Battle chronicle
The duel begins: our hero against Spider on floor 3.
our hero's king lands on D4 and defeats Spider's knight!
The duel ends in a draw: our hero and Spider withdraw.
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The battle, move by move
our hero advances the knight from G1 to E2; then spider sets the knight on D2, watching every square. our hero claims the enemy pawn by landing on C3.
Check from Spider: the knight plants itself on F3.
our hero's king takes E2, leaving E1 behind. our hero activates Backstab and silently removes a threat from Spider.
Spider gives check with the knight on D4.
our hero slides the king across the board, from E2 to D3. Spider's pawn reaches E4 and threatens our hero's king.
our hero captures the enemy knight: the king leaps from D3 to D4.
Spider's knight advances from F6 to H5. our hero claims the enemy pawn by landing on E4.
Spider gives check with the knight on F6.
Without hurry or fear, our hero places the king on E5, while from the dark, Spider pushes the pawn to A5. our hero claims the enemy pawn by landing on A4.
Check from Spider: the knight plants itself on D7.
our hero slides the king across the board, from E5 to D5. Spider gives check with the pawn on E6.
With a steady hand, our hero brings the king to C6. Spider's pawn advances from E6 to E5.
our hero captures the enemy pawn: the king leaps from C6 to C7.
Spider sets the king on E7, watching every square. Without hurry or fear, our hero places the knight on C5. Spider's knight falls on C5 and tears the knight from our hero.
our hero's king takes B6, leaving C7 behind, while spider answers by moving the pawn from G6 to G5. our hero claims the enemy knight by landing on C5.
With dungeon cunning, Spider brings the pawn to A4; then with a steady hand, our hero brings the king to B4. Spider's pawn advances from E5 to E4.
our hero claims the enemy pawn by landing on A4.
Spider sets the king on D6, watching every square. Without hurry or fear, our hero places the king on B3, while from the dark, Spider pushes the king to C5.
our hero's king takes C3, leaving B3 behind, and spider answers by moving the king from C5 to C6. our hero slides the king across the board, from C3 to D4.
From the shadows, Backstab. Spider loses a piece to our hero's blade.
With dungeon cunning, Spider brings the king to C7. With a steady hand, our hero brings the king to E5; then spider's king advances from C7 to D7.
our hero advances the king from E5 to F5. Spider sets the king on C6, watching every square. our hero claims the enemy pawn by landing on G5.
Draw. The dungeon keeps the names of our hero and Spider.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 25 s
- Moves
- 43
- How it ended
- draw
- Captures (hero / opponent)
- 8 / 1
- Material captured (hero / opponent)
- 12 / 3
- First capture
- move 1
- Skills used
- 2
Floor 3 statistics
Against Spider, heroes have won 43% of 951 finished games (409 wins, 153 losses, 389 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.
This game (43 moves) lasted longer than 26% of the games on this floor.