Battle chronicle

The duel begins: our hero against Slug on floor 2.

our hero's king lands on E1 and defeats Slug's rook!

our hero falls to Slug's mate. The dungeon does not forgive.

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The battle, move by move

Without hurry or fear, our hero places the king on F2. From the dark, Slug pushes the knight to F1. our hero claims the enemy knight by landing on F1.

Slug answers by moving the pawn from H6 to H5, and our hero slides the king across the board, from F1 to E2. With dungeon cunning, Slug brings the pawn to H6.

With a steady hand, our hero brings the king to E3, and right after that slug's pawn advances from G4 to G3. our hero advances the king from E3 to F3; then slug sets the pawn on C2, watching every square.

our hero claims the enemy pawn by landing on G3.

Slug gives check with the pawn on E4.

our hero's king takes F2, leaving G3 behind. On C1, Slug promotes and gains a reinforcing queen.

our hero slides the king across the board, from F2 to E2. Check from Slug: the queen plants itself on B2.

With a steady hand, our hero brings the king to E3; then slug's queen advances from B2 to E5. our hero advances the king from E3 to D2, and right after that slug sets the king on D8, watching every square.

Without hurry or fear, our hero places the king on E3. Check from Slug: the queen plants itself on F4.

our hero's king takes D4, leaving E3 behind. Slug gives check with the pawn on E3.

our hero slides the king across the board, from D4 to D3; then with dungeon cunning, Slug brings the queen to G3. With a steady hand, our hero brings the king to E4, and right after that slug's queen advances from G3 to F2.

our hero advances the king from E4 to D3; then slug sets the bishop on B8, watching every square. Without hurry or fear, our hero places the king on E4.

From the dark, Slug pushes the king to C8, and our hero's king takes D4, leaving E4 behind. Check from Slug: the pawn plants itself on E2.

our hero slides the king across the board, from D4 to E4, and right after that with dungeon cunning, Slug brings the queen to C5. With a steady hand, our hero brings the king to D3.

On E1, Slug promotes and gains a reinforcing rook.

our hero advances the king from D3 to D2, and right after that slug sets the pawn on E5, watching every square. our hero captures the enemy rook: the king leaps from D2 to E1.

From the dark, Slug pushes the king to B7, while our hero's king takes E2, leaving E1 behind. Slug answers by moving the king from B7 to B6, and our hero slides the king across the board, from E2 to F3.

Check from Slug: the pawn plants itself on E4.

our hero claims the enemy pawn by landing on E4.

Slug gives check with the queen on C2.

our hero advances the king from E4 to D5. Slug's edge falls on D3 and it is mate against our hero.

Game details

Hero's colour
White
Time control
10+0
Actual duration
43 s
Moves
50
How it ended
checkmate
Captures (hero / opponent)
4 / 0
Material captured (hero / opponent)
10 / 0
First capture
move 1

Floor 2 statistics

Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (50 moves) lasted longer than 36% of the games on this floor.

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