Battle chronicle
In the depths of Sewers, our hero faces Spider.
With an adventurer's precision, our hero takes the rival rook on E3.
Draw. The dungeon keeps the names of our hero and Spider.
Loading…
The battle, move by move
our hero advances the knight from G1 to F3, and spider sets the pawn on G5, watching every square. A clean strike: our hero's knight topples the pawn on E5.
From the dark, Spider pushes the pawn to G4, and right after that our hero's knight takes D3, leaving E5 behind. Spider answers by moving the king from E8 to D8; then our hero slides the knight across the board, from D3 to E5.
With dungeon cunning, Spider brings the pawn to G3. With a steady hand, our hero brings the king to F1, and spider's king advances from D8 to E8.
our hero advances the knight from E5 to G6. From the shadows, Backstab. Spider loses a piece to our hero's blade.
Spider sets the pawn on C5, watching every square. Without hurry or fear, our hero places the knight on F4; then from the dark, Spider pushes the king to F7.
our hero's knight takes D5, leaving F4 behind, and right after that spider answers by moving the king from F7 to E6. From D5 to E3, our hero's knight swallows Spider's pawn.
From the shadows, Backstab. Spider loses a piece to our hero's blade.
With dungeon cunning, Spider brings the king to D6. our hero gives check with the knight on C4.
Spider's king advances from D6 to C6; then our hero advances the pawn from E2 to E4. Spider sets the king on B7, watching every square, and right after that without hurry or fear, our hero places the pawn on E5.
From the dark, Spider pushes the pawn to A5. By taking the pawn on A5, our hero drives Spider into check.
Spider answers by moving the king from B7 to C7. our hero slides the pawn across the board, from E5 to E6, and with dungeon cunning, Spider brings the pawn to A3.
With a steady hand, our hero brings the knight to C4, while spider's pawn advances from C3 to C2. A clean strike: our hero's knight topples the pawn on A3.
Check from Spider: the pawn plants itself on G2.
From F1 to G2, our hero's king swallows Spider's pawn.
Spider's pawn crowns on C1 and a hostile rook is born.
Check: our hero tightens the net by bringing the knight to B5.
From the shadows, Backstab. Spider loses a piece to our hero's blade.
Spider answers by moving the king from C7 to B6, while our hero slides the knight across the board, from B5 to D4. With dungeon cunning, Spider brings the king to C5, and with a steady hand, our hero brings the knight to E2.
Spider's rook advances from C1 to E1. our hero advances the king from G2 to F2, and right after that spider sets the rook on H1, watching every square.
Without hurry or fear, our hero places the knight on G3; then from the dark, Spider pushes the rook to A1. our hero's king takes F3, leaving F2 behind.
Spider gives check with the rook on A3.
our hero slides the king across the board, from F3 to F4. With dungeon cunning, Spider brings the rook to E3. From F4 to E3, our hero's king swallows Spider's rook.
Spider's king advances from C5 to D5. our hero advances the knight from G3 to F5.
Spider advances to E6 and claims our pawn.
Check: our hero tightens the net by bringing the knight to G7.
From the dark, Spider pushes the king to F6. our hero gives check with the knight on E8.
In that instant, Backstab: one of Spider's pieces vanishes without a trace.
Neither our hero nor Spider claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 31 s
- Moves
- 55
- How it ended
- draw
- Captures (hero / opponent)
- 6 / 1
- Material captured (hero / opponent)
- 10 / 1
- First capture
- move 1
- Skills used
- 4
Floor 3 statistics
Against Spider, heroes have won 43% of 951 finished games (409 wins, 153 losses, 389 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.
This game (55 moves) lasted longer than 43% of the games on this floor.