Battle chronicle
In the depths of Sewers, our hero faces Rat.
our hero's bishop lands on C7 and defeats Rat's pawn!
The duel ends in a draw: our hero and Rat withdraw.
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The battle, move by move
From B2 to A3, our hero's pawn swallows Rat's pawn.
Rat answers by moving the knight from C6 to A7; then our hero slides the bishop across the board, from C1 to B2. With dungeon cunning, Rat brings the pawn to D5.
With a steady hand, our hero brings the pawn to A4, and rat's pawn advances from E7 to E6. our hero advances the pawn from G2 to G4, while rat sets the knight on C8, watching every square.
Without hurry or fear, our hero places the knight on F3. From the dark, Rat pushes the king to E7; then our hero's pawn takes E3, leaving E2 behind.
Rat answers by moving the king from E7 to F7, and right after that our hero slides the pawn across the board, from D2 to D4. With dungeon cunning, Rat brings the king to E8.
A clean strike: our hero's pawn topples the pawn on C5.
Rat's knight advances from C8 to E7. our hero advances the bishop from B2 to F6, and rat sets the pawn on E5, watching every square.
A clean strike: our hero's bishop topples the pawn on E5.
From the dark, Rat pushes the knight to C6. From E5 to C7, our hero's bishop swallows Rat's pawn.
In that instant, Backstab: one of Rat's pieces vanishes without a trace.
Rat answers by moving the king from E8 to D7. A clean strike: our hero's bishop topples the pawn on A5.
With dungeon cunning, Rat brings the king to C6. Check: our hero tightens the net by bringing the knight to E5.
Rat's king advances from C6 to B7. our hero gives check with the pawn on C6.
Rat sets the king on C8, watching every square. Without hurry or fear, our hero places the rook on B1; then from the dark, Rat pushes the pawn to D4.
A clean strike: our hero's pawn topples the pawn on D4.
Rat answers by moving the pawn from G6 to G5, and our hero slides the pawn across the board, from D4 to D5.
Draw. The dungeon keeps the names of our hero and Rat.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 8 s
- Moves
- 33
- How it ended
- stalemate
- Captures (hero / opponent)
- 6 / 0
- Material captured (hero / opponent)
- 6 / 0
- First capture
- move 0
- Skills used
- 1
Floor 1 statistics
Against Rat, heroes have won 43% of 2673 finished games (1137 wins, 431 losses, 1105 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (33 moves) lasted longer than 13% of the games on this floor.