Battle chronicle
The duel begins: our hero against Rat on floor 1.
our hero answers with fury: the king leaps from G1 to H1 and captures the enemy knight.
The battle cuts short: our hero resigns against Rat.
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The battle, move by move
our hero captures the enemy pawn: the pawn leaps from B2 to A3.
With dungeon cunning, Rat brings the pawn to G5. With a steady hand, our hero brings the pawn to C4, and right after that rat's knight advances from D7 to E5.
our hero advances the pawn from D2 to D3; then rat sets the king on D8, watching every square. Without hurry or fear, our hero places the pawn on E3.
After toppling the pawn on D3, Rat threatens our hero's king.
our hero's king takes D2, leaving E1 behind. A cruel blow: Rat's knight captures our hero's pawn on F2.
our hero slides the king across the board, from D2 to E2, and right after that with dungeon cunning, Rat brings the pawn to G3. our hero captures the enemy pawn: the pawn leaps from H2 to G3.
Rat's knight advances from F2 to H1. our hero advances the king from E2 to F1, and right after that rat sets the pawn on A4, watching every square.
Without hurry or fear, our hero places the king on G1. From the dark, Rat pushes the king to C8. our hero claims the enemy knight by landing on H1.
Rat answers by moving the pawn from E7 to E6, and our hero slides the pawn across the board, from E3 to E4. With dungeon cunning, Rat brings the pawn to E5.
With a steady hand, our hero brings the pawn to G4, and right after that rat's king advances from C8 to D7. our hero advances the king from H1 to G1; then rat sets the king on E8, watching every square.
Without hurry or fear, our hero places the king on F2. From the dark, Rat pushes the king to D8, and our hero's king takes E3, leaving F2 behind.
Rat answers by moving the king from D8 to E7, while our hero slides the king across the board, from E3 to D2. With dungeon cunning, Rat brings the king to E6.
With a steady hand, our hero brings the king to E2; then rat's king advances from E6 to E7. our hero advances the king from E2 to E1, and right after that rat sets the king on F7, watching every square.
Without hurry or fear, our hero places the king on E2. From the dark, Rat pushes the king to E8, while our hero's king takes E3, leaving E2 behind.
Rat answers by moving the king from E8 to F8, and our hero slides the king across the board, from E3 to D3. With dungeon cunning, Rat brings the king to G8.
With a steady hand, our hero brings the king to E3, and right after that rat's king advances from G8 to F8. our hero advances the king from E3 to F3; then rat sets the king on F7, watching every square.
Without hurry or fear, our hero places the king on G3. From the dark, Rat pushes the king to E8, and our hero's king takes H3, leaving G3 behind.
Rat answers by moving the king from E8 to D8, while our hero slides the pawn across the board, from G2 to G3. With dungeon cunning, Rat brings the king to E7.
With a steady hand, our hero brings the king to G2; then rat's king advances from E7 to F6. our hero advances the king from G2 to F2, and right after that rat sets the king on E7, watching every square.
The battle cuts short: our hero resigns against Rat.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 1 s
- Moves
- 56
- How it ended
- resignation
- Captures (hero / opponent)
- 3 / 2
- Material captured (hero / opponent)
- 5 / 2
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 42% of 2655 finished games (1128 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.
This game (56 moves) lasted longer than 40% of the games on this floor.