Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

With an adventurer's precision, our hero takes the rival knight on D4.

Slug's edge closes the game: mate against our hero.

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The battle, move by move

Without hurry or fear, our hero places the king on F2. From the dark, Slug pushes the knight to F5, and our hero's king takes E2, leaving F2 behind.

Slug answers by moving the pawn from C3 to C2, while our hero slides the king across the board, from E2 to D2. With dungeon cunning, Slug brings the knight to D4.

With a steady hand, our hero brings the king to C3; then slug's pawn advances from G4 to G3. our hero advances the king from C3 to D3.

Slug gives check with the pawn on E4.

our hero captures the enemy pawn: the king leaps from D3 to E4.

From the dark, Slug pushes the bishop to B8. our hero claims the enemy knight by landing on D4.

Slug answers by moving the pawn from G3 to G2, and our hero slides the king across the board, from D4 to D3. On C1, Slug promotes and gains a reinforcing queen.

With a steady hand, our hero brings the king to E2. Slug's queen reaches F1 and threatens our hero's king.

our hero advances the king from E2 to E3. Check from Slug: the queen plants itself on F4.

Without hurry or fear, our hero places the king on E2. Slug gives check with the queen on E5.

our hero's king takes F2, leaving E2 behind. Slug answers by moving the queen from E5 to A5. our hero claims the enemy pawn by landing on G2.

Check from Slug: the queen plants itself on D5.

With a steady hand, our hero brings the king to H3; then slug's bishop advances from B8 to D6. our hero advances the king from H3 to G4, and right after that slug sets the queen on B7, watching every square.

Without hurry or fear, our hero places the king on H5. From the dark, Slug pushes the queen to G2. our hero claims the enemy pawn by landing on H6.

Checkmate: Slug finishes our hero on G6.

Game details

Hero's colour
White
Time control
10+0
Actual duration
31 s
Moves
34
How it ended
checkmate
Captures (hero / opponent)
4 / 0
Material captured (hero / opponent)
6 / 0
First capture
move 5

Floor 2 statistics

Against Slug, heroes have won 40% of 1568 finished games (625 wins, 279 losses, 664 draws). Average length: 61 moves. Average game time: 2 min 27 s. Most common ending: checkmate.

This game (34 moves) lasted longer than 16% of the games on this floor.

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