Battle chronicle

our hero draws pieces against Spider. The dungeon watches in silence.

our hero's bishop lands on A1 and defeats Spider's bishop!

The duel ends in a draw: our hero and Spider withdraw.

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The battle, move by move

A clean strike: our hero's pawn topples the pawn on C3.

With dungeon cunning, Spider brings the pawn to C5. With a steady hand, our hero brings the knight to F3, and spider's knight advances from F6 to D5.

A clean strike: our hero's bishop topples the pawn on E3.

Spider sets the pawn on G5, watching every square. From E3 to G5, our hero's bishop swallows Spider's pawn.

From the dark, Spider pushes the pawn to A3; then our hero's bishop takes C1, leaving G5 behind. Spider advances to C3 and claims our pawn.

From F3 to E5, our hero's knight swallows Spider's pawn.

With dungeon cunning, Spider brings the king to D8. Check: our hero tightens the net by bringing the knight to F7.

Spider's king advances from D8 to E8. our hero advances the knight from F7 to E5, and spider sets the pawn on A2, watching every square.

Without hurry or fear, our hero places the bishop on B2. From the dark, Spider pushes the king to D8, and right after that our hero's pawn takes G4, leaving G2 behind.

Spider answers by moving the king from D8 to C7; then our hero slides the pawn across the board, from G4 to G5. With dungeon cunning, Spider brings the knight to F6.

With a steady hand, our hero brings the pawn to H4, and spider's king advances from C7 to B6. our hero advances the pawn from H4 to H5, while spider sets the knight on G4, watching every square.

Without hurry or fear, our hero places the pawn on G6. Spider moves the knight from G4 to E5 and topples our hero's knight.

our hero's pawn takes G7, leaving G6 behind. Spider's pawn crowns on A1 and a hostile bishop is born.

From B2 to A1, our hero's bishop swallows Spider's bishop.

With dungeon cunning, Spider brings the knight to D1. A clean strike: our hero's bishop topples the knight on E5.

Spider's king advances from B6 to A7. Promotion: on G8, our hero turns a pawn into a queen.

Spider sets the king on B7, watching every square. Check: our hero tightens the net by bringing the queen to B8.

From the dark, Spider pushes the king to C6. From E1 to D1, our hero's king swallows Spider's knight.

Spider answers by moving the pawn from E7 to E6. From D6, our hero's queen forces Spider to defend.

With dungeon cunning, Spider brings the king to B5. From D6 to E6, our hero's queen swallows Spider's pawn.

Spider's pawn advances from C5 to C4. our hero advances the king from D1 to C2, while spider sets the pawn on A5, watching every square.

Without hurry or fear, our hero places the king on C3. From the dark, Spider pushes the king to C5.

By taking the pawn on C4, our hero drives Spider into check.

Spider answers by moving the king from C5 to B6. our hero gives check with the queen on C6.

With dungeon cunning, Spider brings the king to A7. With a steady hand, our hero brings the pawn to H6, while spider's pawn advances from A5 to A4.

our hero advances the king from C3 to B4, and spider sets the pawn on A3, watching every square. Without hurry or fear, our hero places the queen on B5.

From the dark, Spider pushes the pawn to A2. From A5, our hero's queen forces Spider to defend.

Spider answers by moving the king from A7 to B7. A clean strike: our hero's queen topples the pawn on A2.

With dungeon cunning, Spider brings the king to B6. With a steady hand, our hero brings the pawn to H7, and spider's king advances from B6 to B7.

Promotion: on H8, our hero turns a pawn into a queen.

Spider sets the king on B6, watching every square. Check: our hero tightens the net by bringing the queen to B8.

From the dark, Spider pushes the king to C6; then our hero's queen takes D2, leaving A2 behind.

Draw. The dungeon keeps the names of our hero and Spider.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 10 s
Moves
69
How it ended
stalemate
Captures (hero / opponent)
10 / 2
Material captured (hero / opponent)
16 / 4
First capture
move 0

Floor 3 statistics

Against Spider, heroes have won 43% of 953 finished games (410 wins, 153 losses, 390 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.

This game (69 moves) lasted longer than 62% of the games on this floor.

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