Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

our hero's bishop lands on C1 and defeats Slug's queen!

Checkmate! our hero topples Slug and claims victory.

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The battle, move by move

A clean strike: our hero's pawn topples the bishop on B3.

Slug sets the pawn on C2, watching every square, and right after that without hurry or fear, our hero places the pawn on F3. From the dark, Slug pushes the knight to C4.

A clean strike: our hero's pawn topples the pawn on E4.

Slug answers by moving the knight from C4 to D6, and right after that our hero slides the pawn across the board, from A2 to A4. With dungeon cunning, Slug brings the pawn to F5.

A clean strike: our hero's pawn topples the pawn on F5.

Slug's pawn advances from C5 to C4. From B3 to C4, our hero's pawn swallows Slug's pawn.

Slug sets the king on F7, watching every square; then without hurry or fear, our hero places the pawn on E4. Slug advances to A4 and claims our pawn.

our hero's bishop takes A3, leaving C1 behind. Slug's pawn crowns on C1 and a hostile queen is born.

A clean strike: our hero's bishop topples the queen on C1.

With dungeon cunning, Slug brings the knight to B5. From C4 to B5, our hero's pawn swallows Slug's knight.

Slug's king advances from F7 to G8. our hero advances the bishop from C1 to B2, while slug sets the king on F8, watching every square.

Without hurry or fear, our hero places the pawn on F6. From the dark, Slug pushes the pawn to A3.

By taking the pawn on A3, our hero drives Slug into check.

Slug answers by moving the king from F8 to E8. our hero gives check with the pawn on F7.

With dungeon cunning, Slug brings the king to D7. Promotion: on F8, our hero turns a pawn into a queen.

Slug's king advances from D7 to C7. our hero advances the pawn from H2 to H4, and slug sets the king on D7, watching every square.

Without hurry or fear, our hero places the pawn on H5. From the dark, Slug pushes the king to E6, and right after that our hero's pawn takes H6, leaving H5 behind.

Slug answers by moving the king from E6 to E5; then our hero slides the pawn across the board, from H6 to H7. Slug advances to E4 and claims our pawn.

Promotion: on H8, our hero turns a pawn into a queen.

Slug's king advances from E4 to D3. From D8, our hero's queen forces Slug to defend.

Slug sets the king on C2, watching every square. Check: our hero tightens the net by bringing the queen to C8.

From the dark, Slug pushes the king to B1; then our hero's queen takes H1, leaving H8 behind. Slug answers by moving the king from B1 to A1.

From F2, our hero's king forces Slug to defend.

With dungeon cunning, Slug brings the king to A2. With a steady hand, our hero brings the queen to A8, while slug's king advances from A2 to B3.

our hero gives check with the queen on B1.

Slug sets the king on C4, watching every square. From D3, our hero's pawn forces Slug to defend.

From the dark, Slug pushes the king to C3. Check: our hero tightens the net by bringing the queen to C8.

Slug answers by moving the king from C3 to D4. our hero gives check with the queen on B4.

Slug advances to D3 and claims our pawn.

From B3, our hero's queen forces Slug to defend.

Slug's king advances from D3 to D2. Check: our hero tightens the net by bringing the queen to B2.

Slug sets the king on D3, watching every square, and right after that without hurry or fear, our hero places the queen on C1. From the dark, Slug pushes the king to E4; then our hero's queen takes B8, leaving C8 behind.

Slug answers by moving the king from E4 to D5. From B8 to B6, our hero's queen swallows Slug's pawn.

With dungeon cunning, Slug brings the king to E4. our hero gives check with the queen on E6.

Slug's king advances from E4 to D3. our hero advances the pawn from B5 to B6, and slug sets the king on D4, watching every square.

Without hurry or fear, our hero places the pawn on B7. From the dark, Slug pushes the king to D3. Promotion: on B8, our hero turns a pawn into a queen.

Slug answers by moving the king from D3 to D4; then our hero slides the queen across the board, from B8 to C8. With dungeon cunning, Slug brings the king to D3.

Check: our hero tightens the net by bringing the queen to D6.

Slug's king advances from D3 to E4. our hero gives check with the queen on E6.

Slug sets the king on D4, watching every square. Mate. our hero's queen on D1 leaves Slug with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 0 s
Moves
83
How it ended
checkmate
Captures (hero / opponent)
8 / 3
Material captured (hero / opponent)
20 / 3
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (83 moves) lasted longer than 79% of the games on this floor.

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