Battle chronicle

In the depths of Sewers, our hero faces Rat.

With an adventurer's precision, our hero takes the rival knight on D5.

Draw. The dungeon keeps the names of our hero and Rat.

Loading…

The battle, move by move

From B2 to A3, our hero's pawn swallows Rat's pawn.

Rat answers by moving the king from E8 to F8; then our hero slides the pawn across the board, from C2 to C4. With dungeon cunning, Rat brings the king to E8.

With a steady hand, our hero brings the pawn to A4, and rat's knight advances from C6 to B4. our hero advances the king from E1 to D1, while rat sets the king on F8, watching every square.

Without hurry or fear, our hero places the king on C1. From the dark, Rat pushes the king to F7; then our hero's king takes B2, leaving C1 behind.

Rat answers by moving the pawn from E7 to E5, and right after that our hero slides the pawn across the board, from E2 to E4. With dungeon cunning, Rat brings the king to E7.

With a steady hand, our hero brings the pawn to D3, while rat's pawn advances from D7 to D6. our hero advances the pawn from F2 to F3, and rat sets the pawn on C6, watching every square.

Without hurry or fear, our hero places the pawn on G4. Rat captures the pawn on D3 and puts our hero in check.

our hero's king takes C3, leaving B2 behind. Rat answers by moving the knight from D3 to B4; then our hero slides the king across the board, from C3 to B3.

With dungeon cunning, Rat brings the knight to D5. From C4 to D5, our hero's pawn swallows Rat's knight.

Rat moves the pawn from C6 to D5 and topples our hero's pawn.

A clean strike: our hero's pawn topples the pawn on D5.

Rat sets the pawn on E4, watching every square. From F3 to E4, our hero's pawn swallows Rat's pawn.

From the dark, Rat pushes the pawn to G5; then our hero's king takes C4, leaving B3 behind. Rat answers by moving the king from E7 to D7, and right after that our hero slides the king across the board, from C4 to B5.

With dungeon cunning, Rat brings the king to C8. A clean strike: our hero's king topples the pawn on A5.

Rat's king advances from C8 to C7. our hero advances the king from A5 to B5, and rat sets the king on B8, watching every square.

Without hurry or fear, our hero places the king on C4. From the dark, Rat pushes the king to B7, and right after that our hero's king takes B5, leaving C4 behind.

Rat answers by moving the king from B7 to C7; then our hero slides the king across the board, from B5 to A6. With dungeon cunning, Rat brings the king to D8.

With a steady hand, our hero brings the king to B7, and rat's pawn advances from C5 to C4. our hero advances the pawn from A4 to A5, while rat sets the king on E8, watching every square.

Without hurry or fear, our hero places the king on B6. From the dark, Rat pushes the king to D7; then our hero's king takes B5, leaving B6 behind.

Rat answers by moving the king from D7 to E8. From B5 to C4, our hero's king swallows Rat's pawn.

With dungeon cunning, Rat brings the king to D7. With a steady hand, our hero brings the pawn to A6, while rat's king advances from D7 to C7.

our hero advances the king from C4 to B5, and rat sets the king on C8, watching every square. Without hurry or fear, our hero places the king on B6.

From the dark, Rat pushes the king to B8. our hero gives check with the pawn on A7.

Rat answers by moving the king from B8 to A8; then our hero slides the pawn across the board, from A2 to A4.

Neither our hero nor Rat claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 2 s
Moves
63
How it ended
stalemate
Captures (hero / opponent)
6 / 2
Material captured (hero / opponent)
8 / 2
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 42% of 2658 finished games (1128 wins, 429 losses, 1101 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.

This game (63 moves) lasted longer than 48% of the games on this floor.

More from floor 1