From E3 to F4, our hero's pawn swallows Slug's pawn.
Slug's pawn advances from G4 to G3. A clean strike: our hero's pawn topples the pawn on G3.
Slug sets the pawn on D4, watching every square, and right after that without hurry or fear, our hero places the king on F1. From the dark, Slug pushes the bishop to B6; then our hero's king takes G2, leaving F1 behind.
Slug answers by moving the knight from E4 to D6, and right after that our hero slides the king across the board, from G2 to H3. With dungeon cunning, Slug brings the knight to F5.
With a steady hand, our hero brings the king to G4, while slug's pawn advances from D4 to D3. our hero advances the king from G4 to F3.
Slug gives check with the knight on D4.
Without hurry or fear, our hero places the king on E3. From the dark, Slug pushes the bishop to A5. From E3 to D4, our hero's king swallows Slug's knight.
Slug moves the pawn from D3 to C2 and topples our hero's pawn.
our hero slides the king across the board, from D4 to D3. Slug's pawn crowns on C1 and a hostile knight is born.
With a steady hand, our hero brings the king to C2, and slug's knight advances from C1 to A2. our hero advances the king from C2 to B1, while slug sets the bishop on B6, watching every square.
From B1 to A2, our hero's king swallows Slug's knight.
From the dark, Slug pushes the bishop to D4; then our hero's pawn takes G4, leaving G3 behind. Slug answers by moving the king from E8 to D7, and right after that our hero slides the king across the board, from A2 to B3.
With dungeon cunning, Slug brings the bishop to A7. With a steady hand, our hero brings the king to B4, while slug's bishop advances from A7 to F2.
our hero advances the king from B4 to B5, and slug sets the bishop on E3, watching every square. Without hurry or fear, our hero places the king on A6.
Slug advances to F4 and claims our pawn.
our hero's king takes B7, leaving A6 behind. Slug answers by moving the pawn from H6 to H5.
A clean strike: our hero's pawn topples the pawn on H5.
With dungeon cunning, Slug brings the king to D6. With a steady hand, our hero brings the king to B6, and slug's bishop advances from F4 to E5.
From C5, our hero's pawn forces Slug to defend.
Slug sets the king on D5, watching every square, and right after that without hurry or fear, our hero places the king on B5. From the dark, Slug pushes the king to D4; then our hero's king takes B4, leaving B5 behind.
Slug answers by moving the king from D4 to D5, and right after that our hero slides the king across the board, from B4 to B5. With dungeon cunning, Slug brings the bishop to G7.
With a steady hand, our hero brings the pawn to C6, while slug's bishop advances from G7 to F8. our hero advances the pawn from C6 to C7, and slug sets the king on D6, watching every square.
Promotion: on C8, our hero turns a pawn into a queen.
From the dark, Slug pushes the bishop to H6. Check: our hero tightens the net by bringing the queen to B8.
Slug answers by moving the king from D6 to D7. our hero gives check with the queen on B7.
With dungeon cunning, Slug brings the king to D8. With a steady hand, our hero brings the queen to C6, and slug's bishop advances from H6 to G5.
A clean strike: our hero's queen topples the pawn on E6.
Slug sets the pawn on H6, watching every square, and right after that without hurry or fear, our hero places the queen on F5. From the dark, Slug pushes the bishop to F4.
A clean strike: our hero's queen topples the bishop on F4.
Slug answers by moving the king from D8 to D7. From F4 to H6, our hero's queen swallows Slug's pawn.
With dungeon cunning, Slug brings the king to C8. With a steady hand, our hero brings the queen to H7, while slug's king advances from C8 to B8.
From H7 to E7, our hero's queen swallows Slug's pawn.
Slug sets the king on A8, watching every square. Check: our hero tightens the net by bringing the queen to D8.
From the dark, Slug pushes the king to B7. our hero gives check with the queen on B6.
Slug answers by moving the king from B7 to A8; then our hero slides the king across the board, from B5 to A6.
Neither our hero nor Slug claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 29 s
- Moves
- 87
- How it ended
- stalemate
- Captures (hero / opponent)
- 10 / 3
- Material captured (hero / opponent)
- 16 / 3
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (87 moves) lasted longer than 83% of the games on this floor.